Player Matchup

Artemis
Artemis
PriXxOr22
Artemis
Level 123
God Stats
8W - 5L
1,631 SR
Queue Stats
117W - 106L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Scalgore
Cthulhu
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 50L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
currobasila
Sun Wukong
Level 163
God Stats
1W - 0L
1,702 SR
Queue Stats
97W - 96L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
jdsdoce
Kukulkan
Level 119
God Stats
2W - 0L
1,769 SR
Queue Stats
71W - 74L
1,535 Elo+
Party 1
Horus
Horus
rsanchez22081
Horus
Level 86
God Stats
19W - 7L
1,999 SR
Queue Stats
314W - 292L
1,557 Elo+
Solo
Team Averages
Level 128
1,720 SR
1,567 Elo+

VS

Team Averages
Level 135
1,493 SR
1,534 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DarkBlizzardESP
Sylvanus
Level 158
God Stats
9W - 6L
1,578 SR
Queue Stats
257W - 221L
1,585 Elo+
Party 2
Scylla
Scylla
ITS_ISMAzzz
Scylla
Level 106
God Stats
0W - 3L
1,288 SR
Queue Stats
52W - 49L
1,400 Elo+
Solo
Cabrakan
Cabrakan
Ronin138
Cabrakan
Level 138
God Stats
0W - 2L
1,600 SR
Queue Stats
34W - 27L
1,607 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
adrigil
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 116L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PriXxOr22
Artemis
11
1 / 1 / 2
5,765
577
5,019
4,521
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Scalgore
Cthulhu
11
2 / 1 / 0
6,498
650
6,896
9,946
4,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
currobasila
Sun Wukong
12
3 / 0 / 2
6,201
620
5,286
8,240
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
jdsdoce
Kukulkan
12
1 / 0 / 2
6,681
668
2,093
2,528
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 0 / 1
5,731
573
3,854
6,035
3,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 1 / 1
5,160
516
4,418
7,931
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
10
0 / 3 / 1
5,256
526
4,431
9,842
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
9
0 / 2 / 0
4,984
498
989
3,576
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Ronin138
Cabrakan
9
1 / 2 / 0
5,254
525
1,752
8,557
7,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
adrigil
Morgan Le Fay
9
0 / 1 / 1
4,747
475
4,349
4,258
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
2
2
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
1
1.5
L
Sylvanus
0
3
1
0.17
L
Scylla
0
2
0
0
W
Artemis
PriXxOr22
Artemis
1
1
2
2
L
Cabrakan
Ronin138
Cabrakan
1
2
0
0.5
W
Cthulhu
Scalgore
Cthulhu
2
1
0
2
L
Morgan Le Fay
adrigil
Morgan Le Fay
0
1
1
0.5
W
Sun Wukong
currobasila
Sun Wukong
3
0
2
4
W
Kukulkan
jdsdoce
Kukulkan
1
0
2
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,148
Damage
15,939
31,270
Taken
34,164
14,625
Mitigated
18,952
12,305
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,418
1,238
0
4,109
7,931
2,847
0
1,179
6,752
0
26,278
L
Sylvanus
4,431
807
156
3,677
9,842
6,419
0
6,664
3,178
25,323
2,163
L
Scylla
989
50
0
575
3,576
916
0
914
2,662
30,396
0
W
Artemis
PriXxOr22
Artemis
5,019
2,334
0
1,037
4,521
1,767
0
2,353
2,128
0
45,737
L
Cabrakan
Ronin138
Cabrakan
1,752
332
0
2,131
8,557
7,317
0
252
8,305
8,004
0
W
Cthulhu
Scalgore
Cthulhu
6,896
1,025
0
4,137
9,946
4,557
0
3,417
5,920
39,306
4,224
L
Morgan Le Fay
adrigil
Morgan Le Fay
4,349
567
0
1,980
4,258
1,453
0
193
4,065
37,876
0
W
Sun Wukong
currobasila
Sun Wukong
5,286
1,645
0
2,516
8,240
4,070
0
816
7,376
0
46,254
W
Kukulkan
jdsdoce
Kukulkan
2,093
69
0
582
2,528
875
393
491
2,037
43,438
830
W
3,854
1,475
555
3,478
6,035
3,356
288
3,666
2,327
445
14,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
25,401
355
Minions Killed
251
0
Camps Cleared
0
1,017,688
Distance Traveled
1,000,302
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,160
516
44
4
0
252,248
0
L
Sylvanus
5,256
526
57
6
0
195,546
0
L
Scylla
4,984
498
66
7
0
158,581
0
W
Artemis
5,765
577
78
8
0
178,641
0
L
Cabrakan
5,254
525
11
1
0
201,328
1
W
Cthulhu
6,498
650
75
8
0
189,842
0
L
Morgan Le Fay
4,747
475
73
7
0
192,599
0
W
Sun Wukong
6,201
620
79
8
0
239,133
0
W
Kukulkan
6,681
668
92
9
0
201,445
1
W
Horus
5,731
573
31
3
0
208,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role