Player Matchup

Jormungandr
Jormungandr
GoldBullet1
Jormungandr
Level 55
God Stats
2W - 2L
1,705 SR
Queue Stats
186W - 195L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
ImIllusions
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,750 Elo+
Party 2
Maui
Maui
PhatSuckBang
Maui
Level 80
God Stats
3W - 1L
1,766 SR
Queue Stats
378W - 377L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Warmakuu
Baba Yaga
Level 61
God Stats
1W - 4L
1,255 SR
Queue Stats
150W - 155L
1,486 Elo+
Party 1
Awilix
Awilix
XxEchooxX1127
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,750 Elo+
Party 2
Team Averages
Level 46
1,545 SR
1,598 Elo+

VS

Team Averages
Level 102
1,491 SR
1,491 Elo+
Athena
Athena
AceOrca13486906
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,498 Elo+
Solo
Medusa
Medusa
Boneheadx
Medusa
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,443 Elo+
Solo
Ne Zha
Ne Zha
LUKEASAURUS
Ne Zha
Level 103
God Stats
12W - 10L
1,502 SR
Queue Stats
889W - 718L
1,552 Elo+
Solo
Danzaburou
Danzaburou
hiworld420
Danzaburou
Level 128
God Stats
6W - 1L
1,804 SR
Queue Stats
328W - 337L
1,522 Elo+
Solo
Tiamat
Tiamat
yakkuruerp
Tiamat
Level 87
God Stats
2W - 4L
1,148 SR
Queue Stats
135W - 145L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoldBullet1
Jormungandr
16
3 / 6 / 5
9,195
836
12,230
17,103
16,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
ImIllusions
Zhong Kui
15
4 / 8 / 1
8,934
812
7,804
13,967
14,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
2 / 7 / 7
9,114
829
8,051
14,495
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Warmakuu
Baba Yaga
14
3 / 7 / 5
8,576
780
13,464
9,459
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 10 / 3
7,347
668
1,997
12,741
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 27
10,611
965
8,844
20,965
21,864
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Boneheadx
Medusa
17
12 / 2 / 20
11,245
1,022
17,369
11,649
5,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
15
7 / 3 / 14
9,438
858
8,325
7,132
3,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Danzaburou
hiworld420
Danzaburou
17
6 / 3 / 21
10,344
940
10,858
10,690
4,918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
yakkuruerp
Tiamat
17
8 / 1 / 26
10,344
940
17,634
14,767
10,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
146
13
Kills
38
38
Deaths
14
21
Assists
108
Player
Kills
Deaths
Assists
KDA
W
5
5
27
3.7
W
Medusa
Boneheadx
Medusa
12
2
20
11
L
Jormungandr
GoldBullet1
Jormungandr
3
6
5
0.92
L
Zhong Kui
ImIllusions
Zhong Kui
4
8
1
0.56
W
Ne Zha
7
3
14
4.67
L
2
7
7
0.79
L
Baba Yaga
Warmakuu
Baba Yaga
3
7
5
0.79
L
1
10
3
0.25
W
Danzaburou
hiworld420
Danzaburou
6
3
21
5.5
W
Tiamat
yakkuruerp
Tiamat
8
1
26
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,546
Damage
63,030
67,765
Taken
65,203
55,320
Mitigated
46,347
6,135
Healing
24,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,844
2,304
4,936
7,089
20,965
21,864
429
11,372
9,443
12,991
0
W
Medusa
Boneheadx
Medusa
17,369
6,811
807
2,900
11,649
5,613
1,949
6,932
4,684
0
36,089
L
Jormungandr
GoldBullet1
Jormungandr
12,230
1,262
101
1,896
17,103
16,872
0
6,859
10,244
22,528
2,049
L
Zhong Kui
ImIllusions
Zhong Kui
7,804
1,470
0
1,228
13,967
14,626
0
5,495
8,472
16,644
0
W
Ne Zha
8,325
565
303
738
7,132
3,316
194
3,892
2,936
0
16,709
L
8,051
380
171
1,226
14,495
15,455
0
5,596
8,899
13,505
0
L
Baba Yaga
Warmakuu
Baba Yaga
13,464
904
423
1,069
9,459
3,896
0
3,971
5,488
22,762
0
L
1,997
743
0
21
12,741
4,471
0
4,137
8,604
0
4,260
W
Danzaburou
hiworld420
Danzaburou
10,858
3,743
452
3,199
10,690
4,918
3,340
7,152
3,319
0
29,100
W
Tiamat
yakkuruerp
Tiamat
17,634
969
287
4,166
14,767
10,636
534
9,538
4,983
30,300
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,166
Gold Earned
51,982
89
Minions Killed
135
0
Camps Cleared
0
803,146
Distance Traveled
1,094,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,611
965
4
0
0
213,572
0
W
Medusa
11,245
1,022
56
5
0
224,543
0
L
Jormungandr
9,195
836
31
3
0
163,812
0
L
Zhong Kui
8,934
812
28
3
0
168,687
0
W
Ne Zha
9,438
858
10
1
0
200,329
0
L
Maui
9,114
829
12
1
0
165,778
0
L
Baba Yaga
8,576
780
14
1
0
136,950
0
L
Awilix
7,347
668
4
0
0
167,919
0
W
Danzaburou
10,344
940
47
4
0
215,051
0
W
Tiamat
10,344
940
18
2
0
240,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role