Player Matchup

Mulan
Mulan
Bonbybongbibty4
Mulan
Level 144
God Stats
1W - 0L
1,569 SR
Queue Stats
67W - 57L
1,516 Elo+
Party 1
Agni
Agni
KeifKing 420967
Agni
Level 89
God Stats
55W - 56L
1,528 SR
Queue Stats
192W - 187L
1,513 Elo+
Party 2
Chronos
Chronos
KidFromBrooklyn
Chronos
Level 145
God Stats
1W - 0L
1,560 SR
Queue Stats
27W - 11L
1,596 Elo+
Party 1
Nemesis
Nemesis
MustardTiger514
Nemesis
Level 101
God Stats
6W - 4L
1,692 SR
Queue Stats
295W - 314L
1,480 Elo+
Party 2
Charon
Charon
Yoshi232
Charon
Level 49
God Stats
1W - 0L
1,350 SR
Queue Stats
63W - 54L
1,537 Elo+
Solo
Team Averages
Level 106
1,540 SR
1,528 Elo+

VS

Team Averages
Level 160
1,413 SR
1,484 Elo+
Bellona
Bellona
BragiSdeyb
Bellona
Level 144
God Stats
62W - 53L
1,539 SR
Queue Stats
444W - 428L
1,506 Elo+
Solo
Susano
Susano
CookinUpScrubs
Susano
Level 165
God Stats
1W - 11L
1,216 SR
Queue Stats
295W - 286L
1,463 Elo+
Solo
Artemis
Artemis
Ethereal--Winter
Artemis
Level 159
God Stats
5W - 5L
1,493 SR
Queue Stats
263W - 241L
1,542 Elo+
Party 3
Aphrodite
Aphrodite
Gordy_SB
Aphrodite
Level 124
God Stats
0W - 3L
1,293 SR
Queue Stats
117W - 129L
1,411 Elo+
Solo
Ares
Ares
PandaBearGalaxy
Ares
Level 206
God Stats
0W - 3L
1,525 SR
Queue Stats
138W - 138L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,165
560
4,672
9,751
8,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
5 / 2 / 1
7,219
656
7,128
4,403
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 0
6,728
612
4,692
7,903
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
1 / 2 / 7
6,166
561
3,083
6,784
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
Yoshi232
Charon
12
5 / 2 / 0
6,746
613
6,509
9,558
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BragiSdeyb
Bellona
13
2 / 3 / 1
7,338
667
5,485
10,669
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

11
3 / 5 / 4
6,063
551
5,286
10,487
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 2 / 2
6,177
562
6,501
6,040
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Gordy_SB
Aphrodite
11
1 / 2 / 1
5,938
540
1,770
7,106
2,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 5
5,585
508
4,069
8,528
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
14
Kills
10
11
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
Bellona
BragiSdeyb
Bellona
2
3
1
0.83
L
3
5
4
1
L
4
2
2
2.5
L
Aphrodite
Gordy_SB
Aphrodite
1
2
1
0.75
W
5
2
1
2.75
W
3
2
0
1.5
W
1
2
7
2.25
L
0
2
5
1.25
W
Charon
Yoshi232
Charon
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,084
Damage
23,111
38,399
Taken
42,830
20,164
Mitigated
20,122
7,329
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,672
878
0
1,362
9,751
8,673
0
2,666
7,085
0
22,989
L
Bellona
BragiSdeyb
Bellona
5,485
2,351
0
4,528
10,669
6,229
0
4,717
5,260
0
53,775
L
5,286
1,375
0
2,614
10,487
3,266
0
2,764
7,577
0
34,738
L
6,501
2,925
0
1,904
6,040
1,928
0
2,069
3,971
0
38,036
L
Aphrodite
Gordy_SB
Aphrodite
1,770
252
552
5,041
7,106
2,352
0
4,293
2,813
33,590
107
W
7,128
776
0
740
4,403
1,269
0
995
3,408
46,372
0
W
4,692
2,176
0
1,698
7,903
2,338
432
1,387
6,516
42,451
482
W
3,083
1,047
0
527
6,784
2,377
0
781
6,003
0
41,175
L
4,069
715
0
1,939
8,528
6,347
0
3,114
5,414
16,540
0
W
Charon
Yoshi232
Charon
6,509
1,090
0
3,002
9,558
5,507
0
0
9,558
39,321
3,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
31,101
332
Minions Killed
333
0
Camps Cleared
0
1,168,034
Distance Traveled
1,102,177
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,165
560
28
3
0
239,119
0
L
Bellona
7,338
667
110
10
0
233,352
0
L
Susano
6,063
551
53
5
0
239,575
1
L
Artemis
6,177
562
84
8
0
214,769
0
L
Aphrodite
5,938
540
70
6
0
197,050
3
W
Agni
7,219
656
74
7
0
228,985
0
W
Chronos
6,728
612
99
9
0
212,524
2
W
Nemesis
6,166
561
71
6
0
279,336
0
L
Ares
5,585
508
16
1
0
217,431
2
W
Charon
6,746
613
60
5
0
208,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role