Player Matchup

Ra
Ra
Silver III
 
Ra
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
GhettoGodJu
Geb
Silver III
Level 144
God Stats
7W - 13L
1,401 SR
Queue Stats
1,373W - 1,652L
952 MMR
Solo
Medusa
Medusa
Silver III
Qcastor
Medusa
Silver III
Level 157
God Stats
31W - 39L
1,404 SR
Queue Stats
613W - 771L
1,049 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,435 SR
1,167 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 68
1,551 SR
1,053 MMR
Da Ji
Da Ji
Silver III
OnDaLeanBean
Da Ji
Silver III
Level 78
God Stats
10W - 14L
1,518 SR
Queue Stats
47W - 85L
946 MMR
Solo
Maui
Maui
Silver V
devv17
Maui
Silver V
Level 88
God Stats
24W - 32L
1,470 SR
Queue Stats
104W - 141L
696 MMR
Party 1
Vulcan
Vulcan
Silver II
xTwistedx_868
Vulcan
Silver II
Level 37
God Stats
6W - 1L
1,665 SR
Queue Stats
22W - 21L
1,517 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 0
6,476
810
3,703
3,545
1,881
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
6,325
791
5,135
8,477
6,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Qcastor
Medusa
9
0 / 2 / 1
5,667
708
1,460
4,076
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
Nu WaAchillesCthulhuNe ZhaMulan

VS

Bans
BacchusSurtrAthenaChaacAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,095
887
4,866
5,565
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
devv17
Maui
13
1 / 0 / 3
6,777
847
2,325
6,318
4,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 3
6,630
829
4,317
3,650
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
5
5
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
L
0
2
2
0.5
W
4
1
1
4.5
L
Medusa
Qcastor
Medusa
0
2
1
0.25
W
Maui
devv17
Maui
1
0
3
2.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,298
Damage
11,508
16,098
Taken
15,533
9,332
Mitigated
8,058
4,291
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,703
440
1,269
1,478
3,545
1,881
0
1,349
2,196
16,195
419
L
5,135
578
0
462
8,477
6,249
0
3,833
4,644
13,553
2,992
W
4,866
1,210
204
1,334
5,565
2,503
174
2,911
2,436
0
14,581
L
Medusa
Qcastor
Medusa
1,460
116
0
1,082
4,076
1,202
0
1,481
2,595
0
10,981
W
Maui
devv17
Maui
2,325
111
0
1,999
6,318
4,364
1,088
2,279
3,520
10,838
0
W
4,317
212
0
944
3,650
1,191
588
1,990
1,407
32,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,468
Gold Earned
20,502
88
Minions Killed
95
0
Camps Cleared
0
394,471
Distance Traveled
482,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,476
810
36
5
0
135,561
0
L
Geb
6,325
791
33
4
0
159,843
0
W
Da Ji
7,095
887
18
2
0
169,103
0
L
Medusa
5,667
708
19
2
0
99,067
0
W
Maui
6,777
847
19
2
0
155,294
0
W
Vulcan
6,630
829
58
7
0
158,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role