Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum V
Brownie-Owner
Scylla
Platinum V
Level 143
God Stats
2W - 1L
1,776 SR
Queue Stats
93W - 91L
1,672 MMR
Solo
Chronos
Chronos
Platinum III
Giowud
Chronos
Platinum III
Level 118
God Stats
14W - 8L
1,966 SR
Queue Stats
88W - 82L
1,605 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Kanariote
Kuzenbo
Gold I
Level 125
God Stats
78W - 76L
1,585 SR
Queue Stats
265W - 263L
1,678 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,665 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,618 SR
1,637 MMR
Nut
Nut
Platinum IV
Alcanker
Nut
Platinum IV
Level 149
God Stats
1W - 1L
1,792 SR
Queue Stats
68W - 59L
1,610 MMR
Party 3
Ao Kuang
Ao Kuang
Platinum V
Mungy
Ao Kuang
Platinum V
Level 107
God Stats
14W - 15L
1,496 SR
Queue Stats
203W - 198L
1,772 MMR
Party 1
Horus
Horus
Gold II
alex27092001
Horus
Gold II
Level 140
God Stats
9W - 4L
1,663 SR
Queue Stats
32W - 30L
1,549 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold III
flashiix
Cu Chulainn
Gold III
Level 121
God Stats
10W - 8L
1,526 SR
Queue Stats
176W - 183L
1,593 MMR
Solo
Chang'e
Chang'e
Platinum V
seshful
Chang'e
Platinum V
Level 158
God Stats
11W - 7L
1,612 SR
Queue Stats
308W - 304L
1,662 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 0
5,472
547
2,395
7,284
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
 
Fenrir
9
0 / 3 / 1
4,828
483
3,236
7,595
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,426
543
1,934
5,220
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Giowud
Chronos
9
2 / 6 / 0
5,687
569
3,901
8,291
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Kanariote
Kuzenbo
7
0 / 3 / 2
4,923
492
1,363
6,295
4,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AphroditeAthenaSusanoKing Arthur

VS

Bans
Erlang ShenSurtrMedusaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,583
658
7,021
6,251
1,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Mungy
Ao Kuang
12
5 / 1 / 1
6,625
663
5,309
8,816
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 1
5,507
551
2,717
6,587
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
flashiix
Cu Chulainn
12
2 / 0 / 0
7,358
736
5,474
6,364
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
seshful
Chang'e
12
2 / 0 / 3
6,478
648
4,304
3,718
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
17
17
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Fenrir
 
Fenrir
0
3
1
0.17
W
4
1
3
5.5
L
1
3
0
0.33
L
Chronos
Giowud
Chronos
2
6
0
0.33
L
Kuzenbo
Kanariote
Kuzenbo
0
3
2
0.33
W
Ao Kuang
Mungy
Ao Kuang
5
1
1
5.5
W
4
1
1
4.5
W
Cu Chulainn
flashiix
Cu Chulainn
2
0
0
2
W
Chang'e
seshful
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,829
Damage
24,825
34,685
Taken
31,736
13,468
Mitigated
11,955
6,658
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,395
604
0
1,024
7,284
3,368
0
255
7,003
0
36,301
L
Fenrir
 
Fenrir
3,236
997
0
2,499
7,595
2,204
0
3,995
3,465
0
28,392
W
7,021
5,049
0
3,610
6,251
1,825
967
3,644
2,607
0
44,641
L
1,934
308
0
846
5,220
1,381
0
3,647
1,224
35,441
0
L
Chronos
Giowud
Chronos
3,901
1,375
0
901
8,291
2,200
0
0
8,165
28,401
996
L
Kuzenbo
Kanariote
Kuzenbo
1,363
559
0
1,388
6,295
4,315
0
1,014
5,125
11,346
0
W
Ao Kuang
Mungy
Ao Kuang
5,309
994
0
4,283
8,816
2,626
0
1,519
7,195
46,610
1,128
W
2,717
885
173
2,003
6,587
3,098
0
1,957
4,630
0
13,851
W
Cu Chulainn
flashiix
Cu Chulainn
5,474
842
0
1,819
6,364
3,369
0
0
6,364
1,503
55,209
W
Chang'e
seshful
Chang'e
4,304
320
1,176
1,557
3,718
1,037
28
694
2,942
41,465
1,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,336
Gold Earned
32,551
296
Minions Killed
386
0
Camps Cleared
0
1,036,984
Distance Traveled
1,032,502
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,472
547
85
9
0
191,864
0
L
Fenrir
4,828
483
58
6
0
245,198
0
W
Nut
6,583
658
76
8
0
181,270
0
L
Scylla
5,426
543
83
8
0
183,448
1
L
Chronos
5,687
569
61
6
0
198,007
1
L
Kuzenbo
4,923
492
9
1
0
218,467
0
W
Ao Kuang
6,625
663
75
8
0
223,227
1
W
Horus
5,507
551
30
3
0
224,843
4
W
Cu Chulainn
7,358
736
114
11
0
193,857
3
W
Chang'e
6,478
648
91
9
0
209,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role