Player Matchup

Hel
Hel
CrashDavis22
Hel
Level 159
God Stats
2W - 1L
1,576 SR
Queue Stats
248W - 220L
1,571 Elo+
Solo
Cupid
Cupid
FolkloreFanatic
Cupid
Level 124
God Stats
18W - 15L
1,526 SR
Queue Stats
453W - 427L
1,532 Elo+
Party 2
Aphrodite
Aphrodite
Hamiee
Aphrodite
Level 103
God Stats
8W - 7L
1,489 SR
Queue Stats
186W - 180L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
NNJA SPEC OPS
Jormungandr
Level 162
God Stats
1W - 0L
1,369 SR
Queue Stats
179W - 176L
1,498 Elo+
Solo
Poseidon
Poseidon
Tim41053
Poseidon
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,555 Elo+
Solo
Team Averages
Level 117
1,492 SR
1,536 Elo+

VS

Team Averages
Level 67
1,475 SR
1,448 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
TheBiggerPicture
Thoth
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,246 Elo+
Solo
Raijin
Raijin
Yg317xx
Raijin
Level 40
God Stats
1W - 2L
1,521 SR
Queue Stats
27W - 36L
1,481 Elo+
Solo
Zeus
Zeus
Yoi-Ki
Zeus
Level 105
God Stats
1W - 3L
1,418 SR
Queue Stats
228W - 197L
1,547 Elo+
Party 1
Bacchus
Bacchus
christian25526
Bacchus
Level 55
God Stats
2W - 6L
1,436 SR
Queue Stats
57W - 56L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,551
655
3,835
7,342
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
7 / 0 / 0
6,891
689
7,107
6,096
2,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Hamiee
Aphrodite
10
0 / 0 / 5
6,215
622
2,034
4,756
3,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
NNJA SPEC OPS
Jormungandr
11
0 / 0 / 0
6,029
603
1,211
4,376
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Poseidon
Tim41053
Poseidon
12
2 / 0 / 0
5,939
594
2,896
5,164
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 0 / 0
4,857
486
1,042
3,392
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
5,395
540
1,345
4,157
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Yg317xx
Raijin
9
0 / 1 / 1
4,758
476
4,030
5,489
1,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zeus
Yoi-Ki
Zeus
8
0 / 5 / 0
4,704
470
5,240
5,944
957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 3 / 0
5,155
516
2,626
8,480
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
1
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
0
1
0
0
W
7
0
0
7
W
Aphrodite
Hamiee
Aphrodite
0
0
5
2.5
W
Jormungandr
NNJA SPEC OPS
Jormungandr
0
0
0
0
L
0
0
0
0
W
Poseidon
Tim41053
Poseidon
2
0
0
2
L
Raijin
Yg317xx
Raijin
0
1
1
0.5
L
Zeus
Yoi-Ki
Zeus
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,083
Damage
14,283
27,734
Taken
27,462
11,992
Mitigated
11,150
15,512
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,042
99
0
2,224
3,392
892
0
527
2,825
0
27,647
W
3,835
216
0
4,738
7,342
3,012
0
4,064
3,278
38,252
560
W
7,107
4,506
145
2,807
6,096
2,299
522
4,176
1,920
0
45,363
W
Aphrodite
Hamiee
Aphrodite
2,034
472
2,363
3,433
4,756
3,169
175
2,793
1,963
15,659
0
W
Jormungandr
NNJA SPEC OPS
Jormungandr
1,211
330
0
934
4,376
1,744
240
1,065
3,311
38,687
8,927
L
1,345
369
0
965
4,157
1,208
0
2,620
1,537
38,358
0
W
Poseidon
Tim41053
Poseidon
2,896
433
0
1,092
5,164
1,768
0
758
4,406
47,785
0
L
Raijin
Yg317xx
Raijin
4,030
293
0
2,656
5,489
1,459
0
3,717
1,468
22,399
652
L
Zeus
Yoi-Ki
Zeus
5,240
745
0
1,470
5,944
957
0
389
5,555
29,505
0
L
2,626
280
80
2,621
8,480
6,634
0
2,271
6,207
11,727
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
24,869
362
Minions Killed
254
0
Camps Cleared
0
1,061,367
Distance Traveled
990,387
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,857
486
63
6
0
235,527
0
W
Hel
6,551
655
80
8
0
186,529
0
W
Cupid
6,891
689
86
9
0
206,283
1
W
Aphrodite
6,215
622
23
2
0
204,457
3
W
Jormungandr
6,029
603
90
9
0
215,625
0
L
Thoth
5,395
540
74
7
0
192,192
0
W
Poseidon
5,939
594
83
8
0
248,473
0
L
Raijin
4,758
476
36
4
0
152,572
0
L
Zeus
4,704
470
60
6
0
191,223
0
L
Bacchus
5,155
516
21
2
0
218,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role