Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CerGinge
Rama
Level 147
God Stats
32W - 18L
1,686 SR
Queue Stats
416W - 386L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FauxMaux
Ah Muzen Cab
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 107L
1,540 Elo+
Solo
Cthulhu
Cthulhu
MAM3YTH0R MX
Cthulhu
Level 163
God Stats
6W - 8L
1,603 SR
Queue Stats
89W - 76L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
joey890
Tsukuyomi
Level 58
God Stats
2W - 1L
1,808 SR
Queue Stats
30W - 30L
1,459 Elo+
Solo
Team Averages
Level 135
1,619 SR
1,518 Elo+

VS

Team Averages
Level 122
1,487 SR
1,486 Elo+
Ares
Ares
Brandon_colt220
Ares
Level 102
God Stats
1W - 2L
1,578 SR
Queue Stats
27W - 37L
1,360 Elo+
Party 1
Scylla
Scylla
CanadianN
Scylla
Level 85
God Stats
3W - 2L
1,408 SR
Queue Stats
99W - 90L
1,490 Elo+
Solo
Nemesis
Nemesis
Solace19
Nemesis
Level 138
God Stats
4W - 0L
1,406 SR
Queue Stats
32W - 40L
1,371 Elo+
Party 1
Sol
Sol
frostfirejay
Sol
Level 159
God Stats
1W - 0L
1,743 SR
Queue Stats
202W - 193L
1,645 Elo+
Solo
Fenrir
Fenrir
namechanged8777
Fenrir
Level 126
God Stats
1W - 2L
1,299 SR
Queue Stats
259W - 249L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 2 / 0
3,842
768
1,365
2,378
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
7
2 / 1 / 1
3,919
784
2,136
3,466
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
FauxMaux
Ah Muzen Cab
8
3 / 1 / 0
4,627
925
2,814
4,002
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
MAM3YTH0R MX
Cthulhu
6
1 / 0 / 2
3,915
783
2,370
3,001
1,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
joey890
Tsukuyomi
2
0 / 1 / 0
2,644
529
325
1,202
236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,626
725
731
4,346
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
CanadianN
Scylla
7
0 / 0 / 2
3,936
787
678
1,149
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Solace19
Nemesis
5
0 / 3 / 1
3,341
668
720
3,848
1,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 2 / 1
3,364
673
1,956
2,954
587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
4 / 0 / 0
4,590
918
2,516
3,599
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
5
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
W
1
1
0
1
W
Scylla
CanadianN
Scylla
0
0
2
1
L
Rama
2
1
1
2.5
L
Ah Muzen Cab
FauxMaux
Ah Muzen Cab
3
1
0
3
L
Cthulhu
MAM3YTH0R MX
Cthulhu
1
0
2
2
W
Nemesis
Solace19
Nemesis
0
3
1
0.17
W
0
2
1
0.25
L
Tsukuyomi
joey890
Tsukuyomi
0
1
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,010
Damage
6,601
14,049
Taken
15,896
4,412
Mitigated
5,205
4,657
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,365
298
0
301
2,378
416
0
342
1,950
18,521
0
W
731
38
0
1,615
4,346
1,753
0
1,393
2,953
6,663
0
W
Scylla
CanadianN
Scylla
678
0
0
906
1,149
243
0
853
144
18,122
0
L
Rama
2,136
1,707
0
1,514
3,466
889
0
1,900
1,566
0
17,584
L
Ah Muzen Cab
FauxMaux
Ah Muzen Cab
2,814
1,244
0
703
4,002
1,133
0
0
3,886
0
28,149
L
Cthulhu
MAM3YTH0R MX
Cthulhu
2,370
316
0
1,674
3,001
1,738
0
787
2,214
14,002
743
W
Nemesis
Solace19
Nemesis
720
47
0
616
3,848
1,344
0
0
3,848
0
8,400
W
1,956
1,074
0
1,382
2,954
587
0
884
2,070
18,562
0
L
Tsukuyomi
joey890
Tsukuyomi
325
224
0
465
1,202
236
0
204
952
0
2,458
W
2,516
804
0
616
3,599
1,278
0
280
3,239
0
23,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,947
Gold Earned
18,857
169
Minions Killed
149
0
Camps Cleared
0
463,083
Distance Traveled
577,721
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,842
768
54
11
0
110,632
0
W
Ares
3,626
725
11
2
0
112,304
0
W
Scylla
3,936
787
42
8
0
112,108
2
L
Rama
3,919
784
37
7
0
101,351
0
L
Ah Muzen Cab
4,627
925
53
11
0
96,248
0
L
Cthulhu
3,915
783
19
4
0
120,685
0
W
Nemesis
3,341
668
20
4
0
111,235
2
W
Sol
3,364
673
34
7
0
117,419
0
L
Tsukuyomi
2,644
529
6
1
0
34,167
0
W
Fenrir
4,590
918
42
8
0
124,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role