Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dedghhyyyy
Janus
Level 67
God Stats
23W - 40L
1,335 SR
Queue Stats
214W - 222L
1,436 Elo+
Solo
Chronos
Chronos
MJ005
Chronos
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 160L
1,462 Elo+
Solo
Sylvanus
Sylvanus
andymfc1997
Sylvanus
Level 126
God Stats
2W - 2L
1,560 SR
Queue Stats
118W - 120L
1,473 Elo+
Solo
Fenrir
Fenrir
ppoopi
Fenrir
Level 67
God Stats
1W - 4L
1,196 SR
Queue Stats
280W - 281L
1,515 Elo+
Solo
Team Averages
Level 92
1,418 SR
1,477 Elo+

VS

Team Averages
Level 80
1,577 SR
1,427 Elo+
Ares
Ares
BlaBl
Ares
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 19L
1,304 Elo+
Solo
Maui
Maui
R3U83NT
Maui
Level 76
God Stats
2W - 3L
1,736 SR
Queue Stats
93W - 71L
1,543 Elo+
Solo
Mulan
Mulan
Unity_hibou
Mulan
Level 61
God Stats
9W - 12L
1,418 SR
Queue Stats
120W - 137L
1,394 Elo+
Party 1
Medusa
Medusa
eSg_Riif
Medusa
Level 104
God Stats
22W - 17L
1,583 SR
Queue Stats
230W - 249L
1,469 Elo+
Party 1
Ra
Ra
spyrojules
Ra
Level 129
God Stats
5W - 3L
1,647 SR
Queue Stats
211W - 242L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 4 / 4
7,117
547
6,721
12,349
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Janus
14
5 / 2 / 3
8,192
630
9,141
5,069
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
MJ005
Chronos
12
1 / 1 / 5
7,007
539
5,041
7,568
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
andymfc1997
Sylvanus
15
4 / 0 / 3
9,518
732
9,564
10,126
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ppoopi
Fenrir
12
5 / 4 / 0
7,246
557
5,617
13,331
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BlaBl
Ares
11
4 / 3 / 1
6,199
477
7,319
12,012
7,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Maui
R3U83NT
Maui
11
2 / 1 / 7
6,806
524
3,502
9,042
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,334
487
5,110
12,030
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
eSg_Riif
Medusa
13
3 / 4 / 3
7,014
540
8,428
11,825
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
2 / 5 / 2
7,005
539
3,818
7,173
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
17
Kills
11
11
Deaths
17
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
4
4
1
L
Ares
BlaBl
Ares
4
3
1
1.5
W
Janus
5
2
3
3.25
W
Chronos
MJ005
Chronos
1
1
5
3.5
L
Maui
R3U83NT
Maui
2
1
7
5.5
L
0
4
0
0
W
Sylvanus
andymfc1997
Sylvanus
4
0
3
5.5
L
Medusa
eSg_Riif
Medusa
3
4
3
1.13
W
Fenrir
ppoopi
Fenrir
5
4
0
1.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,084
Damage
28,177
48,443
Taken
52,082
22,962
Mitigated
25,998
17,599
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,721
621
185
2,931
12,349
6,291
545
3,535
8,678
0
43,163
L
Ares
BlaBl
Ares
7,319
487
0
1,831
12,012
7,055
0
3,890
7,932
25,018
0
W
Janus
9,141
218
0
250
5,069
1,608
0
2,398
2,642
53,053
0
W
Chronos
MJ005
Chronos
5,041
2,119
0
1,414
7,568
2,696
1,688
2,433
5,062
42,367
5,460
L
Maui
R3U83NT
Maui
3,502
532
0
2,068
9,042
5,959
0
4,171
4,723
22,990
0
L
5,110
306
0
4,174
12,030
6,890
0
6,475
5,555
0
42,828
W
Sylvanus
andymfc1997
Sylvanus
9,564
2,798
210
5,969
10,126
7,771
44
759
8,855
51,032
14,088
L
Medusa
eSg_Riif
Medusa
8,428
2,835
0
3,818
11,825
4,010
0
2,868
8,895
0
51,908
W
Fenrir
ppoopi
Fenrir
5,617
523
0
6,640
13,331
4,596
0
5,106
7,885
0
49,649
L
3,818
663
413
1,183
7,173
2,084
0
4,360
2,389
41,264
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
33,358
439
Minions Killed
319
0
Camps Cleared
0
1,283,961
Distance Traveled
1,265,618
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,117
547
56
4
0
262,468
3
L
Ares
6,199
477
29
2
0
274,350
0
W
Janus
8,192
630
105
8
0
298,164
6
W
Chronos
7,007
539
74
6
0
260,630
2
L
Maui
6,806
524
31
2
0
276,019
0
L
Mulan
6,334
487
87
7
0
241,521
0
W
Sylvanus
9,518
732
130
10
0
188,038
1
L
Medusa
7,014
540
79
6
0
244,224
0
W
Fenrir
7,246
557
74
6
0
274,661
2
L
Ra
7,005
539
93
7
0
229,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role