Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Hunfart
Scylla
Level 137
God Stats
1W - 2L
1,218 SR
Queue Stats
417W - 349L
1,547 Elo+
Solo
Cabrakan
Cabrakan
iFrankhh
Cabrakan
Level 180
God Stats
38W - 14L
1,697 SR
Queue Stats
185W - 154L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
ninja2k1
Cu Chulainn
Level 166
God Stats
47W - 39L
1,570 SR
Queue Stats
144W - 128L
1,634 Elo+
Solo
Anhur
Anhur
ѕp00ks
Anhur
Level 95
God Stats
3W - 2L
1,631 SR
Queue Stats
26W - 12L
1,715 Elo+
Party 2
Team Averages
Level 155
1,523 SR
1,596 Elo+

VS

Team Averages
Level 177
1,599 SR
1,578 Elo+
Zhong Kui
Zhong Kui
MîlfHuntêr
Zhong Kui
Level 129
God Stats
2W - 2L
1,795 SR
Queue Stats
205W - 166L
1,534 Elo+
Party 1
Thoth
Thoth
PartHuman123
Thoth
Level 125
God Stats
4W - 9L
1,431 SR
Queue Stats
141W - 116L
1,598 Elo+
Solo
Hercules
Hercules
ThomFoole
Hercules
Level 156
God Stats
4W - 3L
1,589 SR
Queue Stats
177W - 143L
1,533 Elo+
Party 1
Thor
Thor
Trignuh
Thor
Level 294
God Stats
66W - 42L
1,679 SR
Queue Stats
806W - 371L
1,675 Elo+
Solo
Izanami
Izanami
bco13
Izanami
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 94L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 5
6,769
564
4,209
8,764
6,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
Hunfart
Scylla
14
4 / 2 / 5
8,083
674
7,054
7,015
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
iFrankhh
Cabrakan
14
7 / 0 / 2
7,590
633
2,759
7,661
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ninja2k1
Cu Chulainn
14
2 / 0 / 4
8,430
703
7,300
10,286
10,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
ѕp00ks
Anhur
14
2 / 1 / 1
7,624
635
4,835
6,226
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MîlfHuntêr
Zhong Kui
10
0 / 5 / 0
6,440
537
5,005
10,049
7,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 3 / 1
6,514
543
2,911
5,623
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
ThomFoole
Hercules
10
2 / 5 / 0
5,790
483
2,606
10,544
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Trignuh
Thor
11
2 / 1 / 0
6,288
524
5,481
6,404
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
bco13
Izanami
11
0 / 2 / 2
6,595
550
4,195
7,623
1,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
5
3.5
W
Scylla
Hunfart
Scylla
4
2
5
3.25
L
Zhong Kui
MîlfHuntêr
Zhong Kui
0
5
0
0
L
0
3
1
0.17
L
Hercules
ThomFoole
Hercules
2
5
0
0.4
L
Thor
Trignuh
Thor
2
1
0
2
L
Izanami
bco13
Izanami
0
2
2
0.5
W
Cabrakan
iFrankhh
Cabrakan
7
0
2
8
W
Cu Chulainn
ninja2k1
Cu Chulainn
2
0
4
4
W
Anhur
ѕp00ks
Anhur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
20,198
39,952
Taken
40,243
25,527
Mitigated
15,566
17,120
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,209
842
0
2,418
8,764
6,831
0
670
8,009
16,942
2,814
W
Scylla
Hunfart
Scylla
7,054
1,469
0
1,727
7,015
1,789
0
1,241
5,524
60,463
1,534
L
Zhong Kui
MîlfHuntêr
Zhong Kui
5,005
1,829
0
2,464
10,049
7,199
0
785
9,264
41,841
5,959
L
2,911
214
0
772
5,623
1,338
0
4,537
892
42,845
0
L
Hercules
ThomFoole
Hercules
2,606
710
0
3,367
10,544
3,802
0
4,848
5,473
0
28,300
L
Thor
Trignuh
Thor
5,481
1,047
0
1,347
6,404
1,734
0
2,177
4,179
0
29,434
L
Izanami
bco13
Izanami
4,195
2,387
0
1,901
7,623
1,493
0
976
6,647
0
55,665
W
Cabrakan
iFrankhh
Cabrakan
2,759
355
0
5,856
7,661
4,609
0
860
6,712
59,068
0
W
Cu Chulainn
ninja2k1
Cu Chulainn
7,300
1,670
0
3,363
10,286
10,561
0
4,383
5,903
0
65,280
W
Anhur
ѕp00ks
Anhur
4,835
2,783
0
3,756
6,226
1,737
691
0
6,226
0
66,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
31,627
494
Minions Killed
414
0
Camps Cleared
0
1,238,707
Distance Traveled
1,212,176
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,769
564
26
2
0
275,637
2
W
Scylla
8,083
674
132
11
0
244,726
2
L
Zhong Kui
6,440
537
93
8
0
209,373
0
L
Thoth
6,514
543
102
9
0
236,482
5
L
Hercules
5,790
483
63
5
0
301,496
0
L
Thor
6,288
524
49
4
0
237,085
0
L
Izanami
6,595
550
107
9
0
227,740
3
W
Cabrakan
7,590
633
91
8
0
255,596
0
W
Cu Chulainn
8,430
703
116
10
0
243,784
1
W
Anhur
7,624
635
129
11
0
218,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role