Player Matchup

Ah Muzen Cab
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
Level 90
God Stats
75W - 53L
1,612 SR
Queue Stats
132W - 129L
1,459 Elo+
Solo
Olorun
Olorun
BigBoiKletus
Olorun
Level 126
God Stats
1W - 1L
1,748 SR
Queue Stats
82W - 87L
1,448 Elo+
Solo
Sylvanus
Sylvanus
RaknarOrlock
Sylvanus
Level 85
God Stats
11W - 12L
1,661 SR
Queue Stats
187W - 168L
1,496 Elo+
Solo
Chaac
Chaac
The_Flat_Hat
Chaac
Level 86
God Stats
35W - 22L
1,584 SR
Queue Stats
55W - 56L
1,479 Elo+
Solo
Kali
Kali
xKIDYOURGARBAGEx
Kali
Level 67
God Stats
11W - 13L
1,234 SR
Queue Stats
288W - 280L
1,463 Elo+
Solo
Team Averages
Level 91
1,568 SR
1,469 Elo+

VS

Team Averages
Level 69
1,642 SR
1,452 Elo+
Izanami
Izanami
Lag Promised
Izanami
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 18L
1,380 Elo+
Solo
King Arthur
King Arthur
Leorojo210
King Arthur
Level 65
God Stats
21W - 35L
1,487 SR
Queue Stats
260W - 253L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
YeetMeister1
Zhong Kui
Level 65
God Stats
15W - 7L
1,812 SR
Queue Stats
192W - 194L
1,477 Elo+
Solo
Cliodhna
Cliodhna
dpBMF231
Cliodhna
Level 94
God Stats
15W - 12L
1,543 SR
Queue Stats
59W - 33L
1,504 Elo+
Party 1
Fafnir
Fafnir
sqwoozz
Fafnir
Level 51
God Stats
3W - 1L
1,866 SR
Queue Stats
75W - 60L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
10
1 / 4 / 0
6,204
477
7,461
9,454
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
10
0 / 3 / 1
6,225
479
1,981
7,535
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
RaknarOrlock
Sylvanus
10
1 / 3 / 1
5,719
440
5,359
12,111
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 0 / 0
7,272
559
9,653
14,916
14,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 1
6,407
493
4,491
12,710
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lag Promised
Izanami
12
4 / 0 / 2
6,666
513
8,319
10,156
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Leorojo210
King Arthur
12
0 / 0 / 2
7,311
562
8,413
12,807
11,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Zhong Kui
YeetMeister1
Zhong Kui
15
7 / 1 / 1
8,416
647
13,044
7,798
5,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
dpBMF231
Cliodhna
13
1 / 1 / 3
6,798
523
5,627
11,462
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
sqwoozz
Fafnir
11
2 / 1 / 5
6,626
510
3,981
10,491
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
1
4
0
0.25
L
Olorun
0
3
1
0.17
W
Izanami
Lag Promised
Izanami
4
0
2
5
W
King Arthur
Leorojo210
King Arthur
0
0
2
1
L
Sylvanus
RaknarOrlock
Sylvanus
1
3
1
0.5
L
0
0
0
0
W
Zhong Kui
YeetMeister1
Zhong Kui
7
1
1
7.5
W
Cliodhna
dpBMF231
Cliodhna
1
1
3
2.5
W
Fafnir
sqwoozz
Fafnir
2
1
5
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,945
Damage
39,384
56,726
Taken
52,714
30,155
Mitigated
31,220
17,416
Healing
22,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A_BAD_SHOT_just
Ah Muzen Cab
7,461
2,605
126
938
9,454
3,024
0
1,878
7,576
0
42,577
L
Olorun
1,981
720
0
2,656
7,535
1,863
0
4,720
2,815
36,213
6,366
W
Izanami
Lag Promised
Izanami
8,319
6,425
0
5,344
10,156
3,001
580
1,807
8,128
0
50,271
W
King Arthur
Leorojo210
King Arthur
8,413
1,281
0
3,129
12,807
11,026
0
0
12,807
0
54,340
L
Sylvanus
RaknarOrlock
Sylvanus
5,359
1,470
164
2,520
12,111
6,986
0
4,587
7,524
24,915
2,004
L
9,653
886
0
5,887
14,916
14,369
0
1,594
13,322
0
63,979
W
Zhong Kui
YeetMeister1
Zhong Kui
13,044
2,146
0
5,340
7,798
5,847
0
2,553
5,130
62,442
1,659
W
Cliodhna
dpBMF231
Cliodhna
5,627
948
0
4,434
11,462
3,920
0
1,034
10,363
0
59,820
W
Fafnir
sqwoozz
Fafnir
3,981
1,142
351
3,533
10,491
7,426
138
1,056
9,167
17,645
886
L
4,491
1,941
0
5,125
12,710
3,913
0
3,800
8,910
0
43,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
35,817
366
Minions Killed
400
0
Camps Cleared
0
1,203,696
Distance Traveled
1,271,040
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,204
477
69
5
0
241,377
0
L
Olorun
6,225
479
74
6
0
184,024
0
W
Izanami
6,666
513
97
7
0
234,973
0
W
King Arthur
7,311
562
101
8
0
210,755
0
L
Sylvanus
5,719
440
48
4
0
226,788
0
L
Chaac
7,272
559
118
9
0
264,451
1
W
Zhong Kui
8,416
647
92
7
0
245,913
4
W
Cliodhna
6,798
523
87
7
0
306,713
0
W
Fafnir
6,626
510
23
2
0
272,686
0
L
Kali
6,407
493
57
4
0
287,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role