Player Matchup

Cupid
Cupid
AsunasRage
Cupid
Level 55
God Stats
3W - 3L
1,465 SR
Queue Stats
50W - 42L
1,508 Elo+
Party 2
Achilles
Achilles
Crimsomchaos
Achilles
Level 101
God Stats
9W - 8L
1,676 SR
Queue Stats
24W - 27L
1,617 Elo+
Party 2
Merlin
Merlin
archanemaster
Merlin
Level 129
God Stats
39W - 28L
1,496 SR
Queue Stats
130W - 118L
1,534 Elo+
Party 2
Team Averages
Level 95
1,546 SR
1,553 Elo+

VS

Team Averages
Level 75
1,487 SR
1,500 Elo+
The Morrigan
The Morrigan
His Doubt
The Morrigan
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
307W - 326L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Spike SpiegeII
Cthulhu
Level 115
God Stats
2W - 2L
1,241 SR
Queue Stats
298W - 306L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
TempestBrig
Jing Wei
Level 67
God Stats
1W - 1L
1,719 SR
Queue Stats
85W - 79L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
3 / 1 / 4
9,153
763
8,749
9,997
3,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Crimsomchaos
Achilles
17
3 / 0 / 4
9,366
781
8,304
10,603
11,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 0 / 4
9,824
819
12,050
6,050
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
His Doubt
The Morrigan
13
0 / 2 / 1
8,079
673
4,932
7,605
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 0
8,903
742
11,146
15,780
14,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
TempestBrig
Jing Wei
14
0 / 2 / 0
8,493
708
5,168
10,528
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
1
4
5
W
Achilles
Crimsomchaos
Achilles
3
0
4
5
L
The Morrigan
His Doubt
The Morrigan
0
2
1
0.25
L
1
3
0
0.33
L
Jing Wei
TempestBrig
Jing Wei
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
21,246
26,650
Taken
33,913
18,536
Mitigated
21,389
8,339
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
8,749
5,553
2,388
2,236
9,997
3,944
0
5,872
3,720
0
21,473
W
Achilles
Crimsomchaos
Achilles
8,304
1,372
0
1,902
10,603
11,956
0
4,082
5,808
0
25,168
L
The Morrigan
His Doubt
The Morrigan
4,932
361
181
0
7,605
2,794
0
2,432
5,147
22,047
296
L
11,146
252
210
3,291
15,780
14,661
0
5,209
10,553
29,164
3,041
L
Jing Wei
TempestBrig
Jing Wei
5,168
3,035
0
3,361
10,528
3,934
112
4,429
6,058
0
23,667
W
12,050
603
0
1,813
6,050
2,636
117
3,010
2,812
56,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
25,475
153
Minions Killed
127
0
Camps Cleared
0
719,047
Distance Traveled
672,586
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,153
763
27
2
0
221,723
2
W
Achilles
9,366
781
37
3
0
269,311
0
L
The Morrigan
8,079
673
45
4
0
211,504
2
L
Cthulhu
8,903
742
34
3
0
221,852
3
L
Jing Wei
8,493
708
48
4
0
239,230
5
W
Merlin
9,824
819
89
7
0
228,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role