Player Matchup

Anubis
Anubis
C_Hidalgo24
Anubis
Level 103
God Stats
3W - 2L
1,776 SR
Queue Stats
143W - 146L
1,437 Elo+
Party 2
Ymir
Ymir
Foux111
Ymir
Level 23
God Stats
15W - 13L
1,458 SR
Queue Stats
15W - 17L
1,444 Elo+
Party 2
Artemis
Artemis
Pailaa
Artemis
Level 47
God Stats
4W - 4L
1,534 SR
Queue Stats
89W - 100L
1,399 Elo+
Party 2
Team Averages
Level 58
1,589 SR
1,427 Elo+

VS

Team Averages
Level 78
1,532 SR
1,464 Elo+
Fenrir
Fenrir
Legit Shot58
Fenrir
Level 118
God Stats
12W - 16L
1,522 SR
Queue Stats
92W - 114L
1,441 Elo+
Solo
Chang'e
Chang'e
Osiris63
Chang'e
Level 48
God Stats
8W - 4L
1,487 SR
Queue Stats
66W - 69L
1,463 Elo+
Party 1
Osiris
Osiris
UncleGazpach0
Osiris
Level 67
God Stats
7W - 2L
1,587 SR
Queue Stats
97W - 89L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 3 / 7
10,133
844
10,565
7,160
3,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ymir
Foux111
Ymir
16
4 / 3 / 10
9,974
831
6,493
14,476
15,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Artemis
Pailaa
Artemis
15
5 / 1 / 9
10,159
847
12,259
6,400
2,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 7 / 4
9,181
765
3,388
11,802
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
Osiris63
Chang'e
17
3 / 1 / 2
10,242
854
8,915
11,384
3,292
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 7 / 4
8,935
745
6,959
16,242
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
3
7
3.17
L
Ymir
Foux111
Ymir
4
3
10
3
W
Fenrir
1
7
4
0.43
W
Chang'e
Osiris63
Chang'e
3
1
2
4
L
Artemis
Pailaa
Artemis
5
1
9
9.5
W
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
19,262
28,036
Taken
39,428
21,435
Mitigated
13,505
6,789
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,565
328
0
3,207
7,160
3,274
938
1,179
5,968
26,504
496
L
Ymir
Foux111
Ymir
6,493
717
0
750
14,476
15,729
160
4,910
9,320
19,306
560
W
Fenrir
3,388
253
0
333
11,802
3,506
1,544
6,012
5,687
0
20,416
W
Chang'e
Osiris63
Chang'e
8,915
1,468
1,524
5,430
11,384
3,292
1,190
4,290
6,998
35,429
731
L
Artemis
Pailaa
Artemis
12,259
7,888
0
2,832
6,400
2,432
1,248
2,188
4,176
0
27,387
W
6,959
2,169
0
1,267
16,242
6,707
687
6,084
9,993
0
24,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
28,358
104
Minions Killed
117
0
Camps Cleared
0
520,722
Distance Traveled
593,692
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,133
844
42
4
0
160,878
0
L
Ymir
9,974
831
28
2
0
194,538
0
W
Fenrir
9,181
765
23
2
0
183,799
3
W
Chang'e
10,242
854
54
5
0
210,912
0
L
Artemis
10,159
847
34
3
0
165,306
4
W
Osiris
8,935
745
40
3
0
198,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role