Player Matchup

Chaac
Chaac
ATXXI
Chaac
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
322W - 341L
1,451 Elo+
Party 2
Terra
Terra
HENNYxJIMMY
Terra
Level 61
God Stats
6W - 9L
1,500 SR
Queue Stats
264W - 266L
1,487 Elo+
Party 2
Apollo
Apollo
Hippymess
Apollo
Level 143
God Stats
15W - 14L
1,534 SR
Queue Stats
61W - 73L
1,382 Elo+
Solo
Jing Wei
Jing Wei
SmitE-ARMY
Jing Wei
Level 80
God Stats
2W - 1L
1,508 SR
Queue Stats
218W - 239L
1,369 Elo+
Solo
Poseidon
Poseidon
Watermelon25129
Poseidon
Level 52
God Stats
200W - 234L
1,454 SR
Queue Stats
201W - 235L
1,396 Elo+
Solo
Team Averages
Level 80
1,499 SR
1,417 Elo+

VS

Team Averages
Level 70
1,343 SR
1,395 Elo+
Da Ji
Da Ji
DineBlackHawk
Da Ji
Level 45
God Stats
2W - 5L
1,141 SR
Queue Stats
104W - 122L
1,316 Elo+
Solo
Izanami
Izanami
NinjaXablauX-Z
Izanami
Level 62
God Stats
0W - 2L
1,221 SR
Queue Stats
17W - 22L
1,358 Elo+
Party 1
Agni
Agni
PolloLeg_5
Agni
Level 87
God Stats
1W - 6L
1,268 SR
Queue Stats
383W - 385L
1,483 Elo+
Solo
Thanatos
Thanatos
meyer_guii
Thanatos
Level 83
God Stats
2W - 1L
1,764 SR
Queue Stats
23W - 32L
1,362 Elo+
Party 1
Mulan
Mulan
vitoriadg
Mulan
Level 74
God Stats
20W - 23L
1,320 SR
Queue Stats
71W - 70L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ATXXI
Chaac
14
0 / 2 / 0
7,837
490
5,246
13,304
9,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 2
7,145
447
4,177
9,569
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Hippymess
Apollo
13
1 / 3 / 2
7,305
457
4,691
9,369
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
SmitE-ARMY
Jing Wei
12
1 / 2 / 1
6,985
437
1,838
7,407
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
14
2 / 5 / 0
8,410
526
4,315
12,108
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,557
472
5,049
12,511
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
4,550
284
0
0
0
15
6 / 1 / 0
9,142
571
7,536
7,508
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
meyer_guii
Thanatos
13
3 / 3 / 1
7,842
490
10,572
13,732
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
vitoriadg
Mulan
13
2 / 1 / 0
8,618
539
6,356
9,363
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
12
12
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
ATXXI
Chaac
0
2
0
0
L
1
1
2
2
W
1
0
2
2
W
Apollo
Hippymess
Apollo
1
3
2
0.67
L
0
0
0
0
L
6
1
0
6
W
Jing Wei
SmitE-ARMY
Jing Wei
1
2
1
0.75
W
Poseidon
2
5
0
0.4
L
Thanatos
meyer_guii
Thanatos
3
3
1
1.17
L
Mulan
vitoriadg
Mulan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,267
Damage
29,513
51,757
Taken
43,114
25,832
Mitigated
20,309
15,256
Healing
19,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ATXXI
Chaac
5,246
528
0
4,253
13,304
9,637
0
720
12,063
0
58,642
L
5,049
930
0
5,275
12,511
4,684
323
415
12,022
0
53,865
W
4,177
660
438
3,060
9,569
7,759
116
51
9,473
24,631
536
W
Apollo
Hippymess
Apollo
4,691
2,452
0
2,001
9,369
2,913
196
0
9,369
0
49,949
L
0
0
0
0
0
0
0
0
0
0
0
L
7,536
745
0
1,947
7,508
2,017
563
3,693
3,815
55,480
4,213
W
Jing Wei
SmitE-ARMY
Jing Wei
1,838
1,161
0
2,489
7,407
2,033
335
2,461
4,858
0
28,332
W
Poseidon
4,315
1,041
54
2,961
12,108
3,490
804
4,822
7,286
73,847
0
L
Thanatos
meyer_guii
Thanatos
10,572
2,582
0
8,152
13,732
5,442
0
3,552
9,735
0
51,996
L
Mulan
vitoriadg
Mulan
6,356
648
0
4,126
9,363
8,166
0
84
9,237
11,156
45,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,682
Gold Earned
37,709
387
Minions Killed
366
0
Camps Cleared
0
1,427,679
Distance Traveled
1,116,429
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,837
490
95
6
0
242,843
0
L
Da Ji
7,557
472
82
5
0
335,728
0
W
Terra
7,145
447
44
3
0
320,285
2
W
Apollo
7,305
457
75
5
0
289,672
2
L
Izanami
4,550
284
0
0
0
0
0
L
Agni
9,142
571
114
7
0
263,670
0
W
Jing Wei
6,985
437
52
3
0
291,513
0
W
Poseidon
8,410
526
121
8
0
283,366
0
L
Thanatos
7,842
490
65
4
0
247,077
0
L
Mulan
8,618
539
105
7
0
269,954
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role