Player Matchup

Cu Chulainn
Cu Chulainn
GodxHand
Cu Chulainn
Level 86
God Stats
3W - 0L
1,700 SR
Queue Stats
188W - 196L
1,464 Elo+
Solo
Poseidon
Poseidon
GriffinsASavage
Poseidon
Level 138
God Stats
3W - 5L
1,201 SR
Queue Stats
245W - 256L
1,543 Elo+
Party 2
Atlas
Atlas
HesitantBadger
Atlas
Level 108
God Stats
11W - 8L
1,568 SR
Queue Stats
812W - 791L
1,567 Elo+
Solo
Terra
Terra
boonearoo
Terra
Level 85
God Stats
4W - 9L
1,403 SR
Queue Stats
532W - 556L
1,470 Elo+
Solo
Ishtar
Ishtar
xTastyWaffle
Ishtar
Level 129
God Stats
2W - 2L
1,498 SR
Queue Stats
352W - 366L
1,546 Elo+
Party 2
Team Averages
Level 109
1,474 SR
1,518 Elo+

VS

Team Averages
Level 120
1,526 SR
1,479 Elo+
Osiris
Osiris
AbeFromanSKG
Osiris
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 85L
1,416 Elo+
Party 1
Ra
Ra
Cytherum
Ra
Level 158
God Stats
5W - 5L
1,516 SR
Queue Stats
561W - 594L
1,478 Elo+
Solo
Raijin
Raijin
DubyaKey
Raijin
Level 109
God Stats
1W - 1L
1,407 SR
Queue Stats
40W - 40L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
Gorfo Gary
Nu Wa
Level 117
God Stats
6W - 4L
1,706 SR
Queue Stats
282W - 274L
1,528 Elo+
Solo
Apollo
Apollo
Hyuhdaddy
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GodxHand
Cu Chulainn
13
3 / 1 / 8
8,062
806
5,538
6,564
5,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
15
6 / 2 / 3
8,725
873
8,699
8,442
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 6
8,916
892
5,366
13,568
9,128
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Terra
boonearoo
Terra
13
0 / 0 / 8
7,731
773
4,034
9,612
6,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ishtar
15
1 / 1 / 9
8,596
860
5,132
6,873
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 1 / 2
7,673
767
6,457
7,609
6,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 2
6,353
635
3,142
4,032
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
DubyaKey
Raijin
13
2 / 5 / 2
7,428
743
6,846
7,644
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
13
0 / 1 / 4
6,924
692
15,559
4,997
2,468
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
Hyuhdaddy
Apollo
13
0 / 3 / 4
7,158
716
3,826
7,386
2,627
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
11
Kills
4
4
Deaths
12
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
1
2
3
L
0
2
2
0.5
L
Raijin
DubyaKey
Raijin
2
5
2
0.6
W
Cu Chulainn
GodxHand
Cu Chulainn
3
1
8
7
L
Nu Wa
0
1
4
2
W
Poseidon
6
2
3
3.75
W
1
0
6
4
L
Apollo
Hyuhdaddy
Apollo
0
3
4
0.67
W
Terra
boonearoo
Terra
0
0
8
4
W
Ishtar
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,769
Damage
35,830
45,059
Taken
31,668
26,210
Mitigated
15,692
28,120
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,457
597
68
1,449
7,609
6,874
0
3,997
3,420
0
15,081
L
3,142
94
4,474
714
4,032
1,342
0
2,601
1,353
7,933
0
L
Raijin
DubyaKey
Raijin
6,846
414
1,344
983
7,644
2,381
0
4,469
2,955
17,510
85
W
Cu Chulainn
GodxHand
Cu Chulainn
5,538
544
518
690
6,564
5,099
93
3,660
2,722
666
11,196
L
Nu Wa
15,559
7,130
477
694
4,997
2,468
0
3,261
1,736
26,733
0
W
Poseidon
8,699
265
565
728
8,442
3,191
764
4,245
3,994
28,047
690
W
5,366
1,302
4,066
4,354
13,568
9,128
0
9,445
3,918
26,391
1,347
L
Apollo
Hyuhdaddy
Apollo
3,826
2,602
274
814
7,386
2,627
0
4,055
3,252
0
12,440
W
Terra
boonearoo
Terra
4,034
95
12,359
4,320
9,612
6,009
235
3,353
6,030
9,010
1,240
W
Ishtar
5,132
3,184
293
227
6,873
2,783
354
4,650
1,990
0
31,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,030
Gold Earned
35,536
191
Minions Killed
96
0
Camps Cleared
0
1,026,562
Distance Traveled
871,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,673
767
34
3
0
212,062
0
L
Ra
6,353
635
15
2
0
107,375
0
L
Raijin
7,428
743
18
2
0
183,224
0
W
Cu Chulainn
8,062
806
15
2
0
226,696
0
L
Nu Wa
6,924
692
10
1
0
187,043
0
W
Poseidon
8,725
873
35
4
0
190,796
0
W
Atlas
8,916
892
40
4
0
206,134
0
L
Apollo
7,158
716
19
2
0
181,573
0
W
Terra
7,731
773
19
2
0
233,412
0
W
Ishtar
8,596
860
82
8
0
169,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role