Player Matchup

Chang'e
Chang'e
JimmenyCrickets
Chang'e
Level 98
God Stats
1W - 0L
1,617 SR
Queue Stats
4W - 2L
1,762 Elo+
Solo
Fenrir
Fenrir
MMBSniping
Fenrir
Level 61
God Stats
8W - 7L
1,476 SR
Queue Stats
228W - 229L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
Stecks20
Kukulkan
Level 67
God Stats
3W - 9L
1,181 SR
Queue Stats
8W - 15L
1,122 Elo+
Solo
Chiron
Chiron
Unmatchedforce
Chiron
Level 158
God Stats
11W - 3L
1,855 SR
Queue Stats
46W - 47L
1,537 Elo+
Solo
Surtr
Surtr
cooldudejoey
Surtr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 74L
1,434 Elo+
Party 2
Team Averages
Level 97
1,526 SR
1,467 Elo+

VS

Team Averages
Level 161
1,554 SR
1,496 Elo+
Set
Set
SuperAquaFish
Set
Level 129
God Stats
2W - 3L
1,487 SR
Queue Stats
96W - 107L
1,490 Elo+
Party 3
Eset
Eset
irritaable
Eset
Level 109
God Stats
6W - 6L
1,614 SR
Queue Stats
368W - 348L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
pfeiff17
Hou Yi
Level 366
God Stats
0W - 1L
1,500 SR
Queue Stats
1,090W - 1,047L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
salodevochek
Kuzenbo
Level 119
God Stats
31W - 25L
1,575 SR
Queue Stats
82W - 94L
1,486 Elo+
Party 3
Aphrodite
Aphrodite
toleraable
Aphrodite
Level 83
God Stats
24W - 19L
1,596 SR
Queue Stats
407W - 406L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
9,040
603
9,744
9,047
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
MMBSniping
Fenrir
16
6 / 2 / 3
8,604
574
7,636
13,466
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Stecks20
Kukulkan
12
0 / 4 / 0
7,472
498
2,512
5,153
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 1 / 3
8,970
598
9,741
9,515
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 6
6,949
463
6,966
13,505
9,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 0
7,992
533
9,459
10,126
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 4 / 2
7,276
485
8,882
7,600
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
pfeiff17
Hou Yi
13
2 / 3 / 0
7,632
509
4,190
12,196
3,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Kuzenbo
salodevochek
Kuzenbo
12
1 / 1 / 5
7,893
526
6,893
9,625
10,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
toleraable
Aphrodite
12
0 / 3 / 2
6,655
444
3,619
14,728
8,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
13
Kills
10
10
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Fenrir
MMBSniping
Fenrir
6
2
3
3.75
W
Kukulkan
Stecks20
Kukulkan
0
4
0
0
L
5
2
0
2.5
W
4
1
3
5.5
W
1
1
6
4
L
2
4
2
0.75
L
Hou Yi
pfeiff17
Hou Yi
2
3
0
0.67
L
Kuzenbo
salodevochek
Kuzenbo
1
1
5
3.5
L
Aphrodite
toleraable
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,599
Damage
33,043
50,686
Taken
54,275
21,455
Mitigated
29,001
17,904
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,744
713
120
3,596
9,047
2,749
0
4,220
4,357
61,205
1,665
W
Fenrir
MMBSniping
Fenrir
7,636
1,141
0
6,764
13,466
4,775
0
4,414
9,006
0
74,505
W
Kukulkan
Stecks20
Kukulkan
2,512
157
0
250
5,153
1,371
0
596
4,557
53,166
0
L
9,459
4,418
0
1,818
10,126
3,859
0
1,467
8,442
0
66,428
W
9,741
3,290
246
3,401
9,515
3,115
0
3,259
6,256
0
59,921
W
6,966
1,985
0
3,527
13,505
9,445
0
5,857
7,648
424
30,958
L
8,882
748
261
1,941
7,600
2,237
0
948
6,447
48,765
1,257
L
Hou Yi
pfeiff17
Hou Yi
4,190
1,545
0
3,765
12,196
3,873
0
304
11,842
0
53,155
L
Kuzenbo
salodevochek
Kuzenbo
6,893
2,616
0
2,130
9,625
10,370
0
2,570
6,531
28,159
662
L
Aphrodite
toleraable
Aphrodite
3,619
192
5
6,158
14,728
8,662
0
5,628
8,382
35,306
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,035
Gold Earned
37,448
506
Minions Killed
422
0
Camps Cleared
0
1,533,549
Distance Traveled
1,448,144
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,040
603
127
8
0
291,983
3
W
Fenrir
8,604
574
118
8
0
367,767
1
W
Kukulkan
7,472
498
103
7
0
290,003
0
L
Set
7,992
533
131
9
0
334,149
0
W
Chiron
8,970
598
99
7
0
293,978
5
W
Surtr
6,949
463
59
4
0
289,818
2
L
Eset
7,276
485
78
5
0
280,585
0
L
Hou Yi
7,632
509
97
6
0
267,429
3
L
Kuzenbo
7,893
526
57
4
0
311,985
4
L
Aphrodite
6,655
444
59
4
0
253,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role