Player Matchup

Vulcan
Vulcan
Akalbo47
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,090 Elo+
Party 2
Thor
Thor
Talhaba_7
Thor
Level 17
God Stats
1W - 3L
1,460 SR
Queue Stats
6W - 22L
1,107 Elo+
Party 2
Mulan
Mulan
erik-jano1999
Mulan
Level 59
God Stats
58W - 46L
1,487 SR
Queue Stats
147W - 150L
1,431 Elo+
Party 2
Team Averages
Level 27
1,482 SR
1,209 Elo+

VS

Team Averages
Level 44
1,346 SR
1,172 Elo+
Baba Yaga
Baba Yaga
Gustavo_Fridge69
Baba Yaga
Level 24
God Stats
24W - 57L
1,311 SR
Queue Stats
41W - 99L
1,150 Elo+
Party 1
Nut
Nut
Hawks22917
Nut
Level 77
God Stats
30W - 41L
1,408 SR
Queue Stats
127W - 169L
1,257 Elo+
Party 1
Danzaburou
Danzaburou
TMF_Misty_owl736
Danzaburou
Level 30
God Stats
17W - 40L
1,319 SR
Queue Stats
31W - 90L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Akalbo47
Vulcan
15
1 / 5 / 7
9,090
699
4,130
9,228
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
15
1 / 6 / 8
9,331
718
3,586
11,163
3,855
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

17
9 / 6 / 1
11,338
872
16,410
20,731
14,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
18
3 / 1 / 10
11,124
856
8,166
8,584
3,637
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

18
6 / 3 / 8
12,238
941
9,558
9,458
3,558
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
TMF_Misty_owl736
Danzaburou
16
7 / 8 / 6
11,996
923
10,398
14,569
5,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
16
17
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Akalbo47
Vulcan
1
5
7
0.9
W
Baba Yaga
3
1
10
8
W
6
3
8
3.33
W
Danzaburou
TMF_Misty_owl736
Danzaburou
7
8
6
1.25
L
Thor
1
6
8
0.83
L
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
28,122
41,122
Taken
32,611
21,920
Mitigated
12,479
4,415
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Akalbo47
Vulcan
4,130
410
0
466
9,228
3,207
0
2,402
6,770
13,311
0
W
Baba Yaga
8,166
197
222
2,727
8,584
3,637
665
1,247
7,328
21,804
612
W
9,558
3,728
0
433
9,458
3,558
1,403
1,256
8,174
0
45,271
W
Danzaburou
TMF_Misty_owl736
Danzaburou
10,398
4,571
0
2,170
14,569
5,284
1,103
2,188
12,381
0
32,317
L
Thor
3,586
417
0
0
11,163
3,855
57
2,144
8,864
0
17,053
L
16,410
2,298
0
3,949
20,731
14,858
50
3,213
17,325
549
43,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
35,358
99
Minions Killed
132
0
Camps Cleared
0
637,638
Distance Traveled
679,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,090
699
24
2
0
201,108
0
W
Baba Yaga
11,124
856
24
2
0
254,078
0
W
Nut
12,238
941
62
5
0
236,916
0
W
Danzaburou
11,996
923
46
4
0
188,380
0
L
Thor
9,331
718
21
2
0
221,414
0
L
Mulan
11,338
872
54
4
0
215,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role