Player Matchup

Tsukuyomi
Tsukuyomi
DarthSvodka
Tsukuyomi
Level 138
God Stats
0W - 2L
1,711 SR
Queue Stats
13W - 11L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
Ironmanv81
Danzaburou
Level 64
God Stats
3W - 4L
1,723 SR
Queue Stats
4W - 5L
1,435 Elo+
Party 1
Vulcan
Vulcan
JimmyGP42
Vulcan
Level 29
God Stats
3W - 4L
1,223 SR
Queue Stats
3W - 5L
1,288 Elo+
Party 1
Xing Tian
Xing Tian
pepe_pena2
Xing Tian
Level 69
God Stats
31W - 18L
1,461 SR
Queue Stats
212W - 169L
1,473 Elo+
Solo
Bellona
Bellona
tinklepants
Bellona
Level 47
God Stats
2W - 3L
1,627 SR
Queue Stats
4W - 6L
1,343 Elo+
Party 1
Team Averages
Level 69
1,549 SR
1,411 Elo+

VS

Team Averages
Level 94
1,382 SR
1,463 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Syrinium
Mercury
Level 67
God Stats
1W - 1L
1,286 SR
Queue Stats
295W - 305L
1,453 Elo+
Solo
Charybdis
Charybdis
Tyragnì
Charybdis
Level 26
God Stats
2W - 1L
1,238 SR
Queue Stats
24W - 26L
1,426 Elo+
Party 2
Sobek
Sobek
lateher
Sobek
Level 88
God Stats
9W - 10L
1,384 SR
Queue Stats
361W - 356L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarthSvodka
Tsukuyomi
16
3 / 4 / 7
9,417
496
9,257
16,182
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Ironmanv81
Danzaburou
16
8 / 6 / 4
10,765
567
16,692
14,743
5,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
JimmyGP42
Vulcan
12
1 / 9 / 4
7,503
395
7,569
9,634
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
pepe_pena2
Xing Tian
3
0 / 1 / 0
5,498
289
452
2,267
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
tinklepants
Bellona
14
4 / 5 / 6
8,608
453
7,807
15,958
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 1 / 4
12,237
644
11,031
20,084
14,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
 
Persephone
16
7 / 5 / 8
11,530
607
12,013
12,984
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Syrinium
Mercury
17
6 / 1 / 5
11,156
587
7,932
14,927
6,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charybdis
Tyragnì
Charybdis
15
5 / 5 / 8
10,300
542
9,408
12,070
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
lateher
Sobek
14
2 / 5 / 9
10,418
548
4,729
23,886
25,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
16
Kills
25
25
Deaths
17
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
4
7
W
Persephone
 
Persephone
7
5
8
2.2
L
Tsukuyomi
DarthSvodka
Tsukuyomi
3
4
7
1.63
L
Danzaburou
Ironmanv81
Danzaburou
8
6
4
1.67
L
Vulcan
JimmyGP42
Vulcan
1
9
4
0.33
W
Mercury
Syrinium
Mercury
6
1
5
8.5
W
Charybdis
Tyragnì
Charybdis
5
5
8
1.8
W
Sobek
lateher
Sobek
2
5
9
1.3
L
Xing Tian
pepe_pena2
Xing Tian
0
1
0
0
L
Bellona
tinklepants
Bellona
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,777
Damage
45,113
58,784
Taken
83,951
26,481
Mitigated
53,977
10,556
Healing
28,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,031
1,412
2,059
10,837
20,084
14,102
3,023
1,574
18,137
85,469
2,692
W
Persephone
 
Persephone
12,013
369
0
2,975
12,984
4,121
1,806
2,916
9,731
68,215
1,099
L
Tsukuyomi
DarthSvodka
Tsukuyomi
9,257
1,494
0
5,579
16,182
6,653
0
4,982
11,200
0
78,131
L
Danzaburou
Ironmanv81
Danzaburou
16,692
9,842
0
2,723
14,743
5,126
0
6,488
8,255
0
69,846
L
Vulcan
JimmyGP42
Vulcan
7,569
184
0
0
9,634
2,780
0
6,143
3,491
27,636
858
W
Mercury
Syrinium
Mercury
7,932
3,572
0
2,604
14,927
6,042
695
1,000
13,785
0
90,147
W
Charybdis
Tyragnì
Charybdis
9,408
4,899
0
4,273
12,070
3,974
4,643
1,019
10,871
0
68,141
W
Sobek
lateher
Sobek
4,729
356
333
5,554
23,886
25,738
374
3,198
20,078
31,275
507
L
Xing Tian
pepe_pena2
Xing Tian
452
97
0
583
2,267
660
0
1,406
861
3,803
0
L
Bellona
tinklepants
Bellona
7,807
1,979
0
1,671
15,958
11,262
0
8,625
7,333
0
27,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,791
Gold Earned
55,641
349
Minions Killed
487
0
Camps Cleared
0
1,604,981
Distance Traveled
1,874,922
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,237
644
127
7
0
302,809
0
W
Persephone
11,530
607
89
5
0
375,021
5
L
Tsukuyomi
9,417
496
119
6
0
434,553
0
L
Danzaburou
10,765
567
119
6
0
349,211
0
L
Vulcan
7,503
395
56
3
0
383,545
0
W
Mercury
11,156
587
132
7
0
488,036
3
W
Charybdis
10,300
542
92
5
0
331,363
0
W
Sobek
10,418
548
47
2
0
377,693
3
L
Xing Tian
5,498
289
11
1
0
45,839
0
L
Bellona
8,608
453
44
2
0
391,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role