Player Matchup

Artemis
Artemis
Silver I
Hasesino14
Artemis
Silver I
Level 102
God Stats
1W - 1L
1,454 SR
Queue Stats
28W - 32L
1,257 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
Starkin
Nu Wa
Gold IV
Level 159
God Stats
4W - 3L
1,589 SR
Queue Stats
446W - 495L
1,326 MMR
Solo
Sobek
Sobek
Silver II
hanterpro14
Sobek
Silver II
Level 79
God Stats
3W - 0L
1,860 SR
Queue Stats
18W - 11L
1,459 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,634 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,593 SR
1,343 MMR
Medusa
Medusa
Gold III
Emilitoo_m
Medusa
Gold III
Level 108
God Stats
30W - 14L
1,683 SR
Queue Stats
265W - 293L
1,154 MMR
Solo
Xing Tian
Xing Tian
Silver I
xDKxCross
Xing Tian
Silver I
Level 126
God Stats
1W - 2L
1,529 SR
Queue Stats
47W - 36L
1,446 MMR
Party 1
Thoth
Thoth
Silver II
犬Doppelgänger
Thoth
Silver II
Level 61
God Stats
5W - 4L
1,567 SR
Queue Stats
9W - 6L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hasesino14
Artemis
16
5 / 2 / 11
10,535
958
12,825
10,581
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Starkin
Nu Wa
18
9 / 1 / 8
11,587
1,053
8,098
5,089
2,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 3 / 12
9,819
893
9,063
15,438
16,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaVulcanKuzenboCthulhu

VS

Bans
ArtioMulanDanzaburouShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emilitoo_m
Medusa
13
1 / 5 / 2
8,533
776
6,111
10,060
2,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
xDKxCross
Xing Tian
13
2 / 5 / 2
8,636
785
4,430
15,486
11,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
3 / 7 / 3
9,266
842
7,513
8,596
2,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
17
Kills
6
6
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Emilitoo_m
Medusa
1
5
2
0.4
W
Artemis
Hasesino14
Artemis
5
2
11
5.25
W
Nu Wa
Starkin
Nu Wa
9
1
8
13
W
3
3
12
3
L
Xing Tian
xDKxCross
Xing Tian
2
5
2
0.6
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,986
Damage
18,054
31,108
Taken
34,142
22,266
Mitigated
16,570
8,011
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Emilitoo_m
Medusa
6,111
1,916
0
740
10,060
2,823
0
3,859
5,895
0
33,845
W
Artemis
Hasesino14
Artemis
12,825
3,497
0
1,318
10,581
3,766
899
4,529
6,045
0
42,144
W
Nu Wa
Starkin
Nu Wa
8,098
1,702
50
2,221
5,089
2,043
2,045
1,549
3,540
38,254
1,610
W
9,063
356
0
4,422
15,438
16,457
210
5,801
9,637
25,826
0
L
Xing Tian
xDKxCross
Xing Tian
4,430
157
0
946
15,486
11,548
0
7,733
6,586
16,107
0
L
7,513
89
0
609
8,596
2,199
0
3,809
4,440
26,746
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
26,435
149
Minions Killed
112
0
Camps Cleared
0
637,423
Distance Traveled
567,989
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,533
776
51
5
0
176,677
2
W
Artemis
10,535
958
67
6
0
210,329
0
W
Nu Wa
11,587
1,053
54
5
0
212,816
0
W
Sobek
9,819
893
28
3
0
214,278
1
L
Xing Tian
8,636
785
16
1
0
215,303
2
L
Thoth
9,266
842
45
4
0
176,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role