Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Locopalapata
Cernunnos
Level 82
God Stats
1W - 2L
1,505 SR
Queue Stats
236W - 229L
1,438 Elo+
Solo
King Arthur
King Arthur
SolOnFire
King Arthur
Level 126
God Stats
31W - 14L
1,634 SR
Queue Stats
73W - 63L
1,513 Elo+
Solo
Awilix
Awilix
jennanaas
Awilix
Level 69
God Stats
28W - 18L
1,590 SR
Queue Stats
93W - 101L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
mulryder
Baron Samedi
Level 74
God Stats
19W - 15L
1,550 SR
Queue Stats
191W - 178L
1,473 Elo+
Solo
Team Averages
Level 83
1,556 SR
1,475 Elo+

VS

Team Averages
Level 102
1,500 SR
1,410 Elo+
Medusa
Medusa
Azure564
Medusa
Level 69
God Stats
35W - 20L
1,869 SR
Queue Stats
318W - 318L
1,402 Elo+
Solo
Arachne
Arachne
FatsSensei
Arachne
Level 126
God Stats
29W - 26L
1,533 SR
Queue Stats
153W - 154L
1,488 Elo+
Solo
Sylvanus
Sylvanus
MasterOogway20
Sylvanus
Level 109
God Stats
2W - 3L
1,210 SR
Queue Stats
124W - 130L
1,380 Elo+
Solo
Ix Chel
Ix Chel
SANKUKAIPRIME
Ix Chel
Level 89
God Stats
7W - 10L
1,349 SR
Queue Stats
55W - 60L
1,338 Elo+
Solo
Cthulhu
Cthulhu
YogiGG
Cthulhu
Level 117
God Stats
14W - 10L
1,538 SR
Queue Stats
626W - 632L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
1 / 6 / 1
5,135
514
2,541
10,908
7,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Locopalapata
Cernunnos
8
0 / 5 / 1
4,750
475
3,370
7,646
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
SolOnFire
King Arthur
9
0 / 3 / 1
5,319
532
4,475
11,146
5,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
jennanaas
Awilix
8
1 / 6 / 1
5,201
520
2,994
8,675
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
mulryder
Baron Samedi
11
2 / 1 / 0
6,230
623
4,555
5,780
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azure564
Medusa
11
5 / 1 / 5
6,726
673
5,908
4,929
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
FatsSensei
Arachne
12
8 / 1 / 6
7,408
741
11,332
8,424
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sylvanus
12
5 / 1 / 3
6,515
652
4,112
7,177
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
12
1 / 1 / 1
6,210
621
3,473
4,861
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
YogiGG
Cthulhu
12
2 / 0 / 3
7,095
710
6,744
6,421
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
21
21
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
1
0.25
W
Medusa
Azure564
Medusa
5
1
5
7.5
W
Arachne
FatsSensei
Arachne
8
1
6
11
L
Cernunnos
Locopalapata
Cernunnos
0
5
1
0.1
W
Sylvanus
5
1
3
6.5
W
Ix Chel
1
1
1
1.5
L
King Arthur
SolOnFire
King Arthur
0
3
1
0.17
W
Cthulhu
YogiGG
Cthulhu
2
0
3
3.5
L
Awilix
jennanaas
Awilix
1
6
1
0.25
L
Baron Samedi
mulryder
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,935
Damage
31,569
44,155
Taken
31,812
18,314
Mitigated
14,300
8,942
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,541
533
1,051
1,850
10,908
7,408
0
708
10,200
12,980
0
W
Medusa
Azure564
Medusa
5,908
2,518
0
1,540
4,929
1,737
300
1,220
3,709
0
35,363
W
Arachne
FatsSensei
Arachne
11,332
8,700
0
3,944
8,424
3,527
290
1,269
7,155
0
42,466
L
Cernunnos
Locopalapata
Cernunnos
3,370
1,598
0
1,149
7,646
1,844
0
1,272
6,352
0
26,758
W
Sylvanus
4,112
1,172
426
3,523
7,177
3,342
0
1,690
5,255
34,200
15,104
W
Ix Chel
3,473
295
419
1,742
4,861
1,419
0
2,509
2,050
43,226
0
L
King Arthur
SolOnFire
King Arthur
4,475
202
0
1,932
11,146
5,373
0
5,881
4,579
1,097
30,814
W
Cthulhu
YogiGG
Cthulhu
6,744
234
143
2,250
6,421
4,275
0
313
6,108
43,127
1,105
L
Awilix
jennanaas
Awilix
2,994
1,409
0
1,628
8,675
1,845
0
3,077
5,536
0
15,590
L
Baron Samedi
mulryder
Baron Samedi
4,555
164
0
1,332
5,780
1,844
0
2,485
3,295
33,692
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
33,954
256
Minions Killed
376
0
Camps Cleared
0
1,038,953
Distance Traveled
1,113,964
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,135
514
14
1
0
192,511
2
W
Medusa
6,726
673
55
6
0
209,627
0
W
Arachne
7,408
741
68
7
0
232,481
3
L
Cernunnos
4,750
475
59
6
0
197,478
5
W
Sylvanus
6,515
652
90
9
0
215,281
0
W
Ix Chel
6,210
621
70
7
0
221,929
3
L
King Arthur
5,319
532
58
6
0
214,815
0
W
Cthulhu
7,095
710
93
9
0
234,646
8
L
Awilix
5,201
520
35
4
0
238,850
1
L
Baron Samedi
6,230
623
90
9
0
195,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role