Player Matchup

Pele
Pele
Rupaulla
Pele
Level 64
God Stats
14W - 8L
1,644 SR
Queue Stats
42W - 37L
1,501 Elo+
Solo
Discordia
Discordia
Teruminha
Discordia
Level 148
God Stats
10W - 9L
1,562 SR
Queue Stats
149W - 160L
1,536 Elo+
Solo
Medusa
Medusa
Thay_KiLLeR
Medusa
Level 107
God Stats
16W - 10L
1,626 SR
Queue Stats
147W - 140L
1,547 Elo+
Solo
Cthulhu
Cthulhu
canobreaks
Cthulhu
Level 99
God Stats
6W - 11L
1,489 SR
Queue Stats
53W - 54L
1,534 Elo+
Solo
Mulan
Mulan
lautarito_0
Mulan
Level 100
God Stats
109W - 77L
1,561 SR
Queue Stats
389W - 376L
1,509 Elo+
Solo
Team Averages
Level 104
1,576 SR
1,525 Elo+

VS

Team Averages
Level 89
1,516 SR
1,455 Elo+
Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GugliottaLG
Bellona
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 74L
1,459 Elo+
Party 1
Ymir
Ymir
LimaNice
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chiron
Chiron
Zumbi_Africano34
Chiron
Level 120
God Stats
16W - 12L
1,581 SR
Queue Stats
275W - 292L
1,521 Elo+
Solo
Thanatos
Thanatos
xJuanKCx
Thanatos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 1 / 3
5,906
591
2,218
5,799
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
Teruminha
Discordia
12
4 / 0 / 0
6,882
688
5,890
2,947
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
3 / 2 / 4
5,635
564
3,617
4,838
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
canobreaks
Cthulhu
9
1 / 1 / 4
5,938
594
4,507
5,914
3,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
9 / 0 / 1
7,719
772
11,513
9,584
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 3 / 1
5,085
509
2,106
7,741
2,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GugliottaLG
Bellona
7
0 / 7 / 0
4,734
473
3,526
12,274
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
8
0 / 4 / 2
4,830
483
1,757
7,247
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 0 / 0
5,590
559
4,473
4,142
1,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
xJuanKCx
Thanatos
10
0 / 5 / 1
5,024
502
2,717
9,445
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
19
Kills
3
4
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
1
0.17
L
Bellona
GugliottaLG
Bellona
0
7
0
0
L
Ymir
0
4
2
0.25
W
Pele
2
1
3
3.5
W
Discordia
Teruminha
Discordia
4
0
0
4
W
Medusa
3
2
4
2.5
L
3
0
0
3
W
Cthulhu
canobreaks
Cthulhu
1
1
4
3
W
9
0
1
9.5
L
Thanatos
xJuanKCx
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,745
Damage
14,579
29,082
Taken
40,849
12,484
Mitigated
19,699
10,855
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,106
1,133
0
1,402
7,741
2,225
0
4,542
2,637
0
30,742
L
Bellona
GugliottaLG
Bellona
3,526
1,729
0
2,853
12,274
9,242
0
323
11,951
0
26,078
L
Ymir
1,757
327
0
634
7,247
3,581
78
2,324
4,923
8,329
0
W
Pele
2,218
477
0
1,505
5,799
2,000
0
0
5,799
0
37,094
W
Discordia
Teruminha
Discordia
5,890
322
0
688
2,947
817
0
0
2,947
41,178
1,488
W
Medusa
3,617
1,033
0
485
4,838
1,383
1,393
222
4,616
0
29,916
L
4,473
1,522
272
1,652
4,142
1,198
560
1,499
2,643
0
37,885
W
Cthulhu
canobreaks
Cthulhu
4,507
332
1,240
2,459
5,914
3,110
135
1,535
4,379
22,216
0
W
11,513
3,931
0
4,478
9,584
5,174
0
0
9,584
0
46,830
L
Thanatos
xJuanKCx
Thanatos
2,717
734
0
4,091
9,445
3,453
0
954
8,349
0
32,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,080
Gold Earned
25,263
298
Minions Killed
266
0
Camps Cleared
0
965,978
Distance Traveled
937,470
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,085
509
63
6
0
183,976
0
L
Bellona
4,734
473
59
6
0
192,217
0
L
Ymir
4,830
483
11
1
0
198,997
0
W
Pele
5,906
591
56
6
0
206,343
1
W
Discordia
6,882
688
85
9
0
212,039
4
W
Medusa
5,635
564
55
6
0
167,818
0
L
Chiron
5,590
559
74
7
0
166,102
0
W
Cthulhu
5,938
594
28
3
0
202,772
1
W
Mulan
7,719
772
74
7
0
177,006
0
L
Thanatos
5,024
502
59
6
0
196,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role