Player Matchup

Baron Samedi
Baron Samedi
BravoCloud
Baron Samedi
Level 69
God Stats
1W - 5L
1,554 SR
Queue Stats
222W - 280L
1,433 Elo+
Party 2
Khepri
Khepri
FlammerX
Khepri
Level 69
God Stats
1W - 3L
1,373 SR
Queue Stats
181W - 212L
1,462 Elo+
Party 2
Sol
Sol
Ryakugan
Sol
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 163L
1,497 Elo+
Party 2
Pele
Pele
eugene-sexy
Pele
Level 129
God Stats
2W - 3L
1,395 SR
Queue Stats
266W - 273L
1,500 Elo+
Solo
Horus
Horus
triceratopy
Horus
Level 49
God Stats
7W - 6L
1,453 SR
Queue Stats
92W - 123L
1,467 Elo+
Party 2
Team Averages
Level 73
1,455 SR
1,472 Elo+

VS

Team Averages
Level 115
1,743 SR
1,518 Elo+
Sun Wukong
Sun Wukong
Exalted_Outlaw
Sun Wukong
Level 153
God Stats
1W - 0L
1,838 SR
Queue Stats
141W - 128L
1,503 Elo+
Solo
Sol
Sol
Mikescarn1096
Sol
Level 46
God Stats
1W - 0L
1,590 SR
Queue Stats
53W - 63L
1,437 Elo+
Solo
Scylla
Scylla
PixelatedWaffle
Scylla
Level 147
God Stats
27W - 8L
1,828 SR
Queue Stats
105W - 96L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bkrandymcgee
Tsukuyomi
Level 103
God Stats
7W - 4L
1,726 SR
Queue Stats
58W - 58L
1,563 Elo+
Party 1
Geb
Geb
ickinono
Geb
Level 127
God Stats
4W - 0L
1,731 SR
Queue Stats
180W - 168L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BravoCloud
Baron Samedi
11
0 / 3 / 0
5,121
512
2,413
6,882
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
FlammerX
Khepri
10
1 / 1 / 0
5,598
560
1,436
7,141
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 1
5,185
519
3,766
5,054
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 0 / 0
4,124
412
279
3,310
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
5,424
542
5,312
10,686
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Exalted_Outlaw
Sun Wukong
12
2 / 1 / 1
7,222
722
5,704
9,451
4,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 0
6,106
611
5,919
5,280
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 1
7,064
706
4,634
2,294
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
bkrandymcgee
Tsukuyomi
11
1 / 2 / 0
5,954
595
1,862
7,039
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 2
6,531
653
2,554
6,658
4,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
8
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BravoCloud
Baron Samedi
0
3
0
0
W
Sun Wukong
Exalted_Outlaw
Sun Wukong
2
1
1
2.5
L
Khepri
FlammerX
Khepri
1
1
0
1
W
2
0
0
2
W
2
0
1
2.5
L
0
1
1
0.5
W
Tsukuyomi
bkrandymcgee
Tsukuyomi
1
2
0
0.5
L
0
0
0
0
W
1
0
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,206
Damage
20,673
33,073
Taken
30,722
18,748
Mitigated
13,191
10,155
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BravoCloud
Baron Samedi
2,413
148
0
2,327
6,882
2,595
0
4,327
2,555
27,444
0
W
Sun Wukong
Exalted_Outlaw
Sun Wukong
5,704
816
0
3,427
9,451
4,637
0
0
8,793
0
51,492
L
Khepri
FlammerX
Khepri
1,436
174
0
1,993
7,141
4,810
0
4,084
3,057
22,064
0
W
5,919
2,405
0
3,815
5,280
1,568
992
2,856
2,424
41,547
0
W
4,634
252
0
950
2,294
571
336
1,170
844
54,514
2,058
L
3,766
1,725
0
2,152
5,054
1,871
0
3,796
1,258
37,223
0
W
Tsukuyomi
bkrandymcgee
Tsukuyomi
1,862
297
0
4,069
7,039
2,040
0
146
6,853
0
47,208
L
279
58
0
670
3,310
978
0
202
3,108
0
13,640
W
2,554
199
0
2,294
6,658
4,375
0
3,015
3,535
19,723
1,483
L
5,312
2,527
0
3,013
10,686
8,494
0
483
10,203
0
26,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,452
Gold Earned
32,877
232
Minions Killed
383
0
Camps Cleared
0
925,297
Distance Traveled
1,077,637
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,121
512
48
5
0
182,221
0
W
Sun Wukong
7,222
722
96
10
0
200,066
0
L
Khepri
5,598
560
35
4
0
218,179
2
W
Sol
6,106
611
80
8
0
181,846
0
W
Scylla
7,064
706
104
10
0
204,637
2
L
Sol
5,185
519
77
8
0
200,726
1
W
Tsukuyomi
5,954
595
76
8
0
276,667
0
L
Pele
4,124
412
32
3
0
106,094
0
W
Geb
6,531
653
27
3
0
214,421
2
L
Horus
5,424
542
40
4
0
218,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role