Player Matchup

Bastet
Bastet
JazzHands1896
Bastet
Level 106
God Stats
2W - 0L
1,726 SR
Queue Stats
5W - 7L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
Padzii
Cthulhu
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,458 Elo+
Party 1
Hel
Hel
looolran
Hel
Level 89
God Stats
3W - 3L
1,346 SR
Queue Stats
5W - 7L
1,330 Elo+
Party 1
Team Averages
Level 100
1,524 SR
1,373 Elo+

VS

Team Averages
Level 55
1,333 SR
1,474 Elo+
Poseidon
Poseidon
Akalbo47
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Mulan
Mulan
erik-jano1999
Mulan
Level 59
God Stats
58W - 46L
1,496 SR
Queue Stats
147W - 150L
1,460 Elo+
Party 2
Sobek
Sobek
faryMary
Sobek
Level 103
God Stats
8W - 12L
1,004 SR
Queue Stats
423W - 296L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
8,048
805
7,571
10,260
3,985
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Padzii
Cthulhu
16
7 / 1 / 2
9,335
934
14,249
13,972
15,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

15
1 / 0 / 7
8,544
854
3,016
5,040
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Akalbo47
Poseidon
12
2 / 3 / 1
7,717
772
3,618
6,926
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 1
7,897
790
11,709
12,937
11,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
faryMary
Sobek
14
1 / 2 / 2
7,835
784
5,603
11,202
9,095
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
4
4
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Akalbo47
Poseidon
2
3
1
0.83
W
1
3
5
1.17
W
Cthulhu
Padzii
Cthulhu
7
1
2
8
L
1
4
1
0.38
L
Sobek
faryMary
Sobek
1
2
2
1
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,836
Damage
20,930
29,272
Taken
31,065
21,226
Mitigated
22,676
13,573
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Akalbo47
Poseidon
3,618
851
0
250
6,926
2,442
0
5,419
1,507
16,119
0
W
7,571
1,937
381
2,283
10,260
3,985
519
3,045
7,215
0
15,142
W
Cthulhu
Padzii
Cthulhu
14,249
793
0
2,419
13,972
15,272
174
4,204
9,768
34,802
1,372
L
11,709
1,142
0
3,263
12,937
11,139
0
6,295
6,642
0
30,889
L
Sobek
faryMary
Sobek
5,603
443
0
2,522
11,202
9,095
0
4,415
6,787
16,518
285
W
3,016
273
4,578
3,912
5,040
1,969
262
1,717
3,323
28,789
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,927
Gold Earned
23,449
111
Minions Killed
109
0
Camps Cleared
0
599,302
Distance Traveled
520,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,717
772
31
3
0
160,779
0
W
Bastet
8,048
805
17
2
0
205,817
0
W
Cthulhu
9,335
934
48
5
0
201,421
0
L
Mulan
7,897
790
48
5
0
177,715
0
L
Sobek
7,835
784
30
3
0
181,958
0
W
Hel
8,544
854
46
5
0
192,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role