Player Matchup

Gilgamesh
Gilgamesh
CivilianPrawnJr
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,300 Elo+
Party 3
Cthulhu
Cthulhu
LunaCay36
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Thor
Thor
MrBoBo1
Thor
Level 69
God Stats
4W - 7L
1,426 SR
Queue Stats
68W - 60L
1,523 Elo+
Party 1
Poseidon
Poseidon
TodayWingz
Poseidon
Level 129
God Stats
2W - 3L
1,741 SR
Queue Stats
179W - 156L
1,460 Elo+
Party 1
Freya
Freya
stablaade
Freya
Level 20
God Stats
3W - 3L
1,510 SR
Queue Stats
36W - 45L
1,506 Elo+
Party 1
Team Averages
Level 90
1,536 SR
1,458 Elo+

VS

Team Averages
Level 139
1,535 SR
1,536 Elo+
Artemis
Artemis
 
Artemis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Massa Gabe
Surtr
Level 154
God Stats
8W - 9L
1,719 SR
Queue Stats
71W - 70L
1,490 Elo+
Solo
Fafnir
Fafnir
PretzelTitan
Fafnir
Level 142
God Stats
2W - 3L
1,199 SR
Queue Stats
49W - 37L
1,608 Elo+
Solo
Arachne
Arachne
ShisuiUchiha14_
Arachne
Level 141
God Stats
1W - 2L
1,544 SR
Queue Stats
176W - 167L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
fragout52
Ix Chel
Level 118
God Stats
17W - 18L
1,712 SR
Queue Stats
208W - 190L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CivilianPrawnJr
Gilgamesh
7
0 / 0 / 0
3,887
555
2,015
6,367
4,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
LunaCay36
Cthulhu
7
1 / 0 / 3
4,416
631
1,762
4,009
1,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
MrBoBo1
Thor
9
4 / 1 / 2
4,684
669
2,117
4,345
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
TodayWingz
Poseidon
10
3 / 1 / 1
5,343
763
2,283
2,580
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Freya
stablaade
Freya
7
0 / 2 / 3
3,709
530
1,282
4,139
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 2 / 1
3,605
515
3,119
4,539
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
9
0 / 0 / 0
5,047
721
3,118
4,874
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fafnir
1
0 / 0 / 0
2,812
402
0
164
52
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 5 / 1
4,136
591
2,284
5,186
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
fragout52
Ix Chel
8
2 / 2 / 0
4,899
700
1,898
4,180
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
W
Gilgamesh
CivilianPrawnJr
Gilgamesh
0
0
0
0
W
Cthulhu
LunaCay36
Cthulhu
1
0
3
2.5
L
Surtr
0
0
0
0
W
Thor
MrBoBo1
Thor
4
1
2
5
L
Fafnir
0
0
0
0
L
2
5
1
0.5
W
Poseidon
TodayWingz
Poseidon
3
1
1
3.5
L
Ix Chel
fragout52
Ix Chel
2
2
0
1
W
Freya
stablaade
Freya
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,459
Damage
10,419
21,440
Taken
18,943
9,336
Mitigated
5,821
6,465
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,119
847
0
1,189
4,539
1,128
0
1,435
2,950
0
15,186
W
Gilgamesh
CivilianPrawnJr
Gilgamesh
2,015
734
0
1,472
6,367
4,401
0
168
6,199
0
20,154
W
Cthulhu
LunaCay36
Cthulhu
1,762
548
696
1,679
4,009
1,791
0
0
4,009
12,504
0
L
Surtr
3,118
1,474
0
2,264
4,874
2,254
0
0
4,874
571
30,508
W
Thor
MrBoBo1
Thor
2,117
542
0
547
4,345
1,490
0
316
3,983
0
26,134
L
Fafnir
0
0
0
8
164
52
0
0
164
36
0
L
2,284
1,275
0
904
5,186
1,283
0
1,682
3,404
0
13,869
W
Poseidon
TodayWingz
Poseidon
2,283
651
0
930
2,580
665
42
1,340
1,044
34,768
552
L
Ix Chel
fragout52
Ix Chel
1,898
179
100
1,618
4,180
1,104
0
1,849
2,331
21,876
0
W
Freya
stablaade
Freya
1,282
398
0
1,141
4,139
989
0
0
4,139
12,175
1,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,039
Gold Earned
20,499
216
Minions Killed
149
0
Camps Cleared
0
743,287
Distance Traveled
570,846
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,605
515
18
3
0
129,344
1
W
Gilgamesh
3,887
555
45
6
0
136,423
0
W
Cthulhu
4,416
631
29
4
0
127,640
0
L
Surtr
5,047
721
61
9
0
137,859
0
W
Thor
4,684
669
44
6
0
177,453
0
L
Fafnir
2,812
402
0
0
0
24,711
0
L
Arachne
4,136
591
23
3
0
137,475
0
W
Poseidon
5,343
763
68
10
0
165,570
0
L
Ix Chel
4,899
700
47
7
0
141,457
3
W
Freya
3,709
530
30
4
0
136,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role