Player Matchup

Anubis
Anubis
Silver III
Dregann
Anubis
Silver III
Level 140
God Stats
6W - 9L
1,388 SR
Queue Stats
77W - 83L
997 MMR
Solo
Ares
Ares
Silver IV
Dusty_Ghandi
Ares
Silver IV
Level 86
God Stats
9W - 18L
1,363 SR
Queue Stats
352W - 374L
877 MMR
Solo
Freya
Freya
Silver III
Myfacehurtz
Freya
Silver III
Level 58
God Stats
13W - 10L
1,571 SR
Queue Stats
96W - 96L
801 MMR
Party 1
Hun Batz
Hun Batz
Silver II
WCKDsRunner
Hun Batz
Silver II
Level 110
God Stats
20W - 19L
1,470 SR
Queue Stats
261W - 292L
1,039 MMR
Solo
Chaac
Chaac
Silver III
Zynppai
Chaac
Silver III
Level 82
God Stats
8W - 8L
1,603 SR
Queue Stats
235W - 253L
871 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,479 SR
917 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,504 SR
918 MMR
Agni
Agni
Silver II
AdasiekPe
Agni
Silver II
Level 118
God Stats
13W - 11L
1,510 SR
Queue Stats
111W - 117L
1,079 MMR
Solo
Thor
Thor
Silver V
BRICKSQUAD4439
Thor
Silver V
Level 108
God Stats
1W - 6L
1,321 SR
Queue Stats
14W - 25L
986 MMR
Solo
Charybdis
Charybdis
Silver III
DJ No Dad
Charybdis
Silver III
Level 83
God Stats
63W - 61L
1,508 SR
Queue Stats
367W - 407L
1,090 MMR
Solo
Chronos
Chronos
Silver IV
Leningr
Chronos
Silver IV
Level 167
God Stats
13W - 14L
1,483 SR
Queue Stats
72W - 95L
741 MMR
Solo
Athena
Athena
Silver V
lx-TANIA-xl
Athena
Silver V
Level 146
God Stats
3W - 4L
1,696 SR
Queue Stats
278W - 335L
695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dregann
Anubis
14
4 / 0 / 4
8,679
668
5,090
6,187
2,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 3
7,287
561
3,592
9,526
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
3 / 1 / 3
7,654
589
4,173
5,180
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hun Batz
WCKDsRunner
Hun Batz
15
4 / 2 / 3
8,275
637
5,250
8,754
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Zynppai
Chaac
14
3 / 0 / 2
9,249
711
5,982
9,090
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
LancelotAo KuangArachne

VS

Bans
MedusaKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 5 / 0
6,002
462
5,777
6,403
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 1 / 0
6,033
464
799
6,714
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
DJ No Dad
Charybdis
9
0 / 3 / 1
5,631
433
3,819
7,069
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Leningr
Chronos
13
1 / 5 / 1
6,596
507
4,348
9,555
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
7
0 / 2 / 1
5,332
410
1,934
8,099
6,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
1
5
0
0.2
L
1
1
0
1
L
Charybdis
DJ No Dad
Charybdis
0
3
1
0.17
W
Anubis
Dregann
Anubis
4
0
4
6
W
2
0
3
3.5
L
Chronos
Leningr
Chronos
1
5
1
0.3
W
3
1
3
4.5
W
Hun Batz
WCKDsRunner
Hun Batz
4
2
3
2.75
W
Chaac
Zynppai
Chaac
3
0
2
4
L
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
16,677
38,737
Taken
37,840
17,595
Mitigated
14,638
12,506
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,777
123
0
250
6,403
1,308
0
2,406
3,987
27,421
929
L
799
61
0
749
6,714
2,311
0
803
5,881
0
33,236
L
Charybdis
DJ No Dad
Charybdis
3,819
1,924
0
2,382
7,069
1,820
0
4,008
2,723
0
33,037
W
Anubis
Dregann
Anubis
5,090
110
0
3,464
6,187
2,182
0
3,199
2,542
57,137
1,040
W
3,592
199
0
3,184
9,526
5,960
84
1,676
7,846
16,519
0
L
Chronos
Leningr
Chronos
4,348
998
0
1,158
9,555
3,139
0
1,061
8,454
46,713
1,247
W
4,173
1,052
0
2,227
5,180
1,758
252
1,818
3,274
43,975
1,833
W
Hun Batz
WCKDsRunner
Hun Batz
5,250
1,304
0
612
8,754
3,078
0
2,658
5,832
0
72,914
W
Chaac
Zynppai
Chaac
5,982
690
0
3,019
9,090
4,617
98
1,969
6,831
0
63,408
L
Athena
1,934
551
21
1,382
8,099
6,060
0
3,730
4,013
13,086
2,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
29,594
451
Minions Killed
324
0
Camps Cleared
0
1,355,066
Distance Traveled
1,217,102
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,002
462
70
5
0
273,478
2
L
Thor
6,033
464
79
6
0
270,200
0
L
Charybdis
5,631
433
63
5
0
215,910
0
W
Anubis
8,679
668
109
8
0
258,854
0
W
Ares
7,287
561
19
1
0
276,285
1
L
Chronos
6,596
507
91
7
0
268,792
0
W
Freya
7,654
589
104
8
0
258,391
0
W
Hun Batz
8,275
637
99
8
0
285,981
0
W
Chaac
9,249
711
120
9
0
275,555
0
L
Athena
5,332
410
21
2
0
188,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role