Player Matchup

Poseidon
Poseidon
I-ShxdxwKing-I
Poseidon
Level 128
God Stats
2W - 0L
1,508 SR
Queue Stats
20W - 16L
1,508 Elo+
Party 1
Chaac
Chaac
Nøkkelen
Chaac
Level 171
God Stats
2W - 0L
1,444 SR
Queue Stats
56W - 40L
1,531 Elo+
Solo
Nemesis
Nemesis
RoboKirsche
Nemesis
Level 191
God Stats
5W - 3L
1,591 SR
Queue Stats
92W - 91L
1,512 Elo+
Party 1
Team Averages
Level 163
1,514 SR
1,517 Elo+

VS

Team Averages
Level 100
1,510 SR
1,502 Elo+
Apollo
Apollo
Bratilda
Apollo
Level 125
God Stats
5W - 5L
1,588 SR
Queue Stats
253W - 239L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
arnospix
Gilgamesh
Level 101
God Stats
1W - 2L
1,411 SR
Queue Stats
36W - 30L
1,479 Elo+
Solo
Ra
Ra
blackbandidoYT12
Ra
Level 74
God Stats
16W - 13L
1,532 SR
Queue Stats
133W - 132L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
3 / 4 / 7
12,289
878
11,813
10,111
2,911
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Nøkkelen
Chaac
17
3 / 2 / 11
11,599
829
14,397
26,695
19,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
RoboKirsche
Nemesis
20
9 / 1 / 6
13,483
963
13,622
10,385
6,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bratilda
Apollo
15
1 / 5 / 3
9,628
688
8,006
15,077
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
arnospix
Gilgamesh
16
4 / 4 / 2
10,576
755
13,203
17,113
11,346
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 6 / 5
10,924
780
10,938
11,682
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bratilda
Apollo
1
5
3
0.5
W
Poseidon
3
4
7
1.63
W
Chaac
Nøkkelen
Chaac
3
2
11
4.25
W
Nemesis
RoboKirsche
Nemesis
9
1
6
12
L
Gilgamesh
arnospix
Gilgamesh
4
4
2
1.25
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,832
Damage
32,147
47,191
Taken
43,872
28,559
Mitigated
21,878
18,533
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bratilda
Apollo
8,006
4,149
0
2,704
15,077
5,758
0
4,119
10,628
0
27,771
W
Poseidon
11,813
1,574
0
2,177
10,111
2,911
1,538
3,246
6,507
69,158
0
W
Chaac
Nøkkelen
Chaac
14,397
2,461
0
12,517
26,695
19,622
867
4,803
21,145
0
36,210
W
Nemesis
RoboKirsche
Nemesis
13,622
4,989
0
3,839
10,385
6,026
1,905
2,851
7,316
0
50,170
L
Gilgamesh
arnospix
Gilgamesh
13,203
3,280
149
1,594
17,113
11,346
0
4,740
11,849
0
34,662
L
10,938
800
591
738
11,682
4,774
0
2,087
9,381
41,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,371
Gold Earned
31,128
214
Minions Killed
155
0
Camps Cleared
0
814,729
Distance Traveled
700,269
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,628
688
38
3
0
244,263
2
W
Poseidon
12,289
878
105
8
0
255,523
5
W
Chaac
11,599
829
44
3
0
260,697
0
W
Nemesis
13,483
963
65
5
0
298,509
7
L
Gilgamesh
10,576
755
44
3
0
219,937
0
L
Ra
10,924
780
73
5
0
236,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role