Player Matchup

Nemesis
Nemesis
Gold V
Ajgor130
Nemesis
Gold V
Level 97
God Stats
1W - 4L
1,299 SR
Queue Stats
64W - 68L
1,409 MMR
Solo
Shiva
Shiva
Bronze III
BIG BAD R33DER
Shiva
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,430 MMR
Party 1
Agni
Agni
Gold IV
ByPose95
Agni
Gold IV
Level 106
God Stats
6W - 7L
1,487 SR
Queue Stats
108W - 104L
1,414 MMR
Solo
Hercules
Hercules
Gold IV
ScorpionLars074
Hercules
Gold IV
Level 154
God Stats
3W - 3L
1,579 SR
Queue Stats
120W - 124L
1,404 MMR
Solo
Artemis
Artemis
Bronze III
XxMINIMAYH3MxX
Artemis
Bronze III
Level 149
God Stats
1W - 1L
1,791 SR
Queue Stats
1W - 3L
1,430 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,531 SR
1,417 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,611 SR
1,417 MMR
Medusa
Medusa
Gold IV
Evolol
Medusa
Gold IV
Level 153
God Stats
3W - 2L
1,685 SR
Queue Stats
145W - 156L
1,401 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
VistaSama
Gilgamesh
Gold III
Level 157
God Stats
20W - 13L
1,589 SR
Queue Stats
189W - 181L
1,409 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
antoninfroli
Kumbhakarna
Gold V
Level 89
God Stats
122W - 126L
1,456 SR
Queue Stats
1,060W - 1,065L
1,388 MMR
Solo
Bastet
Bastet
Gold V
dionolthof
Bastet
Gold V
Level 159
God Stats
100W - 73L
1,668 SR
Queue Stats
477W - 508L
1,449 MMR
Solo
Thoth
Thoth
Gold IV
sadfers
Thoth
Gold IV
Level 157
God Stats
6W - 6L
1,656 SR
Queue Stats
449W - 487L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ajgor130
Nemesis
18
7 / 5 / 1
10,446
580
8,691
14,275
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
2 / 4 / 1
7,538
419
8,075
13,044
12,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
16
2 / 3 / 2
9,168
509
8,383
12,726
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
16
0 / 7 / 3
9,539
530
16,255
25,222
24,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 8 / 2
7,705
428
8,315
11,286
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MulanBacchusAresFenrir

VS

Bans
Ao KuangAphroditeThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Evolol
Medusa
17
10 / 1 / 4
11,568
643
15,360
10,291
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
VistaSama
Gilgamesh
19
6 / 3 / 3
12,126
674
19,487
25,140
17,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
antoninfroli
Kumbhakarna
15
1 / 2 / 9
9,726
540
4,061
16,609
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bastet
dionolthof
Bastet
19
9 / 2 / 4
11,360
631
14,715
17,812
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thoth
sadfers
Thoth
15
1 / 4 / 1
9,083
505
5,519
9,002
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
12
Kills
27
27
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ajgor130
Nemesis
7
5
1
1.5
L
2
4
1
0.63
L
Agni
2
3
2
1
W
Medusa
Evolol
Medusa
10
1
4
12
L
Hercules
0
7
3
0.21
W
Gilgamesh
VistaSama
Gilgamesh
6
3
3
2.5
L
1
8
2
0.25
W
Kumbhakarna
antoninfroli
Kumbhakarna
1
2
9
2.75
W
Bastet
dionolthof
Bastet
9
2
4
5.5
W
Thoth
sadfers
Thoth
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,719
Damage
59,142
76,553
Taken
78,854
49,486
Mitigated
46,656
17,912
Healing
24,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ajgor130
Nemesis
8,691
3,289
0
1,208
14,275
5,946
0
1,426
12,849
0
83,182
L
8,075
1,625
440
1,657
13,044
12,110
0
1,467
11,577
0
28,285
L
Agni
8,383
246
0
4,295
12,726
3,457
0
4,621
8,105
66,606
835
W
Medusa
Evolol
Medusa
15,360
6,868
0
4,128
10,291
4,150
559
191
10,100
0
93,320
L
Hercules
16,255
5,344
0
9,077
25,222
24,666
0
0
25,222
8,941
74,367
W
Gilgamesh
VistaSama
Gilgamesh
19,487
7,376
0
4,031
25,140
17,319
0
2,508
21,553
0
107,464
L
8,315
2,685
0
1,235
11,286
3,307
0
2,053
9,233
0
46,083
W
Kumbhakarna
antoninfroli
Kumbhakarna
4,061
392
0
4,105
16,609
15,394
0
210
16,399
35,920
0
W
Bastet
dionolthof
Bastet
14,715
3,833
0
10,188
17,812
6,856
26
3,258
14,466
0
100,956
W
Thoth
sadfers
Thoth
5,519
194
0
2,320
9,002
2,937
323
5,100
3,902
55,260
1,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,396
Gold Earned
53,863
527
Minions Killed
611
0
Camps Cleared
0
1,652,475
Distance Traveled
1,869,828
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,446
580
134
7
0
388,659
0
L
Shiva
7,538
419
38
2
0
299,886
2
L
Agni
9,168
509
130
7
0
368,121
0
W
Medusa
11,568
643
156
9
0
379,006
3
L
Hercules
9,539
530
151
8
0
311,608
0
W
Gilgamesh
12,126
674
177
10
0
359,080
2
L
Artemis
7,705
428
74
4
0
284,201
0
W
Kumbhakarna
9,726
540
44
2
0
378,926
1
W
Bastet
11,360
631
134
7
0
430,992
0
W
Thoth
9,083
505
100
6
0
321,824
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role