Player Matchup

Bacchus
Bacchus
Lqzc
Bacchus
Level 111
God Stats
11W - 12L
1,527 SR
Queue Stats
86W - 88L
1,532 Elo+
Party 1
Rama
Rama
iNakama
Rama
Level 85
God Stats
1W - 0L
1,321 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
rajsock
Chang'e
Level 67
God Stats
15W - 19L
1,518 SR
Queue Stats
41W - 48L
1,357 Elo+
Solo
Team Averages
Level 88
1,455 SR
1,463 Elo+

VS

Team Averages
Level 92
1,504 SR
1,391 Elo+
Heimdallr
Heimdallr
CaptainllMorgan
Heimdallr
Level 124
God Stats
2W - 1L
1,693 SR
Queue Stats
18W - 24L
1,436 Elo+
Solo
Merlin
Merlin
buffythevmprslyr
Merlin
Level 19
God Stats
9W - 14L
1,400 SR
Queue Stats
19W - 29L
1,322 Elo+
Party 2
Horus
Horus
hoshikage27
Horus
Level 134
God Stats
1W - 2L
1,419 SR
Queue Stats
68W - 73L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lqzc
Bacchus
14
2 / 1 / 6
8,489
849
5,090
8,984
10,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
iNakama
Rama
16
4 / 0 / 4
9,099
910
7,882
4,763
1,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
rajsock
Chang'e
15
2 / 2 / 6
8,745
875
5,030
6,131
2,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptainllMorgan
Heimdallr
12
2 / 4 / 0
7,537
754
2,810
6,558
2,723
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 1
7,384
738
4,866
4,619
1,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 2
6,960
696
4,809
9,722
7,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
3
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CaptainllMorgan
Heimdallr
2
4
0
0.5
W
Bacchus
Lqzc
Bacchus
2
1
6
5
L
0
2
1
0.25
L
0
2
2
0.5
W
Rama
iNakama
Rama
4
0
4
6
W
Chang'e
rajsock
Chang'e
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,002
Damage
12,485
19,878
Taken
20,899
14,682
Mitigated
11,796
6,613
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CaptainllMorgan
Heimdallr
2,810
1,947
0
425
6,558
2,723
0
3,009
3,454
0
12,713
W
Bacchus
Lqzc
Bacchus
5,090
861
0
2,138
8,984
10,647
306
2,242
6,742
20,987
0
L
4,866
469
0
0
4,619
1,854
0
2,425
2,133
26,911
0
L
4,809
2,101
1,253
2,433
9,722
7,219
0
4,229
5,368
0
12,895
W
Rama
iNakama
Rama
7,882
5,501
0
860
4,763
1,899
2,235
1,247
3,516
0
32,678
W
Chang'e
rajsock
Chang'e
5,030
275
1,313
2,302
6,131
2,136
1,115
1,444
4,687
27,297
2,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
21,881
140
Minions Killed
92
0
Camps Cleared
0
605,083
Distance Traveled
542,759
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,537
754
24
2
0
180,982
1
W
Bacchus
8,489
849
24
2
0
206,369
3
L
Merlin
7,384
738
52
5
0
158,835
0
L
Horus
6,960
696
16
2
0
202,942
1
W
Rama
9,099
910
59
6
0
188,294
0
W
Chang'e
8,745
875
57
6
0
210,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role