Player Matchup

Anhur
Anhur
Llanz07
Anhur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,428 Elo+
Party 1
Anubis
Anubis
MeLoDiiC_17
Anubis
Level 125
God Stats
42W - 40L
1,566 SR
Queue Stats
164W - 183L
1,530 Elo+
Solo
Da Ji
Da Ji
MoonBlade_Yautja
Da Ji
Level 127
God Stats
6W - 6L
1,527 SR
Queue Stats
216W - 211L
1,508 Elo+
Solo
Cthulhu
Cthulhu
scpx343417
Cthulhu
Level 108
God Stats
37W - 30L
1,656 SR
Queue Stats
268W - 254L
1,531 Elo+
Solo
Surtr
Surtr
taenen123
Surtr
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 27L
1,440 Elo+
Party 1
Team Averages
Level 118
1,550 SR
1,487 Elo+

VS

Team Averages
Level 117
1,584 SR
1,494 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
C4NTM4N
Thor
Level 136
God Stats
3W - 0L
1,762 SR
Queue Stats
97W - 105L
1,424 Elo+
Solo
Sylvanus
Sylvanus
uffan15
Sylvanus
Level 107
God Stats
4W - 3L
1,660 SR
Queue Stats
203W - 190L
1,526 Elo+
Solo
Chang'e
Chang'e
vmbr3456
Chang'e
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 94L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Llanz07
Anhur
10
1 / 2 / 0
5,234
523
1,134
5,434
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
2 / 2 / 3
6,328
633
8,428
6,523
2,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 4 / 3
5,553
555
6,354
10,609
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
scpx343417
Cthulhu
9
0 / 0 / 0
4,973
497
4,097
9,471
3,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
taenen123
Surtr
9
1 / 2 / 1
4,932
493
4,447
8,677
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 1 / 1
7,088
709
5,452
5,725
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
 
Chaac
12
0 / 0 / 1
6,938
694
6,845
6,746
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thor
C4NTM4N
Thor
11
3 / 3 / 2
6,026
603
4,024
9,088
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
uffan15
Sylvanus
10
0 / 0 / 4
6,357
636
3,642
8,307
5,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
vmbr3456
Chang'e
11
2 / 3 / 4
5,747
575
5,329
9,121
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
10
10
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
1
5.5
W
Chaac
 
Chaac
0
0
1
0.5
W
Thor
C4NTM4N
Thor
3
3
2
1.33
L
Anhur
Llanz07
Anhur
1
2
0
0.5
L
Anubis
2
2
3
1.75
L
3
4
3
1.13
L
Cthulhu
scpx343417
Cthulhu
0
0
0
0
L
Surtr
taenen123
Surtr
1
2
1
0.75
W
Sylvanus
uffan15
Sylvanus
0
0
4
2
W
Chang'e
vmbr3456
Chang'e
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
25,292
40,714
Taken
38,987
13,857
Mitigated
15,729
11,321
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,452
1,650
0
881
5,725
1,608
1,085
56
5,669
0
46,979
W
Chaac
 
Chaac
6,845
508
0
2,948
6,746
3,955
0
3,235
3,511
0
51,538
W
Thor
C4NTM4N
Thor
4,024
1,277
0
500
9,088
2,693
0
1,946
7,142
0
34,392
L
Anhur
Llanz07
Anhur
1,134
337
0
1,382
5,434
1,085
0
893
4,541
0
25,812
L
Anubis
8,428
589
0
3,189
6,523
2,641
0
3,201
3,322
44,578
750
L
6,354
1,642
0
1,015
10,609
3,736
0
1,645
8,964
0
39,898
L
Cthulhu
scpx343417
Cthulhu
4,097
516
679
2,017
9,471
3,515
0
523
8,948
24,467
0
L
Surtr
taenen123
Surtr
4,447
1,031
0
3,039
8,677
2,880
0
2,093
6,584
418
31,527
W
Sylvanus
uffan15
Sylvanus
3,642
1,046
2,355
3,543
8,307
5,667
182
2,946
5,361
19,277
3,749
W
Chang'e
vmbr3456
Chang'e
5,329
506
920
3,398
9,121
1,806
0
4,423
4,698
26,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
32,156
299
Minions Killed
324
0
Camps Cleared
0
1,024,705
Distance Traveled
1,034,778
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,088
709
79
8
0
202,692
0
W
Chaac
6,938
694
99
10
0
221,346
0
W
Thor
6,026
603
51
5
0
218,398
0
L
Anhur
5,234
523
53
5
0
167,607
0
L
Anubis
6,328
633
83
8
0
195,239
2
L
Da Ji
5,553
555
63
6
0
219,356
0
L
Cthulhu
4,973
497
43
4
0
217,780
0
L
Surtr
4,932
493
57
6
0
224,723
0
W
Sylvanus
6,357
636
53
5
0
186,702
0
W
Chang'e
5,747
575
42
4
0
205,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role