Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
AII3gory
Erlang Shen
Gold V
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 37L
1,394 MMR
Party 2
King Arthur
King Arthur
Gold II
Rëgulüs
King Arthur
Gold II
Level 123
God Stats
7W - 2L
1,563 SR
Queue Stats
82W - 84L
1,489 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
fattet2112
Morgan Le Fay
Gold V
Level 46
God Stats
1W - 0L
1,355 SR
Queue Stats
30W - 35L
1,472 MMR
Party 2
Xbalanque
Xbalanque
Gold III
sshaffeR
Xbalanque
Gold III
Level 107
God Stats
62W - 43L
1,617 SR
Queue Stats
272W - 282L
1,493 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,507 SR
1,470 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,621 SR
1,449 MMR
Cthulhu
Cthulhu
Silver III
BrittleB
Cthulhu
Silver III
Level 105
God Stats
2W - 3L
1,840 SR
Queue Stats
9W - 14L
1,435 MMR
Party 1
Arachne
Arachne
Gold III
Get Skrrtted
Arachne
Gold III
Level 112
God Stats
7W - 11L
1,544 SR
Queue Stats
153W - 169L
1,427 MMR
Solo
Mulan
Mulan
Bronze III
GrizzDK
Mulan
Bronze III
Level 109
God Stats
0W - 2L
1,298 SR
Queue Stats
18W - 21L
1,454 MMR
Solo
Ah Puch
Ah Puch
Gold II
McPuggin17
Ah Puch
Gold II
Level 179
God Stats
29W - 30L
1,554 SR
Queue Stats
293W - 297L
1,430 MMR
Solo
Danzaburou
Danzaburou
Bronze III
TactilePlain
Danzaburou
Bronze III
Level 66
God Stats
0W - 1L
1,870 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 3 / 8
7,673
548
7,541
11,498
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
AII3gory
Erlang Shen
15
12 / 0 / 7
9,395
671
14,545
10,095
5,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

King Arthur
Rëgulüs
King Arthur
13
0 / 0 / 2
7,615
544
8,646
11,039
11,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
fattet2112
Morgan Le Fay
14
2 / 0 / 3
7,854
561
2,620
7,769
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
sshaffeR
Xbalanque
14
5 / 2 / 6
8,680
620
8,900
9,053
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
FreyaAchillesAphroditeThor

VS

Bans
AthenaBacchusMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrittleB
Cthulhu
8
1 / 6 / 1
6,007
429
6,876
12,919
10,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Get Skrrtted
Arachne
13
3 / 5 / 0
7,023
502
4,897
12,525
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
GrizzDK
Mulan
12
1 / 2 / 1
6,860
490
11,329
15,420
13,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
McPuggin17
Ah Puch
13
0 / 4 / 0
7,179
513
7,773
7,834
2,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TactilePlain
Danzaburou
13
0 / 4 / 1
7,260
519
2,134
8,843
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
21
Kills
5
5
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
8
2
W
Erlang Shen
AII3gory
Erlang Shen
12
0
7
15.5
L
Cthulhu
BrittleB
Cthulhu
1
6
1
0.25
L
Arachne
Get Skrrtted
Arachne
3
5
0
0.6
L
Mulan
GrizzDK
Mulan
1
2
1
0.75
L
Ah Puch
McPuggin17
Ah Puch
0
4
0
0
W
King Arthur
Rëgulüs
King Arthur
0
0
2
1
L
Danzaburou
TactilePlain
Danzaburou
0
4
1
0.13
W
Morgan Le Fay
fattet2112
Morgan Le Fay
2
0
3
3.5
W
Xbalanque
sshaffeR
Xbalanque
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,252
Damage
33,009
49,454
Taken
57,541
27,178
Mitigated
33,946
15,900
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,541
2,412
0
3,462
11,498
4,035
0
2,470
9,028
0
60,126
W
Erlang Shen
AII3gory
Erlang Shen
14,545
9,275
0
2,041
10,095
5,118
106
3,411
6,684
0
48,679
L
Cthulhu
BrittleB
Cthulhu
6,876
793
108
1,237
12,919
10,847
0
1,636
11,150
18,109
1,149
L
Arachne
Get Skrrtted
Arachne
4,897
3,676
0
4,604
12,525
4,221
0
301
12,200
0
44,060
L
Mulan
GrizzDK
Mulan
11,329
1,950
0
4,203
15,420
13,399
0
728
14,692
0
50,287
L
Ah Puch
McPuggin17
Ah Puch
7,773
206
0
2,700
7,834
2,571
0
897
6,866
62,617
441
W
King Arthur
Rëgulüs
King Arthur
8,646
926
0
3,368
11,039
11,965
0
863
10,176
1,742
52,849
L
Danzaburou
TactilePlain
Danzaburou
2,134
222
0
1,645
8,843
2,908
0
0
8,843
0
50,893
W
Morgan Le Fay
fattet2112
Morgan Le Fay
2,620
131
0
1,551
7,769
2,593
48
5,658
2,111
48,381
824
W
Xbalanque
sshaffeR
Xbalanque
8,900
4,650
0
5,478
9,053
3,467
957
1,488
7,565
0
57,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,217
Gold Earned
34,329
488
Minions Killed
406
0
Camps Cleared
0
1,435,404
Distance Traveled
1,375,529
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,673
548
111
8
0
286,368
0
W
Erlang Shen
9,395
671
67
5
0
309,813
3
L
Cthulhu
6,007
429
29
2
0
289,346
2
L
Arachne
7,023
502
75
5
0
293,418
0
L
Mulan
6,860
490
74
5
0
251,571
0
L
Ah Puch
7,179
513
125
9
0
260,707
2
W
King Arthur
7,615
544
97
7
0
288,820
5
L
Danzaburou
7,260
519
103
7
0
280,487
0
W
Morgan Le Fay
7,854
561
115
8
0
286,175
1
W
Xbalanque
8,680
620
98
7
0
264,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role