Player Matchup

Achilles
Achilles
DeftyJesse
Achilles
Level 155
God Stats
2W - 3L
1,268 SR
Queue Stats
173W - 168L
1,556 Elo+
Solo
Shiva
Shiva
So7itarySin
Shiva
Level 147
God Stats
2W - 1L
1,524 SR
Queue Stats
51W - 62L
1,501 Elo+
Party 1
Maui
Maui
TheBasedRob
Maui
Level 170
God Stats
1W - 0L
1,323 SR
Queue Stats
36W - 33L
1,500 Elo+
Party 1
Zeus
Zeus
iKxky
Zeus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 1
Chaac
Chaac
xx419GDNerdxx
Chaac
Level 216
God Stats
11W - 2L
1,629 SR
Queue Stats
152W - 167L
1,487 Elo+
Party 1
Team Averages
Level 169
1,449 SR
1,556 Elo+

VS

Team Averages
Level 102
1,433 SR
1,558 Elo+
Da Ji
Da Ji
CallMeMel0Yel0
Da Ji
Level 155
God Stats
3W - 5L
1,294 SR
Queue Stats
214W - 208L
1,395 Elo+
Solo
Thoth
Thoth
HughhJas
Thoth
Level 86
God Stats
2W - 4L
1,368 SR
Queue Stats
138W - 134L
1,519 Elo+
Solo
Fenrir
Fenrir
Phvnky
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,458 Elo+
Solo
Bacchus
Bacchus
osomeloso
Bacchus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,854 Elo+
Solo
Xbalanque
Xbalanque
xXElPipilaXx
Xbalanque
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeftyJesse
Achilles
14
6 / 3 / 10
8,854
885
8,552
9,412
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 10
8,831
883
11,140
12,101
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
1 / 2 / 13
8,625
863
2,790
10,291
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
iKxky
Zeus
14
3 / 0 / 11
8,643
864
8,645
4,129
1,350
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
4 / 1 / 10
9,186
919
8,199
10,232
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,365
737
6,419
9,564
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
HughhJas
Thoth
15
3 / 4 / 4
8,380
838
11,253
7,708
2,746
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Phvnky
Fenrir
11
1 / 4 / 3
6,938
694
1,234
6,920
6,468
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
osomeloso
Bacchus
13
1 / 3 / 3
7,616
762
7,777
11,806
13,313
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
xXElPipilaXx
Xbalanque
15
1 / 3 / 5
7,675
768
8,077
7,924
3,308
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
18
Kills
7
7
Deaths
18
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Achilles
DeftyJesse
Achilles
6
3
10
3.67
L
Thoth
HughhJas
Thoth
3
4
4
1.25
L
Fenrir
Phvnky
Fenrir
1
4
3
0.63
W
4
1
10
9
W
1
2
13
3.75
W
Zeus
iKxky
Zeus
3
0
11
8.5
L
Bacchus
osomeloso
Bacchus
1
3
3
0.83
L
Xbalanque
xXElPipilaXx
Xbalanque
1
3
5
1.17
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,326
Damage
34,760
46,165
Taken
43,922
34,139
Mitigated
30,064
12,743
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,419
1,298
111
1,561
9,564
4,229
0
2,421
6,944
0
10,748
W
Achilles
DeftyJesse
Achilles
8,552
3,505
380
1,169
9,412
6,535
1,025
3,110
6,302
527
15,493
L
Thoth
HughhJas
Thoth
11,253
245
1,104
432
7,708
2,746
0
3,359
4,312
21,581
0
L
Fenrir
Phvnky
Fenrir
1,234
267
128
510
6,920
6,468
0
2,190
4,613
0
2,845
W
11,140
1,555
777
1,928
12,101
9,854
79
5,534
6,567
849
14,262
W
2,790
464
1,959
1,905
10,291
9,545
135
3,753
6,538
5,006
0
W
Zeus
iKxky
Zeus
8,645
640
391
627
4,129
1,350
780
2,783
1,346
21,658
576
L
Bacchus
osomeloso
Bacchus
7,777
660
485
1,791
11,806
13,313
0
2,159
9,336
11,957
0
L
Xbalanque
xXElPipilaXx
Xbalanque
8,077
3,967
611
1,810
7,924
3,308
0
2,505
5,209
0
27,434
W
8,199
885
991
2,616
10,232
6,855
296
3,850
6,382
0
31,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
37,974
117
Minions Killed
84
0
Camps Cleared
0
1,027,797
Distance Traveled
947,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,365
737
8
1
0
198,115
0
W
Achilles
8,854
885
20
2
0
212,309
0
L
Thoth
8,380
838
17
2
0
196,655
0
L
Fenrir
6,938
694
1
0
0
173,539
0
W
Shiva
8,831
883
9
1
0
196,090
0
W
Maui
8,625
863
6
1
0
217,792
0
W
Zeus
8,643
864
33
3
0
177,799
0
L
Bacchus
7,616
762
9
1
0
201,073
0
L
Xbalanque
7,675
768
49
5
0
178,140
0
W
Chaac
9,186
919
49
5
0
223,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role