Player Matchup

Hel
Hel
FREEDMBRANDON
Hel
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 3
Bellona
Bellona
Myyraj
Bellona
Level 155
God Stats
1W - 1L
1,846 SR
Queue Stats
41W - 50L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Xíón
Xing Tian
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,422 Elo+
Party 3
Fenrir
Fenrir
monkeyman3141593
Fenrir
Level 226
God Stats
3W - 2L
1,629 SR
Queue Stats
434W - 341L
1,563 Elo+
Solo
Vamana
Vamana
ℓæχυδ
Vamana
Level 172
God Stats
2W - 4L
1,382 SR
Queue Stats
624W - 605L
1,514 Elo+
Party 2
Team Averages
Level 158
1,571 SR
1,481 Elo+

VS

Team Averages
Level 135
1,653 SR
1,537 Elo+
Hel
Hel
JegeSpuge
Hel
Level 157
God Stats
5W - 0L
1,962 SR
Queue Stats
207W - 227L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
KraZy_ismaelgi
Sun Wukong
Level 153
God Stats
16W - 8L
1,646 SR
Queue Stats
283W - 259L
1,565 Elo+
Party 1
Ares
Ares
Maruschk36Oz
Ares
Level 173
God Stats
4W - 3L
1,525 SR
Queue Stats
391W - 380L
1,536 Elo+
Solo
Anhur
Anhur
Pandaxx97
Anhur
Level 67
God Stats
6W - 2L
1,633 SR
Queue Stats
214W - 193L
1,560 Elo+
Party 1
Xbalanque
Xbalanque
WWE CRAZY 619
Xbalanque
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 9
10,297
644
13,143
18,588
12,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Myyraj
Bellona
17
4 / 6 / 9
10,921
683
12,577
19,231
22,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Xíón
Xing Tian
17
2 / 7 / 8
10,139
634
10,565
27,651
37,805
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
2 / 8 / 9
10,573
661
11,668
17,840
16,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
18
6 / 5 / 3
11,906
744
25,925
23,660
20,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 24
11,623
726
19,368
20,485
17,916
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KraZy_ismaelgi
Sun Wukong
20
5 / 3 / 23
13,122
820
16,098
22,759
42,516
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 4 / 19
11,733
733
13,784
23,745
37,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Anhur
Pandaxx97
Anhur
20
18 / 2 / 11
14,521
908
32,479
20,175
14,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
WWE CRAZY 619
Xbalanque
10
0 / 2 / 8
8,685
543
5,569
5,844
2,932
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
114
14
Kills
29
29
Deaths
15
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
3
9
1.5
W
2
4
24
3.5
W
Sun Wukong
KraZy_ismaelgi
Sun Wukong
5
3
23
5.5
W
4
4
19
3.38
L
Bellona
Myyraj
Bellona
4
6
9
1.42
W
Anhur
Pandaxx97
Anhur
18
2
11
11.75
W
Xbalanque
WWE CRAZY 619
Xbalanque
0
2
8
2
L
Xing Tian
Xíón
Xing Tian
2
7
8
0.86
L
2
8
9
0.81
L
Vamana
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,878
Damage
87,298
106,970
Taken
93,008
109,723
Mitigated
115,024
44,767
Healing
51,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,143
58
20,440
11,858
18,588
12,786
899
5,681
12,907
28,108
0
W
19,368
1,455
20,655
12,766
20,485
17,916
611
6,091
13,965
41,169
779
W
Sun Wukong
KraZy_ismaelgi
Sun Wukong
16,098
1,212
102
2,877
22,759
42,516
449
5,576
16,392
0
33,965
W
13,784
184
999
4,538
23,745
37,018
649
5,851
17,044
18,973
3,604
L
Bellona
Myyraj
Bellona
12,577
1,874
577
1,865
19,231
22,325
999
6,445
12,786
219
23,015
W
Anhur
Pandaxx97
Anhur
32,479
20,320
699
7,035
20,175
14,642
4,706
4,597
14,850
0
67,921
W
Xbalanque
WWE CRAZY 619
Xbalanque
5,569
2,132
0
1,493
5,844
2,932
241
1,786
3,947
0
12,920
L
Xing Tian
Xíón
Xing Tian
10,565
188
737
1,261
27,651
37,805
526
6,810
20,841
21,995
0
L
11,668
1,401
486
968
17,840
16,668
1,743
5,464
12,376
0
26,070
L
Vamana
25,925
10,569
816
5,759
23,660
20,139
1,332
6,536
17,124
0
42,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,836
Gold Earned
59,684
145
Minions Killed
172
0
Camps Cleared
0
1,442,229
Distance Traveled
1,260,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,297
644
36
2
0
302,929
0
W
Hel
11,623
726
48
3
0
290,229
0
W
Sun Wukong
13,122
820
17
1
0
315,933
0
W
Ares
11,733
733
14
1
0
293,484
0
L
Bellona
10,921
683
26
2
0
298,877
0
W
Anhur
14,521
908
77
5
0
263,238
0
W
Xbalanque
8,685
543
16
1
0
97,452
0
L
Xing Tian
10,139
634
12
1
0
270,135
0
L
Fenrir
10,573
661
46
3
0
259,839
0
L
Vamana
11,906
744
25
2
0
310,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role