Player Matchup

Rama
Rama
DANIEL300FC
Rama
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
Danerain
Gilgamesh
Level 104
God Stats
59W - 58L
1,495 SR
Queue Stats
271W - 267L
1,481 Elo+
Solo
Ymir
Ymir
Gingernaut13579
Ymir
Level 123
God Stats
0W - 2L
1,571 SR
Queue Stats
85W - 86L
1,548 Elo+
Solo
Nox
Nox
IIIKED
Nox
Level 125
God Stats
4W - 6L
1,577 SR
Queue Stats
46W - 39L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
Kisuria
Kukulkan
Level 129
God Stats
1W - 4L
1,722 SR
Queue Stats
45W - 39L
1,571 Elo+
Party 2
Team Averages
Level 120
1,573 SR
1,544 Elo+

VS

Team Averages
Level 114
1,699 SR
1,647 Elo+
Neith
Neith
NLblessed
Neith
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,504 Elo+
Solo
Ra
Ra
Rulistening
Ra
Level 148
God Stats
3W - 2L
1,475 SR
Queue Stats
58W - 57L
1,574 Elo+
Party 1
Thor
Thor
SSoRDCR
Thor
Level 124
God Stats
3W - 0L
1,936 SR
Queue Stats
326W - 71L
1,788 Elo+
Party 3
Ares
Ares
Trinedy
Ares
Level 120
God Stats
20W - 2L
1,913 SR
Queue Stats
295W - 69L
1,742 Elo+
Party 3
The Morrigan
The Morrigan
Zindurn
The Morrigan
Level 145
God Stats
19W - 14L
1,669 SR
Queue Stats
88W - 58L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,924
1,132
3,463
10,661
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Danerain
Gilgamesh
12
2 / 4 / 3
7,492
1,070
6,603
11,369
10,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
0 / 2 / 5
8,123
1,160
5,278
9,760
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
IIIKED
Nox
12
0 / 2 / 4
7,219
1,031
3,997
5,272
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Kisuria
Kukulkan
12
1 / 0 / 1
6,816
974
695
769
206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Team 1 Tickets

295

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NLblessed
Neith
13
0 / 2 / 5
7,146
1,021
4,613
4,829
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 5
8,359
1,194
5,992
1,473
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
SSoRDCR
Thor
13
6 / 1 / 4
8,535
1,219
8,472
4,884
1,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
Trinedy
Ares
13
1 / 1 / 10
8,395
1,199
8,100
6,983
6,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

The Morrigan
Zindurn
The Morrigan
13
2 / 1 / 7
7,744
1,106
6,982
4,016
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
5
Kills
12
12
Deaths
5
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Gilgamesh
Danerain
Gilgamesh
2
4
3
0.88
L
0
2
5
1.25
L
Nox
IIIKED
Nox
0
2
4
1
L
Kukulkan
Kisuria
Kukulkan
1
0
1
1.5
W
Neith
NLblessed
Neith
0
2
5
1.25
W
3
0
5
5.5
W
Thor
SSoRDCR
Thor
6
1
4
8
W
Ares
Trinedy
Ares
1
1
10
6
W
The Morrigan
Zindurn
The Morrigan
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,036
Damage
34,159
37,831
Taken
22,185
24,690
Mitigated
12,936
4,288
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,463
2,466
0
601
10,661
3,416
0
4,531
6,070
0
32,024
L
Gilgamesh
Danerain
Gilgamesh
6,603
1,261
0
975
11,369
10,577
0
5,360
5,337
0
14,610
L
5,278
1,154
0
1,952
9,760
8,716
0
5,242
4,274
10,769
0
L
Nox
IIIKED
Nox
3,997
566
0
610
5,272
1,775
0
3,235
1,997
20,680
0
L
Kukulkan
Kisuria
Kukulkan
695
250
0
150
769
206
0
337
432
4,517
0
W
Neith
NLblessed
Neith
4,613
1,460
0
607
4,829
1,826
0
2,314
2,254
0
15,550
W
5,992
191
2,807
761
1,473
689
0
443
934
32,929
763
W
Thor
SSoRDCR
Thor
8,472
737
0
419
4,884
1,976
0
2,225
2,430
0
13,261
W
Ares
Trinedy
Ares
8,100
563
0
841
6,983
6,605
0
3,459
3,263
10,557
0
W
The Morrigan
Zindurn
The Morrigan
6,982
980
0
340
4,016
1,840
0
1,157
2,734
11,562
1,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,574
Gold Earned
40,179
139
Minions Killed
141
5
Camps Cleared
5
579,599
Distance Traveled
723,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,924
1,132
55
8
2
117,787
0
L
Gilgamesh
7,492
1,070
20
3
2
146,783
0
L
Ymir
8,123
1,160
7
1
0
138,577
0
L
Nox
7,219
1,031
42
6
1
142,056
0
L
Kukulkan
6,816
974
15
2
0
34,396
0
W
Neith
7,146
1,021
33
5
0
126,069
0
W
Ra
8,359
1,194
75
11
0
155,458
0
W
Thor
8,535
1,219
9
1
3
145,079
0
W
Ares
8,395
1,199
3
0
1
150,544
0
W
The Morrigan
7,744
1,106
21
3
1
146,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role