Player Matchup

Tsukuyomi
Tsukuyomi
BabyLLL
Tsukuyomi
Level 80
God Stats
40W - 52L
1,387 SR
Queue Stats
259W - 279L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
GabyLeLama
Xbalanque
Level 109
God Stats
1W - 3L
1,260 SR
Queue Stats
25W - 17L
1,589 Elo+
Party 3
Nike
Nike
IcePrincessJ
Nike
Level 124
God Stats
5W - 4L
1,673 SR
Queue Stats
135W - 125L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
Sertos69
Kuzenbo
Level 106
God Stats
11W - 8L
1,583 SR
Queue Stats
65W - 72L
1,443 Elo+
Party 3
Janus
Janus
TheSithMalgus
Janus
Level 59
God Stats
1W - 2L
1,336 SR
Queue Stats
107W - 113L
1,597 Elo+
Party 1
Team Averages
Level 96
1,448 SR
1,527 Elo+

VS

Team Averages
Level 150
1,461 SR
1,417 Elo+
Apollo
Apollo
HighlyFlavored
Apollo
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,248 Elo+
Solo
Cthulhu
Cthulhu
RipeCanteloupeEh
Cthulhu
Level 149
God Stats
2W - 5L
1,220 SR
Queue Stats
191W - 205L
1,476 Elo+
Party 2
Poseidon
Poseidon
The_VIGOROUS_Yam
Poseidon
Level 216
God Stats
10W - 8L
1,658 SR
Queue Stats
441W - 469L
1,469 Elo+
Party 2
Thor
Thor
TundesTaco
Thor
Level 159
God Stats
7W - 7L
1,581 SR
Queue Stats
214W - 233L
1,458 Elo+
Party 2
Loki
Loki
shepnasty223
Loki
Level 155
God Stats
3W - 4L
1,346 SR
Queue Stats
67W - 82L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BabyLLL
Tsukuyomi
12
2 / 6 / 4
6,847
489
4,575
11,917
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
GabyLeLama
Xbalanque
13
2 / 3 / 3
7,334
524
10,070
9,640
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 2
6,029
431
5,601
12,220
5,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Sertos69
Kuzenbo
10
2 / 3 / 5
6,920
494
4,056
11,602
10,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
5 / 4 / 1
7,756
554
7,769
8,135
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,761
554
6,584
9,539
3,112
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
7 / 1 / 6
9,022
644
11,633
11,583
9,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 2 / 10
8,007
572
8,731
6,672
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 3 / 12
8,313
594
5,297
11,386
7,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 2 / 6
8,495
607
5,430
10,998
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
24
24
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BabyLLL
Tsukuyomi
2
6
4
0.67
L
Xbalanque
GabyLeLama
Xbalanque
2
3
3
1.17
W
4
3
2
1.67
L
0
8
2
0.13
W
7
1
6
10
L
Kuzenbo
Sertos69
Kuzenbo
2
3
5
1.5
L
5
4
1
1.38
W
3
2
10
4
W
3
3
12
3
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,071
Damage
37,675
53,514
Taken
50,178
26,888
Mitigated
25,276
9,971
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BabyLLL
Tsukuyomi
4,575
955
0
1,372
11,917
4,232
0
3,197
8,720
0
42,232
L
Xbalanque
GabyLeLama
Xbalanque
10,070
4,880
0
3,971
9,640
3,266
288
1,761
7,879
0
58,257
W
6,584
3,879
0
3,467
9,539
3,112
210
1,028
8,511
0
53,861
L
5,601
1,003
0
2,138
12,220
5,737
0
6,221
5,999
0
37,214
W
11,633
878
0
1,605
11,583
9,843
0
2,815
8,283
52,275
2,118
L
Kuzenbo
Sertos69
Kuzenbo
4,056
1,869
0
1,982
11,602
10,923
7
4,111
7,491
13,560
0
L
7,769
946
0
508
8,135
2,730
0
3,809
4,326
49,146
1,409
W
8,731
1,054
0
973
6,672
1,713
310
2,610
3,722
52,163
1,171
W
5,297
648
0
1,563
11,386
7,327
0
2,442
8,788
0
20,004
W
5,430
1,152
0
5,514
10,998
3,281
397
2,230
8,570
0
55,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
41,598
323
Minions Killed
390
0
Camps Cleared
0
1,289,097
Distance Traveled
1,394,735
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,847
489
65
5
0
278,570
0
L
Xbalanque
7,334
524
90
6
0
243,167
0
W
Apollo
7,761
554
86
6
0
250,407
2
L
Nike
6,029
431
58
4
0
240,993
3
W
Cthulhu
9,022
644
93
7
0
280,885
0
L
Kuzenbo
6,920
494
13
1
0
252,186
1
L
Janus
7,756
554
97
7
0
274,181
0
W
Poseidon
8,007
572
96
7
0
302,862
0
W
Thor
8,313
594
23
2
0
248,983
0
W
Loki
8,495
607
92
7
0
311,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role