Player Matchup

Chaac
Chaac
DirtyRatBoy69
Chaac
Level 148
God Stats
1W - 0L
1,258 SR
Queue Stats
25W - 14L
1,653 Elo+
Party 2
Kuzenbo
Kuzenbo
TSmith1314
Kuzenbo
Level 72
God Stats
1W - 1L
1,454 SR
Queue Stats
71W - 63L
1,499 Elo+
Party 2
Poseidon
Poseidon
ZzzLuna
Poseidon
Level 149
God Stats
1W - 0L
1,580 SR
Queue Stats
28W - 20L
1,673 Elo+
Party 2
Team Averages
Level 123
1,431 SR
1,609 Elo+

VS

Team Averages
Level 98
1,535 SR
1,512 Elo+
Nu Wa
Nu Wa
Curse10
Nu Wa
Level 8
God Stats
40W - 46L
1,526 SR
Queue Stats
40W - 46L
1,474 Elo+
Party 1
Hercules
Hercules
IIBelcrosII
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,528 Elo+
Solo
Sol
Sol
WhistlinYonduTTV
Sol
Level 131
God Stats
64W - 32L
1,580 SR
Queue Stats
180W - 179L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
10,169
847
10,917
11,402
12,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
TSmith1314
Kuzenbo
15
2 / 1 / 11
9,898
825
5,295
14,507
17,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
ZzzLuna
Poseidon
18
9 / 0 / 5
11,923
994
14,829
10,427
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Curse10
Nu Wa
13
0 / 4 / 3
8,199
683
7,165
6,514
2,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
IIBelcrosII
Hercules
12
0 / 7 / 1
7,871
656
6,837
15,912
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
3 / 4 / 0
9,270
773
9,666
12,380
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Curse10
Nu Wa
0
4
3
0.38
W
4
2
9
4.25
L
Hercules
IIBelcrosII
Hercules
0
7
1
0.07
W
Kuzenbo
TSmith1314
Kuzenbo
2
1
11
7.5
L
3
4
0
0.75
W
Poseidon
ZzzLuna
Poseidon
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,041
Damage
23,668
36,336
Taken
34,806
33,183
Mitigated
20,193
14,832
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Curse10
Nu Wa
7,165
3,544
0
0
6,514
2,039
0
3,287
3,170
20,199
0
W
10,917
1,486
0
2,989
11,402
12,131
404
6,255
4,964
0
37,420
L
Hercules
IIBelcrosII
Hercules
6,837
1,801
0
2,428
15,912
14,173
0
9,524
5,764
0
21,466
W
Kuzenbo
TSmith1314
Kuzenbo
5,295
1,351
0
4,521
14,507
17,894
939
6,435
7,830
18,414
1,033
L
9,666
3,412
0
1,930
12,380
3,981
0
6,166
6,041
29,880
1,132
W
Poseidon
ZzzLuna
Poseidon
14,829
4,045
0
7,322
10,427
3,158
2,368
4,233
5,972
90,661
1,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
25,340
209
Minions Killed
109
0
Camps Cleared
0
725,748
Distance Traveled
553,542
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,199
683
35
3
0
166,231
0
W
Chaac
10,169
847
49
4
0
235,841
0
L
Hercules
7,871
656
27
2
0
205,048
2
W
Kuzenbo
9,898
825
28
2
0
244,091
0
L
Sol
9,270
773
47
4
0
182,263
0
W
Poseidon
11,923
994
132
11
0
245,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role