Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alextxlp990
Cerberus
Level 52
God Stats
2W - 0L
1,376 SR
Queue Stats
35W - 43L
1,349 Elo+
Solo
Nemesis
Nemesis
EliDontFW
Nemesis
Level 44
God Stats
4W - 1L
1,668 SR
Queue Stats
54W - 59L
1,477 Elo+
Solo
Xbalanque
Xbalanque
MAADwolf0714
Xbalanque
Level 49
God Stats
1W - 0L
1,365 SR
Queue Stats
13W - 11L
1,530 Elo+
Solo
Ra
Ra
ethiodude
Ra
Level 139
God Stats
20W - 7L
1,862 SR
Queue Stats
132W - 123L
1,518 Elo+
Solo
Team Averages
Level 73
1,554 SR
1,475 Elo+

VS

Team Averages
Level 61
1,547 SR
1,438 Elo+
Artio
Artio
BlackWoodJack177
Artio
Level 67
God Stats
24W - 17L
1,599 SR
Queue Stats
163W - 155L
1,540 Elo+
Solo
Surtr
Surtr
Miningsnake
Surtr
Level 64
God Stats
16W - 15L
1,635 SR
Queue Stats
81W - 95L
1,461 Elo+
Solo
Chang'e
Chang'e
Not Jazmyn
Chang'e
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,382 Elo+
Party 1
Thanatos
Thanatos
RealMarkiss
Thanatos
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
45W - 45L
1,382 Elo+
Party 1
Izanami
Izanami
brokekid21
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 4 / 1
7,151
477
4,779
8,019
7,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Alextxlp990
Cerberus
12
0 / 0 / 5
7,343
490
6,803
12,227
8,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
EliDontFW
Nemesis
13
4 / 0 / 5
7,458
497
4,786
7,436
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
MAADwolf0714
Xbalanque
13
3 / 1 / 1
7,629
509
11,529
7,191
2,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

15
6 / 0 / 0
9,698
647
8,092
7,446
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,663
444
4,242
12,427
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 1 / 0
9,671
645
5,409
11,043
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Not Jazmyn
Chang'e
13
0 / 4 / 0
6,816
454
4,870
13,676
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
RealMarkiss
Thanatos
12
0 / 5 / 1
6,639
443
3,178
12,407
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
brokekid21
Izanami
11
0 / 1 / 1
6,513
434
5,773
9,878
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
5
5
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
4
1
0.13
W
Cerberus
Alextxlp990
Cerberus
0
0
5
2.5
L
1
2
0
0.5
W
Nemesis
EliDontFW
Nemesis
4
0
5
6.5
W
Xbalanque
MAADwolf0714
Xbalanque
3
1
1
3.5
L
4
1
0
4
L
Chang'e
Not Jazmyn
Chang'e
0
4
0
0
L
Thanatos
RealMarkiss
Thanatos
0
5
1
0.1
L
Izanami
brokekid21
Izanami
0
1
1
0.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,989
Damage
23,472
42,319
Taken
59,431
24,816
Mitigated
24,246
20,464
Healing
27,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,779
344
0
945
8,019
7,474
0
463
7,556
42,023
0
W
Cerberus
Alextxlp990
Cerberus
6,803
313
2,320
7,878
12,227
8,358
189
2,986
9,241
29,366
1,172
L
4,242
260
594
4,579
12,427
8,133
0
3,536
8,891
15,077
0
W
Nemesis
EliDontFW
Nemesis
4,786
1,527
0
978
7,436
3,189
0
1,081
6,355
0
45,465
W
Xbalanque
MAADwolf0714
Xbalanque
11,529
5,473
0
2,976
7,191
2,354
792
802
6,389
0
62,708
L
5,409
2,394
0
7,730
11,043
6,001
248
4,001
6,264
1,245
68,949
L
Chang'e
Not Jazmyn
Chang'e
4,870
538
160
4,924
13,676
3,513
0
5,274
7,782
58,276
0
L
Thanatos
RealMarkiss
Thanatos
3,178
1,008
0
5,507
12,407
4,213
0
3,065
9,172
0
52,621
L
Izanami
brokekid21
Izanami
5,773
3,738
0
3,766
9,878
2,386
0
2,064
7,814
0
47,351
W
8,092
976
444
4,923
7,446
3,441
0
4,187
3,259
72,087
1,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
36,302
467
Minions Killed
366
0
Camps Cleared
0
1,598,272
Distance Traveled
1,447,005
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,151
477
87
6
0
292,985
0
W
Cerberus
7,343
490
61
4
0
295,065
6
L
Artio
6,663
444
15
1
0
308,204
1
W
Nemesis
7,458
497
59
4
0
363,760
2
W
Xbalanque
7,629
509
110
7
0
300,831
1
L
Surtr
9,671
645
118
8
0
251,998
0
L
Chang'e
6,816
454
75
5
0
297,422
0
L
Thanatos
6,639
443
78
5
0
303,903
4
L
Izanami
6,513
434
80
5
0
285,478
1
W
Ra
9,698
647
150
10
0
345,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role