Player Matchup

Raijin
Raijin
 
Raijin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Asesinoninja99
Thor
Level 124
God Stats
31W - 20L
1,847 SR
Queue Stats
362W - 348L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
Bob1207_LIEP
Danzaburou
Level 153
God Stats
4W - 5L
1,615 SR
Queue Stats
37W - 44L
1,425 Elo+
Party 2
King Arthur
King Arthur
G3n1uX
King Arthur
Level 29
God Stats
47W - 22L
1,766 SR
Queue Stats
139W - 122L
1,594 Elo+
Party 2
Ymir
Ymir
Souto_LIEP
Ymir
Level 150
God Stats
2W - 3L
1,536 SR
Queue Stats
138W - 147L
1,471 Elo+
Party 2
Team Averages
Level 118
1,653 SR
1,510 Elo+

VS

Team Averages
Level 134
1,699 SR
1,469 Elo+
Ganesha
Ganesha
Dinsect
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Hachiman
Hachiman
HOOHDIO
Hachiman
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,321 Elo+
Party 1
Scylla
Scylla
LeoArgentinaCBA
Scylla
Level 144
God Stats
4W - 1L
1,860 SR
Queue Stats
287W - 268L
1,428 Elo+
Solo
Arachne
Arachne
shockwave2346
Arachne
Level 123
God Stats
3W - 2L
1,640 SR
Queue Stats
70W - 58L
1,483 Elo+
Party 1
Ratatoskr
Ratatoskr
waugh5321
Ratatoskr
Level 149
God Stats
4W - 0L
1,995 SR
Queue Stats
126W - 102L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 2 / 0
6,354
530
3,659
6,533
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 2
6,788
566
5,377
6,923
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Bob1207_LIEP
Danzaburou
12
0 / 3 / 0
7,174
598
3,800
6,542
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
G3n1uX
King Arthur
12
2 / 0 / 1
7,103
592
8,084
8,567
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 2
5,547
462
3,805
9,643
6,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dinsect
Ganesha
10
0 / 0 / 4
6,061
505
1,943
5,963
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
HOOHDIO
Hachiman
14
3 / 0 / 2
7,149
596
4,380
6,369
2,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 2 / 0
5,842
487
5,893
5,738
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
11
3 / 2 / 1
6,197
516
5,390
8,171
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ratatoskr
waugh5321
Ratatoskr
12
1 / 3 / 1
6,382
532
5,759
11,792
5,025
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
9
9
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
0
1
L
3
2
2
2
L
Danzaburou
Bob1207_LIEP
Danzaburou
0
3
0
0
W
Ganesha
Dinsect
Ganesha
0
0
4
2
L
King Arthur
G3n1uX
King Arthur
2
0
1
2.5
W
Hachiman
HOOHDIO
Hachiman
3
0
2
4
W
2
2
0
1
L
0
2
2
0.5
W
Arachne
3
2
1
1.75
W
Ratatoskr
waugh5321
Ratatoskr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,725
Damage
23,365
38,208
Taken
38,033
18,786
Mitigated
15,452
10,177
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,659
321
0
1,653
6,533
2,033
388
2,676
3,571
41,028
0
L
5,377
926
0
3,040
6,923
2,357
0
618
6,265
0
43,442
L
Danzaburou
Bob1207_LIEP
Danzaburou
3,800
1,631
0
1,546
6,542
2,463
700
302
6,240
0
54,892
W
Ganesha
Dinsect
Ganesha
1,943
98
0
2,376
5,963
3,707
0
1,693
4,270
13,441
0
L
King Arthur
G3n1uX
King Arthur
8,084
1,270
0
2,525
8,567
5,518
0
271
8,296
0
47,510
W
Hachiman
HOOHDIO
Hachiman
4,380
2,127
0
3,398
6,369
2,291
0
395
5,974
0
55,948
W
5,893
372
0
1,070
5,738
1,688
0
3,201
2,537
37,050
0
L
3,805
604
0
1,413
9,643
6,415
0
3,572
5,783
28,087
0
W
Arachne
5,390
3,203
0
4,177
8,171
2,741
0
2,175
5,996
0
39,783
W
Ratatoskr
waugh5321
Ratatoskr
5,759
1,223
0
4,414
11,792
5,025
0
0
11,792
0
41,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
31,631
398
Minions Killed
345
0
Camps Cleared
0
1,200,279
Distance Traveled
1,199,793
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,354
530
81
7
0
227,921
0
L
Thor
6,788
566
84
7
0
274,412
0
L
Danzaburou
7,174
598
121
10
0
210,239
1
W
Ganesha
6,061
505
6
1
0
255,940
3
L
King Arthur
7,103
592
77
6
0
249,405
2
W
Hachiman
7,149
596
128
11
0
226,717
0
W
Scylla
5,842
487
77
6
0
206,773
0
L
Ymir
5,547
462
35
3
0
238,302
0
W
Arachne
6,197
516
62
5
0
261,748
0
W
Ratatoskr
6,382
532
72
6
0
248,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role