Player Matchup

Baron Samedi
Baron Samedi
AqueousTunic677
Baron Samedi
Level 26
God Stats
20W - 33L
1,339 SR
Queue Stats
38W - 58L
1,264 Elo+
Party 2
Nu Wa
Nu Wa
QueijoMinas2712
Nu Wa
Level 158
God Stats
154W - 152L
1,507 SR
Queue Stats
228W - 213L
1,500 Elo+
Solo
Izanami
Izanami
RST zGhoosts
Izanami
Level 16
God Stats
2W - 6L
1,298 SR
Queue Stats
61W - 86L
1,210 Elo+
Party 2
Ymir
Ymir
TortadeUwU26
Ymir
Level 26
God Stats
21W - 20L
1,329 SR
Queue Stats
43W - 69L
1,216 Elo+
Party 2
Bellona
Bellona
XxFERxXUWU365
Bellona
Level 85
God Stats
2W - 0L
1,793 SR
Queue Stats
28W - 43L
1,372 Elo+
Party 2
Team Averages
Level 62
1,453 SR
1,312 Elo+

VS

Team Averages
Level 62
1,415 SR
1,347 Elo+
Scylla
Scylla
BlueLumine
Scylla
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,269 Elo+
Party 1
Nemesis
Nemesis
Heisenberg699
Nemesis
Level 50
God Stats
0W - 2L
1,268 SR
Queue Stats
93W - 97L
1,384 Elo+
Solo
Charon
Charon
ribeiro2185
Charon
Level 146
God Stats
0W - 2L
1,226 SR
Queue Stats
301W - 310L
1,432 Elo+
Solo
Amaterasu
Amaterasu
superque151
Amaterasu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,269 Elo+
Party 1
Neith
Neith
vastydark
Neith
Level 58
God Stats
6W - 4L
1,581 SR
Queue Stats
62W - 51L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AqueousTunic677
Baron Samedi
11
2 / 1 / 3
6,875
573
4,910
4,233
1,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 4
7,585
632
9,748
3,703
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Izanami
RST zGhoosts
Izanami
10
2 / 1 / 1
6,259
522
3,303
4,337
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
2 / 1 / 1
6,053
504
3,377
6,582
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
13
3 / 1 / 1
7,005
584
2,805
8,131
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlueLumine
Scylla
9
0 / 1 / 0
5,234
436
1,799
6,312
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
10
1 / 3 / 0
5,563
464
2,526
10,164
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
7
0 / 3 / 1
5,207
434
1,864
5,116
2,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
superque151
Amaterasu
8
0 / 6 / 1
4,877
406
1,436
11,041
5,794
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
vastydark
Neith
10
2 / 1 / 0
5,681
473
4,210
5,867
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AqueousTunic677
Baron Samedi
2
1
3
3.5
L
Scylla
BlueLumine
Scylla
0
1
0
0
L
Nemesis
1
3
0
0.33
W
4
0
4
6
W
Izanami
RST zGhoosts
Izanami
2
1
1
2.5
W
2
1
1
2.5
W
Bellona
3
1
1
3.5
L
Charon
0
3
1
0.17
L
Amaterasu
superque151
Amaterasu
0
6
1
0.08
L
Neith
vastydark
Neith
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
11,835
26,986
Taken
38,500
14,467
Mitigated
14,508
7,821
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AqueousTunic677
Baron Samedi
4,910
89
269
1,817
4,233
1,584
1,376
1,476
2,757
24,219
2,444
L
Scylla
BlueLumine
Scylla
1,799
121
0
1,580
6,312
1,351
0
4,682
1,178
22,358
0
L
Nemesis
2,526
1,012
0
4,694
10,164
2,737
0
2,519
7,531
0
40,238
W
9,748
3,752
0
1,965
3,703
1,804
2,526
447
3,256
45,737
2,522
W
Izanami
RST zGhoosts
Izanami
3,303
2,228
0
1,085
4,337
1,194
1,047
422
3,915
0
31,491
W
3,377
673
0
1,533
6,582
5,177
216
1,318
5,264
12,849
0
W
Bellona
2,805
919
0
1,152
8,131
4,708
0
0
8,131
0
62,855
L
Charon
1,864
586
0
534
5,116
2,908
0
2,156
2,960
14,141
0
L
Amaterasu
superque151
Amaterasu
1,436
416
0
2,329
11,041
5,794
5
4,833
6,184
0
23,364
L
Neith
vastydark
Neith
4,210
1,470
0
2,043
5,867
1,718
180
3,143
2,724
0
38,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
26,562
284
Minions Killed
232
0
Camps Cleared
0
1,063,292
Distance Traveled
1,068,621
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,875
573
41
3
0
208,250
0
L
Scylla
5,234
436
37
3
0
209,143
0
L
Nemesis
5,563
464
80
7
0
273,349
0
W
Nu Wa
7,585
632
70
6
0
176,984
4
W
Izanami
6,259
522
60
5
0
190,555
0
W
Ymir
6,053
504
11
1
0
209,997
0
W
Bellona
7,005
584
102
9
0
277,506
0
L
Charon
5,207
434
27
2
0
165,297
0
L
Amaterasu
4,877
406
28
2
0
214,136
0
L
Neith
5,681
473
60
5
0
206,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role