Player Matchup

Mulan
Mulan
Manerooo
Mulan
Level 122
God Stats
2W - 0L
1,486 SR
Queue Stats
6W - 0L
1,844 Elo+
Party 1
Sobek
Sobek
SaintMalcolm
Sobek
Level 141
God Stats
3W - 1L
1,142 SR
Queue Stats
41W - 39L
1,359 Elo+
Solo
Olorun
Olorun
SupuuTai
Olorun
Level 104
God Stats
2W - 1L
1,300 SR
Queue Stats
119W - 109L
1,529 Elo+
Solo
Anhur
Anhur
fruitful-echo5
Anhur
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
348W - 375L
1,492 Elo+
Solo
Serqet
Serqet
paperboy0187
Serqet
Level 104
God Stats
6W - 1L
1,506 SR
Queue Stats
14W - 8L
1,695 Elo+
Party 1
Team Averages
Level 119
1,387 SR
1,584 Elo+

VS

Team Averages
Level 77
1,410 SR
1,408 Elo+
Cabrakan
Cabrakan
Callygal
Cabrakan
Level 20
God Stats
8W - 12L
1,429 SR
Queue Stats
23W - 35L
1,373 Elo+
Party 2
Mulan
Mulan
EnvyOfThe7Sinz
Mulan
Level 16
God Stats
1W - 2L
1,511 SR
Queue Stats
10W - 23L
1,343 Elo+
Party 2
Vamana
Vamana
Jaderabbit9059
Vamana
Level 118
God Stats
7W - 12L
1,480 SR
Queue Stats
118W - 109L
1,452 Elo+
Solo
Chang'e
Chang'e
NightFLASH6O3
Chang'e
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 180L
1,432 Elo+
Party 2
Medusa
Medusa
PoisonCountr
Medusa
Level 125
God Stats
0W - 4L
1,127 SR
Queue Stats
132W - 133L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Manerooo
Mulan
8
3 / 0 / 0
4,719
944
2,107
2,842
1,317
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
1 / 1 / 3
3,903
781
1,118
3,683
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
SupuuTai
Olorun
7
3 / 1 / 0
3,961
792
2,877
2,590
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
2 / 0 / 0
4,350
870
1,370
1,770
442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
6
0 / 0 / 3
3,577
715
1,782
3,381
1,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Callygal
Cabrakan
6
1 / 2 / 1
3,677
735
1,050
4,431
3,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 3 / 0
3,085
617
747
2,756
688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
1 / 3 / 1
3,382
676
1,995
4,428
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
7
0 / 1 / 0
3,849
770
389
2,064
289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
5
0 / 0 / 2
3,241
648
2,021
2,514
603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
2
2
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Callygal
Cabrakan
1
2
1
0.75
L
0
3
0
0
L
1
3
1
0.5
W
Mulan
Manerooo
Mulan
3
0
0
3
L
Chang'e
0
1
0
0
L
Medusa
0
0
2
1
W
1
1
3
2.5
W
Olorun
SupuuTai
Olorun
3
1
0
3
W
2
0
0
2
W
Serqet
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,254
Damage
6,202
14,266
Taken
16,193
5,730
Mitigated
6,365
5,919
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Callygal
Cabrakan
1,050
293
536
1,144
4,431
3,196
0
2,329
2,102
6,965
0
L
747
49
0
80
2,756
688
0
0
2,594
0
6,314
L
1,995
1,255
0
480
4,428
1,589
0
1,028
3,263
0
10,748
W
Mulan
Manerooo
Mulan
2,107
387
0
1,568
2,842
1,317
0
0
2,842
0
22,378
L
Chang'e
389
43
0
996
2,064
289
0
0
2,064
14,562
0
L
Medusa
2,021
1,140
0
854
2,514
603
0
555
1,959
0
17,856
W
1,118
209
0
1,706
3,683
2,087
0
428
3,255
6,981
0
W
Olorun
SupuuTai
Olorun
2,877
1,478
74
1,090
2,590
809
0
594
1,996
17,970
1,509
W
1,370
553
0
811
1,770
442
0
223
1,493
0
17,471
W
Serqet
1,782
511
0
670
3,381
1,075
0
116
3,241
0
19,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,510
Gold Earned
17,234
164
Minions Killed
129
0
Camps Cleared
0
570,476
Distance Traveled
545,408
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,677
735
17
3
0
108,709
0
L
Mulan
3,085
617
18
4
0
71,407
0
L
Vamana
3,382
676
24
5
0
122,903
0
W
Mulan
4,719
944
46
9
0
92,224
0
L
Chang'e
3,849
770
46
9
0
118,050
0
L
Medusa
3,241
648
24
5
0
124,339
0
W
Sobek
3,903
781
14
3
0
108,782
1
W
Olorun
3,961
792
34
7
0
105,271
0
W
Anhur
4,350
870
35
7
0
120,527
0
W
Serqet
3,577
715
35
7
0
143,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role