Player Matchup

Set
Set
BigMomba1449
Set
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,395 Elo+
Solo
Thor
Thor
Fashu_
Thor
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
428W - 424L
1,425 Elo+
Solo
Geb
Geb
MeansToBelieve
Geb
Level 82
God Stats
1W - 1L
1,524 SR
Queue Stats
14W - 15L
1,543 Elo+
Solo
Chiron
Chiron
oGriz VA
Chiron
Level 83
God Stats
2W - 2L
1,658 SR
Queue Stats
13W - 20L
1,347 Elo+
Solo
Janus
Janus
xPr1m3KiLlAx
Janus
Level 40
God Stats
5W - 10L
1,325 SR
Queue Stats
63W - 64L
1,441 Elo+
Solo
Team Averages
Level 86
1,501 SR
1,430 Elo+

VS

Team Averages
Level 81
1,578 SR
1,468 Elo+
Scylla
Scylla
CLOWN MAN 22
Scylla
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,411 Elo+
Party 1
Loki
Loki
FADED A1R
Loki
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 45L
1,422 Elo+
Party 1
Cerberus
Cerberus
JoTheGreat-
Cerberus
Level 57
God Stats
2W - 1L
1,518 SR
Queue Stats
8W - 3L
1,619 Elo+
Party 2
Mulan
Mulan
KVVNG_MIKE
Mulan
Level 98
God Stats
37W - 22L
1,622 SR
Queue Stats
54W - 43L
1,527 Elo+
Party 2
Charybdis
Charybdis
SeniorPacoTaco
Charybdis
Level 115
God Stats
30W - 12L
1,749 SR
Queue Stats
120W - 107L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,918
370
1,491
5,111
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Fashu_
Thor
13
0 / 3 / 1
6,908
432
2,343
11,969
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 1
7,898
494
7,703
12,431
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chiron
oGriz VA
Chiron
13
3 / 2 / 2
7,731
483
8,900
9,036
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 5 / 1
7,500
469
4,416
7,707
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 0 / 2
8,714
545
4,202
2,882
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
7 / 2 / 3
8,998
562
9,794
11,271
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
JoTheGreat-
Cerberus
13
1 / 2 / 5
7,664
479
5,164
13,063
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mulan
16
2 / 0 / 3
9,897
619
7,290
11,201
9,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
SeniorPacoTaco
Charybdis
13
0 / 1 / 0
7,572
473
3,494
7,459
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
13
13
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Scylla
3
0
2
4
W
Loki
7
2
3
4.25
L
Thor
Fashu_
Thor
0
3
1
0.17
W
Cerberus
JoTheGreat-
Cerberus
1
2
5
1.75
W
Mulan
2
0
3
3.5
L
1
1
1
1.5
W
Charybdis
SeniorPacoTaco
Charybdis
0
1
0
0
L
Chiron
oGriz VA
Chiron
3
2
2
2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,853
Damage
29,944
46,254
Taken
45,876
19,078
Mitigated
27,205
13,631
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,491
499
0
1,414
5,111
1,645
0
0
5,111
0
20,506
W
Scylla
4,202
63
0
726
2,882
912
0
614
2,226
57,860
0
W
Loki
9,794
2,503
0
4,762
11,271
3,901
165
2,375
8,718
0
62,211
L
Thor
Fashu_
Thor
2,343
337
0
4,862
11,969
3,480
0
1,655
10,314
0
49,336
W
Cerberus
JoTheGreat-
Cerberus
5,164
451
0
4,952
13,063
10,655
0
3,963
8,988
23,529
0
W
Mulan
7,290
1,518
0
4,201
11,201
9,400
0
1,276
9,885
0
79,013
L
7,703
746
0
3,045
12,431
8,958
27
4,122
8,309
31,144
2,853
W
Charybdis
SeniorPacoTaco
Charybdis
3,494
2,151
0
3,779
7,459
2,337
637
3,313
4,146
0
60,239
L
Chiron
oGriz VA
Chiron
8,900
2,879
532
2,901
9,036
2,838
672
2,051
6,985
0
48,835
L
4,416
417
0
877
7,707
2,157
0
1,538
6,169
51,151
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
42,845
378
Minions Killed
484
0
Camps Cleared
0
1,408,849
Distance Traveled
1,551,848
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,918
370
43
3
0
134,633
1
W
Scylla
8,714
545
115
7
0
314,389
1
W
Loki
8,998
562
77
5
0
360,191
0
L
Thor
6,908
432
99
6
0
342,929
0
W
Cerberus
7,664
479
46
3
0
305,212
0
W
Mulan
9,897
619
142
9
0
316,393
1
L
Geb
7,898
494
35
2
0
339,852
5
W
Charybdis
7,572
473
104
7
0
255,663
0
L
Chiron
7,731
483
90
6
0
295,604
0
L
Janus
7,500
469
111
7
0
295,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role