Player Matchup

Cthulhu
Cthulhu
Dolphinwalls
Cthulhu
Level 129
God Stats
8W - 4L
1,627 SR
Queue Stats
179W - 163L
1,535 Elo+
Solo
Fenrir
Fenrir
Harizzment
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,504 Elo+
Party 2
Thanatos
Thanatos
IV_Bio_VI
Thanatos
Level 104
God Stats
1W - 0L
1,329 SR
Queue Stats
12W - 10L
1,480 Elo+
Solo
The Morrigan
The Morrigan
KawaiiAnimeQueen
The Morrigan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,467 Elo+
Party 2
Medusa
Medusa
Thooran
Medusa
Level 109
God Stats
9W - 4L
1,424 SR
Queue Stats
46W - 38L
1,466 Elo+
Party 2
Team Averages
Level 98
1,476 SR
1,491 Elo+

VS

Team Averages
Level 103
1,570 SR
1,515 Elo+
Sol
Sol
ChrisAlex2101
Sol
Level 69
God Stats
3W - 1L
1,810 SR
Queue Stats
90W - 94L
1,461 Elo+
Solo
Xing Tian
Xing Tian
LightningGS
Xing Tian
Level 157
God Stats
1W - 2L
1,554 SR
Queue Stats
197W - 190L
1,590 Elo+
Solo
Ravana
Ravana
Nezuko-
Ravana
Level 113
God Stats
0W - 1L
1,743 SR
Queue Stats
30W - 46L
1,406 Elo+
Party 1
Chiron
Chiron
SackI3oi
Chiron
Level 117
God Stats
0W - 5L
1,142 SR
Queue Stats
49W - 59L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
Tesfae
Cliodhna
Level 58
God Stats
1W - 2L
1,598 SR
Queue Stats
49W - 26L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dolphinwalls
Cthulhu
17
3 / 0 / 2
10,823
676
9,222
11,859
7,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Harizzment
Fenrir
14
8 / 2 / 5
9,546
597
12,263
12,149
6,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
IV_Bio_VI
Thanatos
16
5 / 1 / 5
9,107
569
6,048
12,514
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Morrigan
KawaiiAnimeQueen
The Morrigan
15
3 / 6 / 7
9,094
568
9,340
8,669
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Thooran
Medusa
16
3 / 2 / 4
9,596
600
7,239
9,215
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,580
474
6,293
11,798
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
LightningGS
Xing Tian
14
7 / 3 / 0
8,361
523
11,438
13,031
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Nezuko-
Ravana
12
2 / 6 / 2
7,344
459
4,803
11,197
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Chiron
SackI3oi
Chiron
15
2 / 4 / 2
8,218
514
5,059
13,667
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Tesfae
Cliodhna
15
0 / 5 / 2
8,613
538
7,554
11,498
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
22
Kills
11
11
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cthulhu
Dolphinwalls
Cthulhu
3
0
2
4
W
Fenrir
Harizzment
Fenrir
8
2
5
5.25
W
Thanatos
IV_Bio_VI
Thanatos
5
1
5
7.5
W
The Morrigan
KawaiiAnimeQueen
The Morrigan
3
6
7
1.08
L
Xing Tian
LightningGS
Xing Tian
7
3
0
2.33
L
Ravana
Nezuko-
Ravana
2
6
2
0.5
L
Chiron
SackI3oi
Chiron
2
4
2
0.75
L
Cliodhna
Tesfae
Cliodhna
0
5
2
0.2
W
Medusa
Thooran
Medusa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,112
Damage
35,147
54,406
Taken
61,191
23,577
Mitigated
21,372
25,100
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,293
778
0
5,290
11,798
3,355
0
6,515
4,553
48,198
4,490
W
Cthulhu
Dolphinwalls
Cthulhu
9,222
538
0
3,112
11,859
7,467
0
6,795
5,064
64,185
2,984
W
Fenrir
Harizzment
Fenrir
12,263
3,573
0
4,795
12,149
6,213
76
4,595
7,554
0
36,449
W
Thanatos
IV_Bio_VI
Thanatos
6,048
1,335
0
13,265
12,514
4,936
0
2,951
9,563
0
65,450
W
The Morrigan
KawaiiAnimeQueen
The Morrigan
9,340
1,957
0
1,163
8,669
2,385
0
2,326
6,207
49,484
2,974
L
Xing Tian
LightningGS
Xing Tian
11,438
540
0
3,824
13,031
5,767
255
1,600
11,275
54,510
0
L
Ravana
Nezuko-
Ravana
4,803
957
0
1,002
11,197
4,383
302
2,234
8,775
0
40,606
L
Chiron
SackI3oi
Chiron
5,059
1,528
34
4,383
13,667
4,083
0
4,215
9,014
0
57,379
L
Cliodhna
Tesfae
Cliodhna
7,554
848
0
2,849
11,498
3,784
544
0
11,498
0
65,935
W
Medusa
Thooran
Medusa
7,239
1,969
0
2,765
9,215
2,576
420
935
8,280
0
72,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,166
Gold Earned
40,116
550
Minions Killed
493
0
Camps Cleared
0
1,575,063
Distance Traveled
1,650,388
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,580
474
101
6
0
308,689
0
W
Cthulhu
10,823
676
151
9
0
267,831
0
W
Fenrir
9,546
597
50
3
0
330,559
5
W
Thanatos
9,107
569
109
7
0
361,454
4
W
The Morrigan
9,094
568
100
6
0
301,248
2
L
Xing Tian
8,361
523
80
5
0
339,003
1
L
Ravana
7,344
459
70
4
0
329,848
4
L
Chiron
8,218
514
110
7
0
301,088
3
L
Cliodhna
8,613
538
132
8
0
371,760
4
W
Medusa
9,596
600
140
9
0
313,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role