Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Rigt_0211
Fenrir
Level 107
God Stats
4W - 4L
1,462 SR
Queue Stats
20W - 24L
1,318 Elo+
Party 1
Anubis
Anubis
daniloantileo
Anubis
Level 109
God Stats
8W - 5L
1,422 SR
Queue Stats
69W - 84L
1,378 Elo+
Party 1
Team Averages
Level 112
1,461 SR
1,399 Elo+

VS

Team Averages
Level 96
1,381 SR
1,426 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigMokko
Ah Muzen Cab
Level 123
God Stats
44W - 43L
1,567 SR
Queue Stats
419W - 504L
1,390 Elo+
Solo
Shiva
Shiva
MilkySocks8269
Shiva
Level 69
God Stats
11W - 20L
1,272 SR
Queue Stats
179W - 223L
1,429 Elo+
Solo
Zeus
Zeus
Offixal xtrz
Zeus
Level 95
God Stats
1W - 6L
1,304 SR
Queue Stats
108W - 104L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 0 / 2
8,951
895
8,958
7,523
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Rigt_0211
Fenrir
14
1 / 1 / 7
7,898
790
4,014
6,765
4,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

13
2 / 1 / 4
8,078
808
4,767
4,567
1,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigMokko
Ah Muzen Cab
12
1 / 3 / 1
7,252
725
3,855
7,595
2,263
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
0 / 1 / 2
6,802
680
5,334
7,570
5,456
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 1
7,525
753
4,667
5,921
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
2
2
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
2
7
L
Ah Muzen Cab
BigMokko
Ah Muzen Cab
1
3
1
0.5
L
0
1
2
1
L
1
5
1
0.3
W
Fenrir
Rigt_0211
Fenrir
1
1
7
4.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,739
Damage
13,856
18,855
Taken
21,086
11,928
Mitigated
8,995
2,618
Healing
915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,958
0
276
250
7,523
5,122
0
2,396
5,127
35,528
1,022
L
Ah Muzen Cab
BigMokko
Ah Muzen Cab
3,855
1,198
0
300
7,595
2,263
0
4,706
2,889
0
15,479
L
5,334
819
21
344
7,570
5,456
0
4,396
3,147
0
17,359
L
4,667
550
0
250
5,921
1,276
0
3,792
2,096
22,537
0
W
Fenrir
Rigt_0211
Fenrir
4,014
377
0
903
6,765
4,935
0
1,187
5,578
0
18,025
W
4,767
0
0
1,189
4,567
1,871
0
1,171
3,396
19,022
1,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
21,579
139
Minions Killed
88
0
Camps Cleared
0
570,106
Distance Traveled
475,595
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,951
895
68
7
0
217,113
0
L
Ah Muzen Cab
7,252
725
22
2
0
157,481
5
L
Shiva
6,802
680
24
2
0
169,613
3
L
Zeus
7,525
753
42
4
0
148,501
1
W
Fenrir
7,898
790
28
3
0
194,571
0
W
Anubis
8,078
808
43
4
0
158,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role