Player Matchup

Raijin
Raijin
CrimsonGuardian3
Raijin
Level 109
God Stats
24W - 14L
1,659 SR
Queue Stats
824W - 757L
1,516 Elo+
Solo
Surtr
Surtr
GrizlyKingSloth
Surtr
Level 125
God Stats
2W - 1L
1,529 SR
Queue Stats
38W - 47L
1,520 Elo+
Solo
Aphrodite
Aphrodite
UN MANCO 8v
Aphrodite
Level 142
God Stats
2W - 4L
1,103 SR
Queue Stats
484W - 467L
1,387 Elo+
Solo
Set
Set
leobinho20
Set
Level 158
God Stats
4W - 2L
1,608 SR
Queue Stats
172W - 187L
1,501 Elo+
Solo
Neith
Neith
nenaselena
Neith
Level 140
God Stats
23W - 21L
1,561 SR
Queue Stats
311W - 340L
1,436 Elo+
Solo
Team Averages
Level 135
1,492 SR
1,472 Elo+

VS

Team Averages
Level 142
1,364 SR
1,498 Elo+
Thanatos
Thanatos
Austin030500
Thanatos
Level 124
God Stats
0W - 2L
1,240 SR
Queue Stats
8W - 8L
1,437 Elo+
Solo
Nut
Nut
ChaosAddidas10
Nut
Level 158
God Stats
4W - 7L
1,422 SR
Queue Stats
80W - 88L
1,514 Elo+
Solo
Guan Yu
Guan Yu
FantheProYTR
Guan Yu
Level 134
God Stats
0W - 1L
1,609 SR
Queue Stats
238W - 281L
1,498 Elo+
Party 1
Poseidon
Poseidon
Laceros
Poseidon
Level 144
God Stats
21W - 19L
1,468 SR
Queue Stats
315W - 292L
1,505 Elo+
Solo
Jormungandr
Jormungandr
skater18650
Jormungandr
Level 152
God Stats
0W - 4L
1,083 SR
Queue Stats
393W - 388L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 2
8,402
646
11,729
6,250
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 3
7,740
595
9,493
12,200
7,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
UN MANCO 8v
Aphrodite
13
1 / 0 / 8
6,863
528
5,250
6,199
3,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 2 / 5
7,890
607
7,713
10,401
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
13
2 / 0 / 1
7,356
566
4,238
5,835
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Austin030500
Thanatos
11
2 / 6 / 2
6,310
485
3,760
13,274
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
6,037
464
3,253
7,028
2,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
FantheProYTR
Guan Yu
9
1 / 3 / 1
6,009
462
1,305
13,136
9,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
Laceros
Poseidon
12
2 / 5 / 3
7,106
547
5,689
7,847
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
skater18650
Jormungandr
13
2 / 3 / 1
7,879
606
8,616
16,176
13,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
7
7
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Austin030500
Thanatos
2
6
2
0.5
L
0
3
0
0
W
7
3
2
2.67
L
Guan Yu
FantheProYTR
Guan Yu
1
3
1
0.5
W
3
2
3
2.25
L
Poseidon
Laceros
Poseidon
2
5
3
0.7
W
Aphrodite
UN MANCO 8v
Aphrodite
1
0
8
5
W
7
2
5
4.75
W
Neith
2
0
1
2.5
L
Jormungandr
skater18650
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,423
Damage
22,623
40,885
Taken
57,461
20,042
Mitigated
31,289
15,628
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Austin030500
Thanatos
3,760
329
0
8,039
13,274
3,718
0
3,128
9,880
0
33,765
L
3,253
1,413
0
2,323
7,028
2,280
0
1,969
5,011
0
47,178
W
11,729
1,066
0
619
6,250
1,788
191
2,806
3,102
55,299
719
L
Guan Yu
FantheProYTR
Guan Yu
1,305
65
819
3,731
13,136
9,354
0
4,003
8,768
0
15,739
W
9,493
3,197
0
3,779
12,200
7,323
21
6,640
5,560
1,612
48,935
L
Poseidon
Laceros
Poseidon
5,689
843
0
1,435
7,847
2,015
0
5,282
2,144
45,882
968
W
Aphrodite
UN MANCO 8v
Aphrodite
5,250
1,132
2,188
4,101
6,199
3,867
397
1,393
4,678
31,520
3,245
W
7,713
3,269
0
2,483
10,401
5,208
0
2,546
7,742
0
64,425
W
Neith
4,238
1,215
0
2,458
5,835
1,856
476
0
5,835
0
55,320
L
Jormungandr
skater18650
Jormungandr
8,616
2,741
0
4,888
16,176
13,922
0
1,940
13,301
57,785
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,251
Gold Earned
33,341
461
Minions Killed
382
0
Camps Cleared
0
1,237,384
Distance Traveled
1,233,436
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,310
485
55
4
0
276,713
0
L
Nut
6,037
464
88
7
0
241,777
0
W
Raijin
8,402
646
104
8
0
249,783
0
L
Guan Yu
6,009
462
21
2
0
251,499
2
W
Surtr
7,740
595
95
7
0
245,440
3
L
Poseidon
7,106
547
99
8
0
249,498
0
W
Aphrodite
6,863
528
60
5
0
209,415
0
W
Set
7,890
607
99
8
0
297,684
4
W
Neith
7,356
566
103
8
0
235,062
2
L
Jormungandr
7,879
606
119
9
0
213,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role