Player Matchup

Ix Chel
Ix Chel
Gold I
 
Ix Chel
Gold I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
AlissonBurtulli
Horus
Gold V
Level 106
God Stats
1W - 1L
1,617 SR
Queue Stats
16W - 10L
1,595 MMR
Solo
Ravana
Ravana
Platinum III
AmpexHD
Ravana
Platinum III
Level 155
God Stats
26W - 32L
1,504 SR
Queue Stats
156W - 159L
1,604 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,524 SR
1,540 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,471 SR
1,335 MMR
Medusa
Medusa
Silver I
GokkuderaH
Medusa
Silver I
Level 154
God Stats
16W - 27L
1,362 SR
Queue Stats
76W - 89L
1,272 MMR
Party 1
Chang'e
Chang'e
Silver I
Hewie12L
Chang'e
Silver I
Level 127
God Stats
22W - 15L
1,671 SR
Queue Stats
49W - 60L
1,323 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
KobayashiRx
Tsukuyomi
Silver II
Level 157
God Stats
21W - 21L
1,513 SR
Queue Stats
57W - 76L
1,024 MMR
Party 1
Amaterasu
Amaterasu
Gold I
Migbrhue
Amaterasu
Gold I
Level 200
God Stats
3W - 0L
1,524 SR
Queue Stats
72W - 70L
1,646 MMR
Solo
Athena
Athena
Bronze IV
laturfz
Athena
Bronze IV
Level 87
God Stats
1W - 2L
1,286 SR
Queue Stats
8W - 10L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 2 / 1
6,006
601
4,612
6,835
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
10
0 / 3 / 6
5,950
595
3,170
8,830
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
10
1 / 5 / 1
5,534
553
4,417
7,371
1,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 2 / 4
6,647
665
6,308
11,907
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ravana
AmpexHD
Ravana
11
7 / 1 / 3
6,729
673
10,102
6,444
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SusanoCu ChulainnAo KuangSerqet

VS

Bans
BakasuraBacchusAgniCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GokkuderaH
Medusa
12
6 / 2 / 3
7,016
702
9,213
7,786
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Hewie12L
Chang'e
12
2 / 1 / 2
6,431
643
5,729
6,269
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
KobayashiRx
Tsukuyomi
11
4 / 3 / 4
6,171
617
4,888
7,532
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Migbrhue
Amaterasu
11
0 / 3 / 3
6,254
625
6,448
9,303
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Athena
laturfz
Athena
10
1 / 2 / 8
6,321
632
3,535
9,954
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
11
Kills
13
13
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
1
0.75
L
Ganesha
 
Ganesha
0
3
6
1
L
Anhur
 
Anhur
1
5
1
0.3
L
2
2
4
2
L
Ravana
AmpexHD
Ravana
7
1
3
8.5
W
Medusa
GokkuderaH
Medusa
6
2
3
3.75
W
Chang'e
Hewie12L
Chang'e
2
1
2
3
W
Tsukuyomi
KobayashiRx
Tsukuyomi
4
3
4
2
W
Amaterasu
Migbrhue
Amaterasu
0
3
3
0.5
W
Athena
laturfz
Athena
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,609
Damage
29,813
41,387
Taken
40,844
16,560
Mitigated
19,550
10,565
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,612
777
424
1,672
6,835
2,213
0
2,263
4,572
49,462
0
L
Ganesha
 
Ganesha
3,170
287
0
1,967
8,830
5,596
0
3,507
5,281
13,690
3,340
L
Anhur
 
Anhur
4,417
1,821
0
1,742
7,371
1,388
56
446
6,925
0
33,383
L
6,308
3,027
120
3,732
11,907
4,925
0
960
10,521
0
41,240
L
Ravana
AmpexHD
Ravana
10,102
3,177
0
908
6,444
2,438
0
1,908
4,475
0
44,812
W
Medusa
GokkuderaH
Medusa
9,213
4,311
0
2,891
7,786
1,931
652
1,967
5,791
0
44,986
W
Chang'e
Hewie12L
Chang'e
5,729
413
831
3,379
6,269
1,531
0
1,429
4,732
47,775
369
W
Tsukuyomi
KobayashiRx
Tsukuyomi
4,888
771
0
2,871
7,532
2,016
0
1,434
5,987
0
36,559
W
Amaterasu
Migbrhue
Amaterasu
6,448
2,571
0
3,892
9,303
7,239
0
123
9,180
0
46,154
W
Athena
laturfz
Athena
3,535
1,087
0
1,652
9,954
6,833
0
2,209
7,638
11,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
32,193
319
Minions Killed
337
0
Camps Cleared
0
1,125,210
Distance Traveled
1,117,000
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,006
601
97
10
0
226,622
0
L
Ganesha
5,950
595
10
1
0
241,665
2
L
Anhur
5,534
553
76
8
0
202,217
0
L
Horus
6,647
665
74
7
0
204,570
2
L
Ravana
6,729
673
62
6
0
250,136
0
W
Medusa
7,016
702
80
8
0
209,598
4
W
Chang'e
6,431
643
106
11
0
232,661
3
W
Tsukuyomi
6,171
617
58
6
0
224,349
2
W
Amaterasu
6,254
625
81
8
0
219,515
0
W
Athena
6,321
632
12
1
0
230,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role