Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MrTikku
Shiva
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,469 Elo+
Party 2
Heimdallr
Heimdallr
flacons
Heimdallr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,431 Elo+
Party 2
Bacchus
Bacchus
sauhusauli
Bacchus
Level 85
God Stats
0W - 2L
1,298 SR
Queue Stats
45W - 53L
1,449 Elo+
Party 2
Team Averages
Level 105
1,460 SR
1,470 Elo+

VS

Team Averages
Level 121
1,608 SR
1,516 Elo+
Xing Tian
Xing Tian
DueHydra7620
Xing Tian
Level 128
God Stats
2W - 0L
1,866 SR
Queue Stats
36W - 41L
1,520 Elo+
Party 1
King Arthur
King Arthur
Kitoss_007
King Arthur
Level 64
God Stats
6W - 7L
1,281 SR
Queue Stats
138W - 126L
1,440 Elo+
Solo
Janus
Janus
Ssalim
Janus
Level 145
God Stats
3W - 1L
1,376 SR
Queue Stats
16W - 12L
1,539 Elo+
Solo
Awilix
Awilix
levelmushroom
Awilix
Level 124
God Stats
12W - 8L
1,670 SR
Queue Stats
45W - 44L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
macauleyTD
Heimdallr
Level 145
God Stats
4W - 1L
1,848 SR
Queue Stats
101W - 94L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 3 / 0
8,327
595
6,711
8,345
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
 
Thanatos
11
0 / 6 / 1
6,294
450
2,489
10,181
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Shiva
MrTikku
Shiva
14
1 / 1 / 0
7,904
565
9,371
12,498
11,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
flacons
Heimdallr
10
2 / 7 / 1
6,451
461
4,758
11,695
3,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
sauhusauli
Bacchus
9
0 / 8 / 2
6,165
440
7,600
14,920
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DueHydra7620
Xing Tian
12
2 / 0 / 11
7,066
505
6,653
10,102
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kitoss_007
King Arthur
14
1 / 0 / 1
8,169
584
6,733
14,882
12,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Ssalim
Janus
15
4 / 2 / 1
8,706
622
3,863
6,658
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 1 / 10
7,947
568
8,394
8,255
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
macauleyTD
Heimdallr
15
12 / 3 / 5
9,100
650
13,029
11,268
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
25
25
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
3
0
1
L
Thanatos
 
Thanatos
0
6
1
0.08
W
Xing Tian
DueHydra7620
Xing Tian
2
0
11
7.5
W
King Arthur
Kitoss_007
King Arthur
1
0
1
1.5
L
Shiva
MrTikku
Shiva
1
1
0
1
W
Janus
Ssalim
Janus
4
2
1
2.25
L
Heimdallr
flacons
Heimdallr
2
7
1
0.36
W
6
1
10
11
W
Heimdallr
macauleyTD
Heimdallr
12
3
5
4.83
L
Bacchus
sauhusauli
Bacchus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,929
Damage
38,672
57,639
Taken
51,165
33,864
Mitigated
26,527
15,652
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,711
936
169
3,623
8,345
2,426
0
3,162
5,144
73,533
0
L
Thanatos
 
Thanatos
2,489
276
0
3,515
10,181
3,451
0
2,333
7,596
0
41,246
W
Xing Tian
DueHydra7620
Xing Tian
6,653
413
0
1,199
10,102
5,042
159
2,865
7,237
18,799
0
W
King Arthur
Kitoss_007
King Arthur
6,733
1,156
0
2,800
14,882
12,646
0
170
13,816
0
59,171
L
Shiva
MrTikku
Shiva
9,371
2,454
110
2,516
12,498
11,610
0
0
12,498
170
64,981
W
Janus
Ssalim
Janus
3,863
196
0
500
6,658
2,042
682
4,756
1,902
62,960
1,380
L
Heimdallr
flacons
Heimdallr
4,758
2,458
0
3,118
11,695
3,762
0
2,057
9,421
0
36,676
W
8,394
3,416
0
653
8,255
2,921
40
2,487
5,689
0
38,551
W
Heimdallr
macauleyTD
Heimdallr
13,029
7,010
0
4,475
11,268
3,876
492
3,796
7,472
0
64,946
L
Bacchus
sauhusauli
Bacchus
7,600
909
0
2,601
14,920
12,615
0
2,059
12,534
26,154
2,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,141
Gold Earned
40,988
415
Minions Killed
410
0
Camps Cleared
0
1,507,909
Distance Traveled
1,552,784
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,327
595
131
9
0
297,113
4
L
Thanatos
6,294
450
75
5
0
300,492
1
W
Xing Tian
7,066
505
25
2
0
278,747
2
W
King Arthur
8,169
584
106
8
0
269,657
3
L
Shiva
7,904
565
111
8
0
296,160
0
W
Janus
8,706
622
123
9
0
277,580
0
L
Heimdallr
6,451
461
66
5
0
306,989
0
W
Awilix
7,947
568
61
4
0
424,771
1
W
Heimdallr
9,100
650
95
7
0
302,029
1
L
Bacchus
6,165
440
32
2
0
307,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role