Player Matchup

Hel
Hel
Silver I
 
Hel
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold V
AmA LEGEND AmA
Ratatoskr
Gold V
Level 85
God Stats
2W - 0L
1,544 SR
Queue Stats
69W - 78L
1,317 MMR
Party 1
Hun Batz
Hun Batz
Silver IV
Not_Metor
Hun Batz
Silver IV
Level 87
God Stats
2W - 1L
1,429 SR
Queue Stats
9W - 19L
1,286 MMR
Party 2
Eset
Eset
Silver I
Shmays12
Eset
Silver I
Level 94
God Stats
6W - 4L
1,505 SR
Queue Stats
35W - 44L
1,286 MMR
Solo
Chiron
Chiron
Silver I
TheGlucoseGuard
Chiron
Silver I
Level 76
God Stats
10W - 0L
1,669 SR
Queue Stats
239W - 257L
1,131 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,529 SR
1,304 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,582 SR
1,304 MMR
Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
OneNole_
Nu Wa
Gold II
Level 102
God Stats
9W - 7L
1,640 SR
Queue Stats
333W - 344L
1,414 MMR
Party 3
Lancelot
Lancelot
Silver II
Ze Pequeno Rio
Lancelot
Silver II
Level 149
God Stats
9W - 11L
1,544 SR
Queue Stats
51W - 73L
1,224 MMR
Solo
Danzaburou
Danzaburou
Silver II
antsnell_
Danzaburou
Silver II
Level 109
God Stats
75W - 40L
1,729 SR
Queue Stats
531W - 541L
1,158 MMR
Party 3
Kuzenbo
Kuzenbo
Silver I
nia21111
Kuzenbo
Silver I
Level 157
God Stats
29W - 36L
1,499 SR
Queue Stats
356W - 388L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 0 / 5
5,127
570
4,024
4,787
1,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ratatoskr
AmA LEGEND AmA
Ratatoskr
11
2 / 1 / 1
5,460
607
2,433
6,500
2,855
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hun Batz
Not_Metor
Hun Batz
9
1 / 4 / 0
4,645
516
2,306
7,661
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
10
1 / 2 / 1
5,346
594
3,036
3,585
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
2 / 0 / 0
5,289
588
2,539
3,066
789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Zhong KuiChang'eCharon

VS

Bans
MedusaThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 2 / 1
6,062
674
5,695
7,700
2,726
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nu Wa
OneNole_
Nu Wa
10
1 / 1 / 1
5,688
632
2,102
2,519
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
9
4 / 1 / 1
5,366
596
2,795
6,490
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
antsnell_
Danzaburou
4
0 / 2 / 0
3,658
406
1,799
2,843
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
nia21111
Kuzenbo
9
0 / 0 / 1
4,991
555
2,373
5,236
4,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
7
7
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
0
5
2.5
L
Surtr
 
Surtr
2
2
1
1.25
W
Ratatoskr
AmA LEGEND AmA
Ratatoskr
2
1
1
2.5
W
Hun Batz
Not_Metor
Hun Batz
1
4
0
0.25
L
Nu Wa
OneNole_
Nu Wa
1
1
1
1.5
W
Eset
1
2
1
0.75
W
2
0
0
2
L
Lancelot
4
1
1
4.5
L
Danzaburou
antsnell_
Danzaburou
0
2
0
0
L
Kuzenbo
nia21111
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,338
Damage
14,764
25,599
Taken
24,788
8,195
Mitigated
10,431
10,695
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,024
769
1,630
2,262
4,787
1,793
0
1,287
3,432
19,177
1,036
L
Surtr
 
Surtr
5,695
2,384
0
3,354
7,700
2,726
69
1,397
6,303
1,917
38,211
W
Ratatoskr
AmA LEGEND AmA
Ratatoskr
2,433
360
0
3,123
6,500
2,855
0
669
5,763
0
31,101
W
Hun Batz
Not_Metor
Hun Batz
2,306
614
0
2,043
7,661
1,862
0
1,209
6,398
0
24,168
L
Nu Wa
OneNole_
Nu Wa
2,102
227
0
530
2,519
694
0
1,171
1,348
34,956
419
W
Eset
3,036
470
141
304
3,585
896
0
531
2,958
41,047
0
W
2,539
1,068
332
860
3,066
789
0
1,082
1,936
0
32,867
L
Lancelot
2,795
540
0
1,193
6,490
2,358
0
1,978
4,512
0
30,142
L
Danzaburou
antsnell_
Danzaburou
1,799
733
0
1,029
2,843
645
0
683
2,160
0
13,188
L
Kuzenbo
nia21111
Kuzenbo
2,373
844
0
1,702
5,236
4,008
0
1,752
3,484
16,736
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,867
Gold Earned
25,765
305
Minions Killed
254
0
Camps Cleared
0
927,844
Distance Traveled
782,263
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,127
570
38
4
0
200,370
0
L
Surtr
6,062
674
70
8
0
177,806
0
W
Ratatoskr
5,460
607
69
8
0
176,430
2
W
Hun Batz
4,645
516
49
5
0
213,543
1
L
Nu Wa
5,688
632
79
9
0
157,580
0
W
Eset
5,346
594
76
8
0
161,890
4
W
Chiron
5,289
588
73
8
0
175,611
0
L
Lancelot
5,366
596
53
6
0
213,154
1
L
Danzaburou
3,658
406
29
3
0
67,472
2
L
Kuzenbo
4,991
555
23
3
0
166,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role