Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Clasified305
Chang'e
Level 104
God Stats
2W - 2L
1,641 SR
Queue Stats
147W - 134L
1,442 Elo+
Solo
Nut
Nut
KprimeKnight
Nut
Level 75
God Stats
0W - 2L
1,263 SR
Queue Stats
30W - 29L
1,494 Elo+
Solo
Serqet
Serqet
Leifon1ro
Serqet
Level 34
God Stats
2W - 2L
1,759 SR
Queue Stats
275W - 322L
1,430 Elo+
Solo
Cthulhu
Cthulhu
ReviveReset
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,371 Elo+
Solo
Team Averages
Level 78
1,533 SR
1,447 Elo+

VS

Team Averages
Level 101
1,486 SR
1,480 Elo+
Neith
Neith
Agent_Hokie
Neith
Level 56
God Stats
3W - 2L
1,001 SR
Queue Stats
281W - 284L
1,508 Elo+
Solo
Guan Yu
Guan Yu
LUM0SITY422
Guan Yu
Level 117
God Stats
3W - 1L
1,592 SR
Queue Stats
430W - 434L
1,510 Elo+
Solo
Bacchus
Bacchus
Rab Kuhl
Bacchus
Level 68
God Stats
2W - 1L
1,512 SR
Queue Stats
175W - 242L
1,407 Elo+
Solo
Vamana
Vamana
Saullzee
Vamana
Level 69
God Stats
7W - 4L
1,612 SR
Queue Stats
281W - 291L
1,478 Elo+
Solo
Skadi
Skadi
sargentmangler
Skadi
Level 194
God Stats
6W - 2L
1,714 SR
Queue Stats
263W - 270L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 3
5,359
893
5,941
2,606
891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Clasified305
Chang'e
6
0 / 0 / 0
4,723
787
673
1,400
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
4 / 1 / 0
6,075
1,013
3,389
3,634
1,561
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
Leifon1ro
Serqet
9
0 / 4 / 0
5,095
849
1,353
6,596
6,609
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ReviveReset
Cthulhu
10
0 / 3 / 3
5,523
921
2,514
6,583
5,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,240
1,207
6,005
3,250
1,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
LUM0SITY422
Guan Yu
10
0 / 2 / 6
6,457
1,076
1,339
7,393
4,362
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Rab Kuhl
Bacchus
10
0 / 1 / 8
6,499
1,083
1,869
5,257
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vamana
Saullzee
Vamana
12
1 / 2 / 6
6,646
1,108
5,911
8,123
7,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 5
7,367
1,228
4,147
3,592
1,168
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
9
9
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
3
1.5
W
4
0
3
5.5
L
Chang'e
Clasified305
Chang'e
0
0
0
0
L
4
1
0
4
W
Guan Yu
LUM0SITY422
Guan Yu
0
2
6
1.5
L
Serqet
Leifon1ro
Serqet
0
4
0
0
W
Bacchus
Rab Kuhl
Bacchus
0
1
8
4
L
Cthulhu
ReviveReset
Cthulhu
0
3
3
0.5
W
Vamana
Saullzee
Vamana
1
2
6
2
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,870
Damage
19,271
20,819
Taken
27,615
15,404
Mitigated
19,460
5,441
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,941
1,704
95
658
2,606
891
0
663
1,907
10,648
357
W
6,005
2,644
622
406
3,250
1,020
1,453
2,188
1,062
0
19,212
L
Chang'e
Clasified305
Chang'e
673
0
535
611
1,400
361
0
37
1,296
1,183
0
L
3,389
1,578
240
678
3,634
1,561
0
336
3,221
0
13,764
W
Guan Yu
LUM0SITY422
Guan Yu
1,339
154
3,896
2,705
7,393
4,362
182
1,457
5,713
0
3,146
L
Serqet
Leifon1ro
Serqet
1,353
196
543
991
6,596
6,609
0
504
5,988
0
2,474
W
Bacchus
Rab Kuhl
Bacchus
1,869
150
0
742
5,257
5,727
0
1,607
3,650
5,589
0
L
Cthulhu
ReviveReset
Cthulhu
2,514
151
136
954
6,583
5,982
0
329
6,041
7,315
0
W
Vamana
Saullzee
Vamana
5,911
1,791
158
1,684
8,123
7,183
791
1,457
6,570
0
13,159
W
4,147
1,858
831
566
3,592
1,168
1,085
2,234
1,358
0
17,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
34,209
39
Minions Killed
95
0
Camps Cleared
0
489,270
Distance Traveled
586,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,359
893
8
1
0
113,357
0
W
Neith
7,240
1,207
32
5
0
107,459
0
L
Chang'e
4,723
787
9
2
0
44,225
0
L
Nut
6,075
1,013
13
2
0
109,086
0
W
Guan Yu
6,457
1,076
2
0
0
105,444
0
L
Serqet
5,095
849
1
0
0
96,138
0
W
Bacchus
6,499
1,083
3
1
0
132,257
0
L
Cthulhu
5,523
921
8
1
0
126,464
0
W
Vamana
6,646
1,108
21
4
0
127,075
0
W
Skadi
7,367
1,228
37
6
0
114,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role