Player Matchup

Susano
Susano
DerZeugeJoeys
Susano
Level 147
God Stats
3W - 3L
1,310 SR
Queue Stats
22W - 21L
1,453 Elo+
Party 2
Geb
Geb
DiandreyYt
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,614 Elo+
Party 1
Zhong Kui
Zhong Kui
I-ShxdxwKing-I
Zhong Kui
Level 128
God Stats
2W - 2L
1,485 SR
Queue Stats
242W - 220L
1,470 Elo+
Party 2
Ix Chel
Ix Chel
RoboKirsche
Ix Chel
Level 191
God Stats
4W - 1L
1,414 SR
Queue Stats
10W - 9L
1,400 Elo+
Party 2
Anhur
Anhur
Shannoie
Anhur
Level 125
God Stats
2W - 1L
1,561 SR
Queue Stats
62W - 45L
1,526 Elo+
Party 1
Team Averages
Level 144
1,454 SR
1,493 Elo+

VS

Team Averages
Level 43
1,564 SR
1,529 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alkoholikus22
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,602 Elo+
Party 3
Nemesis
Nemesis
CrenShow
Nemesis
Level 87
God Stats
1W - 1L
1,737 SR
Queue Stats
35W - 41L
1,477 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FactoryReset
Cu Chulainn
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 196L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
Kowbodzi
Kuzenbo
Level 17
God Stats
0W - 3L
1,357 SR
Queue Stats
15W - 16L
1,541 Elo+
Party 3
Olorun
Olorun
Martinez2115
Olorun
Level 26
God Stats
10W - 5L
1,727 SR
Queue Stats
30W - 33L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
6,865
624
5,259
8,752
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 9
6,021
547
4,159
7,639
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
I-ShxdxwKing-I
Zhong Kui
11
0 / 4 / 1
5,555
505
3,608
9,546
8,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
RoboKirsche
Ix Chel
12
5 / 1 / 4
6,978
634
5,780
6,381
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Shannoie
Anhur
12
9 / 2 / 1
7,548
686
9,495
9,326
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alkoholikus22
Ah Muzen Cab
9
1 / 7 / 1
5,481
498
4,122
8,069
1,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
CrenShow
Nemesis
12
3 / 4 / 0
6,583
598
4,913
9,752
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Cu Chulainn
FactoryReset
Cu Chulainn
12
4 / 2 / 0
7,359
669
8,156
10,767
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
Kowbodzi
Kuzenbo
8
1 / 3 / 2
5,203
473
4,610
8,045
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Olorun
9
0 / 6 / 1
5,585
508
3,516
8,365
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
22
Kills
9
9
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alkoholikus22
Ah Muzen Cab
1
7
1
0.21
L
Nemesis
CrenShow
Nemesis
3
4
0
0.75
W
7
1
1
7.5
W
1
1
9
5.5
L
Cu Chulainn
FactoryReset
Cu Chulainn
4
2
0
2
W
Zhong Kui
I-ShxdxwKing-I
Zhong Kui
0
4
1
0.13
L
Kuzenbo
Kowbodzi
Kuzenbo
1
3
2
0.67
L
Olorun
0
6
1
0.08
W
Ix Chel
RoboKirsche
Ix Chel
5
1
4
7
W
Anhur
Shannoie
Anhur
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
25,317
41,644
Taken
44,998
20,832
Mitigated
19,546
17,025
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alkoholikus22
Ah Muzen Cab
4,122
2,023
0
110
8,069
1,064
0
1,220
6,849
0
28,501
L
Nemesis
CrenShow
Nemesis
4,913
1,386
0
3,802
9,752
3,305
0
2,000
7,752
0
44,662
W
5,259
1,447
0
3,737
8,752
2,715
0
1,214
7,538
0
40,531
W
4,159
1,047
0
1,326
7,639
4,089
0
1,651
5,988
11,208
673
L
Cu Chulainn
FactoryReset
Cu Chulainn
8,156
1,435
0
2,172
10,767
6,488
0
3,456
6,887
1,967
50,925
W
Zhong Kui
I-ShxdxwKing-I
Zhong Kui
3,608
812
0
3,941
9,546
8,906
0
474
9,072
35,046
582
L
Kuzenbo
Kowbodzi
Kuzenbo
4,610
2,036
0
1,848
8,045
6,499
0
1,436
6,609
10,855
0
L
Olorun
3,516
1,640
20
1,654
8,365
2,190
0
4,546
3,819
28,985
568
W
Ix Chel
RoboKirsche
Ix Chel
5,780
643
455
2,960
6,381
1,938
0
2,199
4,182
40,221
1,431
W
Anhur
Shannoie
Anhur
9,495
4,640
0
4,606
9,326
3,184
741
2,987
6,339
0
59,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
30,211
341
Minions Killed
278
0
Camps Cleared
0
1,080,915
Distance Traveled
1,066,782
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,481
498
46
4
0
200,737
0
L
Nemesis
6,583
598
80
7
0
245,592
0
W
Susano
6,865
624
73
7
0
273,266
2
W
Geb
6,021
547
11
1
0
247,385
0
L
Cu Chulainn
7,359
669
85
8
0
201,058
0
W
Zhong Kui
5,555
505
60
5
0
170,235
2
L
Kuzenbo
5,203
473
10
1
0
214,836
0
L
Olorun
5,585
508
57
5
0
204,559
0
W
Ix Chel
6,978
634
78
7
0
205,847
3
W
Anhur
7,548
686
119
11
0
184,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role