Player Matchup

Cernunnos
Cernunnos
AutumnFurball92
Cernunnos
Level 107
God Stats
6W - 3L
1,589 SR
Queue Stats
215W - 189L
1,528 Elo+
Party 2
Scylla
Scylla
Ghostreiter_
Scylla
Level 159
God Stats
5W - 1L
1,837 SR
Queue Stats
396W - 324L
1,622 Elo+
Solo
Zhong Kui
Zhong Kui
IrishCreamer
Zhong Kui
Level 127
God Stats
2W - 2L
1,457 SR
Queue Stats
81W - 81L
1,509 Elo+
Solo
Hercules
Hercules
Ognion
Hercules
Level 135
God Stats
2W - 5L
1,396 SR
Queue Stats
165W - 167L
1,477 Elo+
Party 2
Medusa
Medusa
SuperSleeper337
Medusa
Level 160
God Stats
4W - 0L
1,826 SR
Queue Stats
189W - 185L
1,490 Elo+
Solo
Team Averages
Level 138
1,621 SR
1,525 Elo+

VS

Team Averages
Level 115
1,456 SR
1,470 Elo+
Bellona
Bellona
CassaFrass1020
Bellona
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
TyDi_TTV
Danzaburou
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,370 Elo+
Party 1
Merlin
Merlin
YAGxSIxSALOCIN
Merlin
Level 123
God Stats
5W - 13L
1,365 SR
Queue Stats
669W - 664L
1,466 Elo+
Solo
Apollo
Apollo
Zaiav
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,505 Elo+
Solo
Tiamat
Tiamat
hayGobble
Tiamat
Level 169
God Stats
5W - 4L
1,414 SR
Queue Stats
299W - 187L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AutumnFurball92
Cernunnos
13
1 / 1 / 11
8,445
768
4,702
7,426
2,332
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
15
4 / 2 / 16
9,270
843
6,940
6,199
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
IrishCreamer
Zhong Kui
17
10 / 2 / 9
10,585
962
12,855
12,200
8,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Ognion
Hercules
17
6 / 1 / 13
10,144
922
9,686
20,260
17,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 14
9,034
821
8,773
9,159
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,138
649
2,113
11,461
9,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Danzaburou
TyDi_TTV
Danzaburou
14
3 / 5 / 2
8,608
783
5,019
8,107
2,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 2
7,845
713
8,278
7,157
2,678
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Zaiav
Apollo
12
1 / 5 / 4
7,063
642
6,175
9,324
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
hayGobble
Tiamat
17
3 / 5 / 3
9,261
842
7,260
8,860
6,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
23
Kills
9
9
Deaths
23
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AutumnFurball92
Cernunnos
1
1
11
6.5
L
1
5
4
0.6
W
Scylla
4
2
16
6
W
Zhong Kui
IrishCreamer
Zhong Kui
10
2
9
7.25
W
Hercules
Ognion
Hercules
6
1
13
12.5
W
2
3
14
3
L
Danzaburou
TyDi_TTV
Danzaburou
3
5
2
0.8
L
1
3
2
0.67
L
Apollo
Zaiav
Apollo
1
5
4
0.6
L
Tiamat
hayGobble
Tiamat
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,956
Damage
28,845
55,244
Taken
44,909
34,009
Mitigated
25,450
25,590
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AutumnFurball92
Cernunnos
4,702
1,853
988
2,650
7,426
2,332
1,333
4,248
3,178
0
17,552
L
2,113
384
421
988
11,461
9,988
0
5,011
6,450
0
3,631
W
Scylla
6,940
89
925
1,254
6,199
2,210
1,675
1,745
4,454
15,217
297
W
Zhong Kui
IrishCreamer
Zhong Kui
12,855
983
747
4,520
12,200
8,594
2,382
2,412
9,788
25,743
0
W
Hercules
Ognion
Hercules
9,686
1,517
1,124
11,151
20,260
17,185
216
4,367
15,893
0
17,852
W
8,773
2,978
988
1,243
9,159
3,688
2,051
2,403
6,756
0
23,700
L
Danzaburou
TyDi_TTV
Danzaburou
5,019
1,443
280
1,265
8,107
2,965
0
3,470
4,637
0
8,407
L
8,278
294
427
1,249
7,157
2,678
0
3,210
3,947
26,542
0
L
Apollo
Zaiav
Apollo
6,175
1,655
306
1,827
9,324
3,046
0
4,832
4,492
0
8,622
L
Tiamat
hayGobble
Tiamat
7,260
99
137
1,248
8,860
6,773
0
3,230
5,630
24,316
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
39,915
135
Minions Killed
94
0
Camps Cleared
0
1,052,477
Distance Traveled
920,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,445
768
29
3
0
191,912
0
L
Bellona
7,138
649
7
1
0
167,582
0
W
Scylla
9,270
843
26
2
0
207,680
0
W
Zhong Kui
10,585
962
44
4
0
178,315
0
W
Hercules
10,144
922
14
1
0
263,616
0
W
Medusa
9,034
821
22
2
0
210,954
0
L
Danzaburou
8,608
783
3
0
0
198,010
0
L
Merlin
7,845
713
38
3
0
175,667
0
L
Apollo
7,063
642
5
0
0
190,612
0
L
Tiamat
9,261
842
41
4
0
188,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role