Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
Shahin_Kral
Mulan
Silver II
Level 122
God Stats
12W - 10L
1,568 SR
Queue Stats
200W - 207L
1,114 MMR
Solo
Ix Chel
Ix Chel
Silver I
deanmcmillan02
Ix Chel
Silver I
Level 179
God Stats
18W - 20L
1,509 SR
Queue Stats
285W - 301L
1,233 MMR
Solo
Surtr
Surtr
Silver I
hadouchdanlegame
Surtr
Silver I
Level 168
God Stats
105W - 86L
1,578 SR
Queue Stats
873W - 894L
1,156 MMR
Solo
Neith
Neith
Gold V
hydradoeswork
Neith
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,213 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,531 SR
1,243 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,513 SR
1,186 MMR
Anubis
Anubis
Silver I
AltesReich
Anubis
Silver I
Level 145
God Stats
26W - 20L
1,573 SR
Queue Stats
363W - 400L
1,203 MMR
Solo
Charybdis
Charybdis
Silver IV
MotocicloJr
Charybdis
Silver IV
Level 96
God Stats
3W - 1L
1,656 SR
Queue Stats
11W - 21L
1,299 MMR
Solo
Ravana
Ravana
Silver I
arkkaos364
Ravana
Silver I
Level 109
God Stats
10W - 10L
1,515 SR
Queue Stats
139W - 157L
1,202 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
mecinas97
Sun Wukong
Silver IV
Level 66
God Stats
4W - 2L
1,393 SR
Queue Stats
17W - 27L
1,171 MMR
Solo
Ares
Ares
Silver II
sali69latrik
Ares
Silver II
Level 157
God Stats
30W - 38L
1,429 SR
Queue Stats
316W - 344L
1,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 3 / 6
8,408
601
6,761
10,699
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 2 / 9
7,439
531
10,730
11,933
6,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
6 / 3 / 4
9,433
674
7,932
7,900
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 1
9,211
658
7,219
11,891
9,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
6 / 3 / 4
8,124
580
9,536
9,567
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Chang'eSusanoMedusaArachne

VS

Bans
CthulhuKaliAgniFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AltesReich
Anubis
13
2 / 7 / 2
7,786
556
4,732
10,851
3,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MotocicloJr
Charybdis
12
5 / 6 / 2
7,374
527
8,968
11,999
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
arkkaos364
Ravana
10
3 / 3 / 1
6,257
447
7,807
7,864
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
mecinas97
Sun Wukong
14
1 / 0 / 0
7,249
518
7,873
11,210
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 6
6,531
467
4,238
15,644
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
20
Kills
11
11
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
3
6
3
L
Anubis
AltesReich
Anubis
2
7
2
0.43
L
Charybdis
MotocicloJr
Charybdis
5
6
2
1
W
2
2
9
3.25
L
Ravana
arkkaos364
Ravana
3
3
1
1.17
W
6
3
4
2.67
W
0
0
1
0.5
W
6
3
4
2.67
L
Sun Wukong
mecinas97
Sun Wukong
1
0
0
1
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,178
Damage
33,618
51,990
Taken
57,568
23,914
Mitigated
31,286
12,349
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,761
2,657
0
1,754
10,699
3,519
0
1,533
9,166
0
51,781
L
Anubis
AltesReich
Anubis
4,732
0
0
2,725
10,851
3,859
0
6,579
4,272
47,334
218
L
Charybdis
MotocicloJr
Charybdis
8,968
5,321
0
2,924
11,999
4,806
0
148
11,851
0
54,781
W
10,730
1,460
151
2,397
11,933
6,310
169
2,260
9,673
40
43,376
L
Ravana
arkkaos364
Ravana
7,807
1,466
0
3,148
7,864
3,051
0
680
7,184
0
36,443
W
7,932
1,174
474
2,143
7,900
1,950
0
3,344
4,556
63,097
1,397
W
7,219
2,284
0
2,206
11,891
9,322
0
104
11,787
3,089
79,485
W
9,536
3,473
0
3,224
9,567
2,813
574
1,574
7,993
0
52,371
L
Sun Wukong
mecinas97
Sun Wukong
7,873
825
0
4,742
11,210
7,266
0
338
10,872
428
65,933
L
4,238
486
0
3,183
15,644
12,304
0
569
15,075
22,613
1,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,615
Gold Earned
35,197
502
Minions Killed
396
0
Camps Cleared
0
1,477,307
Distance Traveled
1,248,172
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,408
601
78
6
0
341,228
4
L
Anubis
7,786
556
77
6
0
215,905
3
L
Charybdis
7,374
527
88
6
0
250,084
0
W
Mulan
7,439
531
63
5
0
301,134
4
L
Ravana
6,257
447
73
5
0
236,444
4
W
Ix Chel
9,433
674
122
9
0
290,128
2
W
Surtr
9,211
658
156
11
0
293,748
1
W
Neith
8,124
580
83
6
0
251,069
0
L
Sun Wukong
7,249
518
131
9
0
282,787
2
L
Ares
6,531
467
27
2
0
262,952
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role