Player Matchup

Anhur
Anhur
BigTune21
Anhur
Level 29
God Stats
2W - 3L
1,433 SR
Queue Stats
44W - 60L
1,409 Elo+
Party 2
Mulan
Mulan
DeadshotDarwin
Mulan
Level 104
God Stats
19W - 13L
1,613 SR
Queue Stats
101W - 110L
1,449 Elo+
Party 2
Kuzenbo
Kuzenbo
LoneWolf64
Kuzenbo
Level 45
God Stats
3W - 4L
1,733 SR
Queue Stats
71W - 76L
1,456 Elo+
Party 2
Tyr
Tyr
SatoriAce
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 115L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
W1nterWolf17
Kukulkan
Level 59
God Stats
14W - 10L
1,583 SR
Queue Stats
160W - 168L
1,447 Elo+
Party 2
Team Averages
Level 65
1,572 SR
1,446 Elo+

VS

Team Averages
Level 94
1,504 SR
1,459 Elo+
Surtr
Surtr
CrimsonGuardian3
Surtr
Level 109
God Stats
28W - 22L
1,517 SR
Queue Stats
795W - 733L
1,508 Elo+
Solo
Sobek
Sobek
Harizzment
Sobek
Level 22
God Stats
2W - 2L
1,496 SR
Queue Stats
29W - 24L
1,492 Elo+
Party 1
Hera
Hera
KawaiiAnimeQueen
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,456 Elo+
Party 1
Ymir
Ymir
The_Reven1702
Ymir
Level 105
God Stats
14W - 10L
1,491 SR
Queue Stats
205W - 208L
1,384 Elo+
Solo
Danzaburou
Danzaburou
Thooran
Danzaburou
Level 109
God Stats
13W - 12L
1,517 SR
Queue Stats
46W - 38L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigTune21
Anhur
10
0 / 4 / 1
5,919
455
1,276
7,738
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 0
6,502
500
7,110
11,288
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
LoneWolf64
Kuzenbo
9
0 / 6 / 0
5,641
434
3,881
13,541
8,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 1
6,283
483
3,779
12,740
9,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
W1nterWolf17
Kukulkan
12
0 / 2 / 0
6,371
490
2,926
6,194
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,479
652
11,581
12,641
13,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
12
5 / 0 / 6
7,942
611
4,889
12,736
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
2 / 0 / 4
7,660
589
6,905
5,890
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 2
7,148
550
3,782
7,712
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Thooran
Danzaburou
14
5 / 1 / 5
8,676
667
10,628
6,528
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
20
20
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
BigTune21
Anhur
0
4
1
0.13
W
5
2
1
2.75
L
2
4
0
0.5
W
Sobek
5
0
6
8
W
2
0
4
4
L
Kuzenbo
LoneWolf64
Kuzenbo
0
6
0
0
L
1
4
1
0.38
W
3
1
2
4
W
Danzaburou
Thooran
Danzaburou
5
1
5
7.5
L
Kukulkan
W1nterWolf17
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,972
Damage
37,785
51,501
Taken
45,507
27,774
Mitigated
31,297
8,915
Healing
16,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BigTune21
Anhur
1,276
715
0
1,657
7,738
1,949
0
975
6,763
0
33,632
W
11,581
3,877
0
4,198
12,641
13,342
242
0
12,641
4,279
51,516
L
7,110
1,336
0
1,450
11,288
5,529
0
4,134
6,942
0
52,325
W
Sobek
4,889
480
0
7,142
12,736
10,615
208
2,801
9,935
23,997
0
W
6,905
1,296
0
1,655
5,890
1,727
0
1,564
4,326
61,198
0
L
Kuzenbo
LoneWolf64
Kuzenbo
3,881
1,674
0
1,455
13,541
8,978
0
6,837
6,704
13,252
394
L
3,779
447
0
3,853
12,740
9,513
0
1,767
9,978
0
40,362
W
3,782
612
0
737
7,712
3,579
94
491
7,221
49,225
0
W
Danzaburou
Thooran
Danzaburou
10,628
5,309
0
3,084
6,528
2,034
631
1,740
4,788
0
61,386
L
Kukulkan
W1nterWolf17
Kukulkan
2,926
60
0
500
6,194
1,805
49
3,884
2,310
46,376
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
39,905
347
Minions Killed
431
0
Camps Cleared
0
1,276,107
Distance Traveled
1,269,228
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,919
455
66
5
0
208,657
0
W
Surtr
8,479
652
105
8
0
233,818
0
L
Mulan
6,502
500
86
7
0
275,533
0
W
Sobek
7,942
611
30
2
0
267,355
5
W
Hera
7,660
589
110
8
0
262,827
3
L
Kuzenbo
5,641
434
25
2
0
262,768
0
L
Tyr
6,283
483
81
6
0
259,068
0
W
Ymir
7,148
550
84
6
0
271,359
0
W
Danzaburou
8,676
667
102
8
0
233,869
4
L
Kukulkan
6,371
490
89
7
0
270,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role